It is currently Wed Apr 24, 2024 10:51 am

All times are UTC - 8 hours [ DST ]




Post new topic Reply to topic  [ 11 posts ] 
Author Message
Offline
 Post subject: problems and game recreations on a physical goban
Post #1 Posted: Wed Oct 22, 2014 5:49 pm 
Dies in gote
User avatar

Posts: 60
Liked others: 21
Was liked: 9
Rank: AGA 21 kyu
Tygem: cmhobbs
IGS: cmhobbs
DGS: cmhobbs
Universal go server handle: cmhobbs
Online playing schedule: OGS for most any time, IGS occassionally after 2130 CST or on weekends, KGS if necessary.
I wasn't sure if this was a better fit for the Amateurs board or not but it felt like a beginner's question to me.

Is there real value to replaying a game (either from an SGF or one of your own games) out on a physical goban? I've done it a few times and I feel like it might help with memorizing attacks or common responses.

As an extension of that, does it make more sense to play out life and death problems on a physical board when presented with an SGF or other online aide? I often get frustrated when I try to play out life and death problems on a physical board because I'm not yet skilled enough in a lot of cases to know how white would respond to my move(s). I rely a lot on the answers provided for insight.

Thanks!

Top
 Profile  
 
Offline
 Post subject: Re: problems and game recreations on a physical goban
Post #2 Posted: Wed Oct 22, 2014 8:49 pm 
Dies with sente
User avatar

Posts: 109
Location: Boston
Liked others: 159
Was liked: 19
Rank: AGA 1k
KGS: sligocki
Online playing schedule: Ad hoc
I find it helpful to use a physical board when I'm having trouble with a life or death problem and I want to try and work it out without seeing optimal white responses. Of course this only works if the problems are close enough to your level that you can find the good responses.

In my mind there are different levels of success in solving go problems: solving at sight from looking at the position, solving by reading out potential moves and responses without actually putting the pieces down, trying out different sequences by playing them and seeing what opponent responses you can find, playing them out and getting expert responses (from SGF or strong player). The higher level you can solve the problem, the better, but every level teaches you something.

Top
 Profile  
 
Offline
 Post subject: Re: problems and game recreations on a physical goban
Post #3 Posted: Wed Oct 22, 2014 10:09 pm 
Lives with ko
User avatar

Posts: 230
Location: London
Liked others: 288
Was liked: 65
Rank: OGS 2k
OGS: Joellercoaster
Early on, I really struggled to read even the little kifu that came with tsumego and textbook examples. So it helped to play them out on a board.

I did spend a lot of time laying out problems though... my reading (kifu and imagination) still stucks but it's getting better. Hang in there, it seems everything in Go is a matter of practice.

_________________
Confucius in the Analects says "even playing go is better than eating chips in front of tv all day." -- kivi

Top
 Profile  
 
Offline
 Post subject: Re: problems and game recreations on a physical goban
Post #4 Posted: Wed Oct 22, 2014 10:24 pm 
Oza

Posts: 2264
Liked others: 1180
Was liked: 552
I think there's something to using all your senses, sight, touch, hearing, etc... to help reinforce things (help you remember/memorize)


This post by xed_over was liked by 2 people: Bill Spight, EdLee
Top
 Profile  
 
Offline
 Post subject:
Post #5 Posted: Wed Oct 22, 2014 11:47 pm 
Honinbo
User avatar

Posts: 8859
Location: Santa Barbara, CA
Liked others: 349
Was liked: 2076
GD Posts: 312
cmhobbs wrote:
I rely a lot on the answers provided for insight.
Provided that the answers are all correct (and comprehensive) --
if you can memorize every answer you come across, that's not so bad. :)
(Quite a feat, actually!)

In addition to what xed_over said, there are other advantages with
a nice set: example -- you can hone your stone-placement and stone-removal skills. :)


This post by EdLee was liked by: cmhobbs
Top
 Profile  
 
Offline
 Post subject: Re: problems and game recreations on a physical goban
Post #6 Posted: Thu Oct 23, 2014 6:20 am 
Lives in gote
User avatar

Posts: 438
Liked others: 85
Was liked: 85
Rank: 5k DGS
GD Posts: 100
For game records I think it helps slow you down - in a good way. Having to lay out the stones rather than click through a sgf file (and learning where to expect the next play) seems like it should be beneficial. Also, just reading a kifu I find it difficult to look at the board at move, 23 (for example) and not see the future moves - i.e. in a diagram showing the first 50 moves.

I've never found laying out tsumego on the board to be useful and it seems to me that since you're training your ability to read ahead it should all be done in the head. If you can't do the problem mentally you might be better off picking easier problems. I tried it a few times but it always seems to take ages just setting up the stones though it might force you to pay attention to the placing of all the stones.

_________________
I am John. John-I-Am.

Top
 Profile  
 
Offline
 Post subject: Re: problems and game recreations on a physical goban
Post #7 Posted: Thu Oct 23, 2014 7:15 am 
Lives in sente
User avatar

Posts: 842
Liked others: 180
Was liked: 151
Rank: 3d
GD Posts: 422
KGS: komi
cmhobbs wrote:
Is there real value to replaying a game (either from an SGF or one of your own games) out on a physical goban?


I frequently (probably 3-4 times a week) play out a pro game on a real board. I have no idea whether it's valuable, but I enjoy it for its own sake, and if it improves my chances of playing a pro-like move every now and again, then that's a bonus.


This post by quantumf was liked by: xed_over
Top
 Profile  
 
Offline
 Post subject: Re: problems and game recreations on a physical goban
Post #8 Posted: Fri Oct 24, 2014 12:22 am 
Lives in gote
User avatar

Posts: 314
Location: Germany
Liked others: 10
Was liked: 128
Rank: KGS 4k
Everything CnP said. Tsumegos are supposed to train your reading ability. You don't do that when you're playing out variations on a goban.

Disclaimer: I sometimes do it when a problem I can't solve drives me mad because (I think) I considered every single move and every single response. Sometimes you just get into a reading deadlock.

Usually I find that I was either missing a liberty-shortage in some variation, thought a move was forced when it wasn't or simply didn't consider some unusual looking first-move at all.
I only do it if I want to move on from the problem no matter what. Of course I should just leave it and revisit it later.

But I am weak.

And everytime I do cheat like this I feel a certain undefined sadness of a missed opportunity, because I know I just deprived myself of ever really solving that problem.

The guitar-solo from Wind of Change only plays when I finally solve a problem on my own, without using stones as crutches.

Top
 Profile  
 
Offline
 Post subject: Re:
Post #9 Posted: Fri Oct 24, 2014 6:03 am 
Honinbo

Posts: 10905
Liked others: 3651
Was liked: 3374
EdLee wrote:
cmhobbs wrote:
I rely a lot on the answers provided for insight.
Provided that the answers are all correct (and comprehensive) --
if you can memorize every answer you come across, that's not so bad. :)
(Quite a feat, actually!)


It might be obvious, but you have to memorize the problem as well as the answer. At least the placement of key stones. Believe it or not, people sometimes play the correct move for a position that is similar to, but different from, the position they actually face. ;)

_________________
The Adkins Principle:
At some point, doesn't thinking have to go on?
— Winona Adkins

Visualize whirled peas.

Everything with love. Stay safe.

Top
 Profile  
 
Offline
 Post subject: Re: problems and game recreations on a physical goban
Post #10 Posted: Fri Oct 24, 2014 6:07 am 
Honinbo

Posts: 10905
Liked others: 3651
Was liked: 3374
Segoe outlines a three step procedure to problems.

1) Look at the diagram and solve it in your head.
2) If that doesn't work, lay out the problem on the board and solve it in your head.
3) If that doesn't work, play out variations on the board.

:)

_________________
The Adkins Principle:
At some point, doesn't thinking have to go on?
— Winona Adkins

Visualize whirled peas.

Everything with love. Stay safe.


Last edited by Bill Spight on Fri Oct 24, 2014 9:03 am, edited 1 time in total.

This post by Bill Spight was liked by 2 people: Shawn Ligocki, xed_over
Top
 Profile  
 
Offline
 Post subject: Re: problems and game recreations on a physical goban
Post #11 Posted: Fri Oct 24, 2014 6:42 am 
Honinbo

Posts: 10905
Liked others: 3651
Was liked: 3374
IMNSHO, there is a value, even after you have solved a problem in your head, to setting it up and playing it out on the board. As xed_over says, you engage your senses. You get the answer in your fingers. :) You are also overlearning the problem and answer when you set it up and play it out from memory. :)

I also think that, especially at the DDK level, the value of problems lies not just in improving the calculation of variations, but also in learning new concepts (even if they do not have a name). I highly recommend playing around with positions, in your head and on the board, to discover what is there.

Here is a nice little discovery in a basic life and death position. :)


_________________
The Adkins Principle:
At some point, doesn't thinking have to go on?
— Winona Adkins

Visualize whirled peas.

Everything with love. Stay safe.


This post by Bill Spight was liked by: xed_over
Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 11 posts ] 

All times are UTC - 8 hours [ DST ]


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group