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 Post subject: Re: Html5 Go Board
Post #111 Posted: Mon Apr 18, 2016 3:25 pm 
Oza
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Just one more demonstration of what this fine extension can do:
Click Here To Show Diagram Code
[go]$$B
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . X . . . . . . X . . |
$$ | . . . , . . . . . , . . . X . X . O . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . O . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . O . . |
$$ | . . . , . . . . . , . . . . . , . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
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$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]


copied from …
Attachment:
Screen Shot 2016-04-19 at 00.20.52.png
Screen Shot 2016-04-19 at 00.20.52.png [ 329.27 KiB | Viewed 14052 times ]
(This time I just used KOCMOHABT’s Web site – actually was only checking whether it was online, but the ctrl+D/cmd+D keyboard shortcut is the same for the Web site and for the browser plugin.)

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 Post subject: Re: Html5 Go Board
Post #112 Posted: Fri Apr 22, 2016 3:22 pm 
Oza
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KOCMOHABT,here’s yet another nice thing your plugin made enabled me to do: viewtopic.php?f=11&t=13111

Sharing this wide and far, and I hope that many new users find your plugin :-)

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 Post subject: Re: Html5 Go Board
Post #113 Posted: Sat Apr 30, 2016 1:40 am 
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Bonobo wrote:
Reading that thread about the EidoGo Security Alert I am a bit irritated to see this comment there:
sybob wrote:
Kosmonaut has been very busy developing his web go board, which is very much appreciated. Perhaps because of that, he still has not been able to answer some vulnerability/security questions I asked him long time ago.
(that part made red by me)

(FYI: I had suggested to incorporate your HTML5 Web Go Board here instead of EidoGo (if possible at all))


First of all, THANK YOU man u r awesome.
It's seems like I missed the post about the vulnerability/security issues. Hope i can find it.

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 Post subject: Re: Html5 Go Board
Post #114 Posted: Wed May 18, 2016 8:16 am 
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Hey guys. Any one want to be a betatester of my new KGS client. I don't want to release it to public before it done, but i want to hear some opinion about it. If anybody interested pm me here or by email kocmohabt.baduk@gmail.com

Thank you.

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 Post subject: Re: Html5 Go Board
Post #115 Posted: Wed May 18, 2016 10:03 am 
Oza
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KOCMOHABT wrote:
Hey guys. Any one want to be a betatester of my new KGS client. I don't want to release it to public before it done, but i want to hear some opinion about it. If anybody interested pm me here or by email kocmohabt.baduk@gmail.com

Thank you.

Dang, I’d think you’d want to make a thread for this alone :-D

I’ll decline, though you know I’m a big fan of your work, b/c I currently play exclusively on OGS.

But pls let me ask a question: this client—which OS is it for? Or will it run in a browser window like your Web Go Board?

I’m spreading your last comment to a few select friends … <edit> and in the German DGoB forum where many people play on KGS </edit>

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 Post subject: Re: Html5 Go Board
Post #116 Posted: Wed May 18, 2016 11:27 am 
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Bonobo wrote:
Dang, I’d think you’d want to make a thread for this alone :-D


I will, when it will became something real one like WGB. For now it's in the beginning.

Bonobo wrote:
I’ll decline, though you know I’m a big fan of your work, b/c I currently play exclusively on OGS.


I'm working on OGS-client too. U can watch OGS games through my board right now. Check my github project https://github.com/IlyaKirillov/GoProject/blob/master/WebSDK/Tests/OGSTest.html (Download folder WebSDK and run WebSDK/Tests/OGSTest.html)You can watch any game by match id. But it is a secret tssss :)

Bonobo wrote:
But pls let me ask a question: this client—which OS is it for? Or will it run in a browser window like your Web Go Board?

I’m spreading your last comment to a few select friends … <edit> and in the German DGoB forum where many people play on KGS </edit>


As it now, it is an another chrome-extension, which is OS-independent. This is how it's looks like in my browser http://imagehost.spark-media.ru/i4/84B68C4D-6721-16FD-68E2-B3385C43C2E4.png


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 Post subject: Re: Html5 Go Board
Post #117 Posted: Wed May 18, 2016 11:37 am 
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KOCMOHABT wrote:
Bonobo wrote:
Dang, I’d think you’d want to make a thread for this alone :-D


I will, when it will became something real one like WGB. For now it's in the beginning.

Bonobo wrote:
I’ll decline, though you know I’m a big fan of your work, b/c I currently play exclusively on OGS.


I'm working on OGS-client too. U can watch OGS games through my board right now. Check my github project https://github.com/IlyaKirillov/GoProject/blob/master/WebSDK/Tests/OGSTest.html (Download folder WebSDK and run WebSDK/Tests/OGSTest.html)You can watch any game by match id. But it is a secret tssss :)

Bonobo wrote:
But pls let me ask a question: this client—which OS is it for? Or will it run in a browser window like your Web Go Board?

I’m spreading your last comment to a few select friends … <edit> and in the German DGoB forum where many people play on KGS </edit>


As it now, it is an another chrome-extension, which is OS-independent. This is how it's looks like in my browser http://imagehost.spark-media.ru/i4/84B68C4D-6721-16FD-68E2-B3385C43C2E4.png


Hi, I would like to test the Chrome extension.

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 Post subject: Re: Html5 Go Board
Post #118 Posted: Wed May 18, 2016 4:56 pm 
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KOCMOHABT wrote:
Hey guys. Any one want to be a betatester of my new KGS client. I don't want to release it to public before it done, but i want to hear some opinion about it. If anybody interested pm me here or by email kocmohabt.baduk@gmail.com

Thank you.


Will it have an auto-observe feature like the modified KGS client?
It would be cool if there was a universal html5 client that would allow you to view games from all major
servers (kgs, igs, ogs, tygem, wbaduk, etc..).

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 Post subject: Re: Html5 Go Board
Post #119 Posted: Thu May 19, 2016 12:44 pm 
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dohduhdah wrote:
Will it have an auto-observe feature like the modified KGS client?
It would be cool if there was a universal html5 client that would allow you to view games from all major
servers (kgs, igs, ogs, tygem, wbaduk, etc..).


This is my goal, to create a universal client.


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 Post subject: Re: Html5 Go Board
Post #120 Posted: Thu May 19, 2016 4:10 pm 
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KOCMOHABT wrote:
This is my goal, to create a universal client.

Image

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 Post subject: Re: Html5 Go Board
Post #121 Posted: Sun May 29, 2016 8:51 am 
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version 0.10.8 (webgoboard.com / Chrome / FF / WordPress)

Added score estimating result in SE-window.
Image

Fixed serveral bugs with session restore in the extensions (bug with focus and bug with Home-node)
Fixed bug with no sound.
Fixed bad links pointed to the site http://webgoboard.com
Added a new kifu-mode (a guess mode in other words):
Turn it on panel Image
U will see 2 new buttons Image
The right button is for turning this mode on/off. The left one is for showing kifu of the current variant. Here is an example how it looks like
Image
.
This mode is working only with the main variant of the game tree (u can reorder all variants so current variant will be the main by the hotkey Ctrl+Shift+M). This mode with kifu-window is something like game review for real board.

PS: Now I will focus on the development of a new KGS-client.


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 Post subject: Re: Html5 Go Board
Post #122 Posted: Wed Jun 08, 2016 2:08 am 
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Cheers guys! More than 1000 users of WebGoBoard.
Image

:clap: :clap: :clap: :D :D


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 Post subject: Re: Html5 Go Board
Post #123 Posted: Sat Jun 18, 2016 5:57 am 
Oza
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KOCMOHABT wrote:
[..]

PS: Now I will focus on the development of a new KGS-client.

Looks interesting :-) Are you going to make an extra thread for GoUniverse? I’d recommend that …

<edit>

LOL, you already did that, just today :-D

</edit>


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 Post subject: Re: Html5 Go Board
Post #124 Posted: Sun Dec 04, 2016 6:32 am 
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I just encountered a bug in the generation of ascii diagrams. See the screenshot below, the diagram is generated incorrectly from the board position. The diagram incorrectly numbers the moves with 1 in the board position as 0, 2 as 1, 3 as 2, etc. and with the move indicator set to 0 in the upper left of the diagram ($$bcm2 should be $$Wcm1).
Attachment:
Diagram bug 2016-12-04_21-48-35.jpg
Diagram bug 2016-12-04_21-48-35.jpg [ 277.53 KiB | Viewed 12979 times ]

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 Post subject: Re: Html5 Go Board
Post #125 Posted: Tue Oct 03, 2017 2:32 pm 
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Version 0.10.9

Fixed bug with rendering the board and the stones on the lastest versions of Chrome.
The bug was looking like that Image

Also improved perfomance of the rendering.


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 Post subject: Re: Html5 Go Board
Post #126 Posted: Thu Oct 12, 2017 5:23 am 
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Very cool. Also very snappy, congrats. I made a HTML5 canvas Go Board a couple of years ago as well:

http://jgoboard.com/

It's mainly for use with JavaScript and I haven't done SGF editing or other functionalities, and knowing my current freetime it might be likely I never will. The graphics for jGoBoard are available for CC (non-commercial) license, if you're looking for additional textures. :)

Too bad that the HTML5 canvas implementation is somewhat buggy in Chrome, I've encountered several issues over the years where there's nothing wrong with the code, but it still shows artifacts.

Joonas

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 Post subject: Feature request: API has an event: onGameTreeModified
Post #127 Posted: Sun Dec 24, 2017 6:05 pm 
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Great work KOCMOHABT!

I've been using the firefox plugin for a few years now; it's been very handy.

Anyway I'm writing because I've hooked up your Go Board to some other code I've written for Toroidal Go. It's working pretty well. Here are some samples:
- a viewer
- a blog post

Next I would like to see about building on this so as to be able to play toroidal Go. And also edit games (variations, annotations, ...).

So I have a (fairly small) feature request (edited 2017-12-26): could CGoBoardApi be extended so as to expose an event called onGameTreeModified? The event would be raised after a modification is made to the game tree (new move/marked stone; but not for an updated comment) and after CGoBoardApi has finished its work related to that.

Here's my plan: when the onGameTreeModified event is raised, my code will get the updated SGF and then make changes so it "works" for toroidal Go. I think I need to add an inverse transformation function to my go-variants-transformer module, but I won't go into details here.

With just that, I think I should be able to build on your Go Board so it works as an editor for Toroidal Go too. It should be pretty nice! :)

Could you let me know what you think?

Thanks!

Best regards
Malcolm


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 Post subject: second feature request: doNotCountLiberties
Post #128 Posted: Thu Dec 28, 2017 3:38 pm 
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Second feature request: could a setting doNotCountLiberties be added? When doNotCountLiberties===true, then no stones would ever be removed by the go board after a move. Stones would only be removed when there are AE (add empty) nodes in the input SGF.

I think having this setting would help improve the integration my software for Toroidal Go.
Thanks

Edit (2018-01-16): Please disregard these requests and instead see the issue I created on github.


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 Post subject: Re: Html5 Go Board
Post #129 Posted: Sun Mar 04, 2018 8:55 am 
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Version 0.10.11

Ctrl + Insert - a new hotkey for adding an empty node.

The main change is for the library itself, mostly the api-functions that Malcolm asked about.


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 Post subject: Re: Html5 Go Board
Post #130 Posted: Tue Dec 22, 2020 3:31 pm 
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Hello, really a great program !

I have a few questions :
- How can I start the board with coordinates activated by default ?
- How can I start the board with a SGF file loaded by default ?
- Is it a way to localize the menus (other than modifying all the .js) ?
- Is it a way to cut and copy nodes and their tree branch like cgoban does ? (or maybe in the future)

Thank you.
Lambic

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