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 Post subject: computer as player in a rengo
Post #1 Posted: Fri Jan 20, 2012 7:47 am 
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Does anyone know a computer programm that plays only any fourth or sixth move in a game? It does not necessarily has to be a playing programm. A client that can control an engine for a rengo would be good enough. Maybe it is a function of gogui that I don't know. Or one can easily make some changes in the code of gogui to create such a feature.

I've got the idea while sitting in a pub with three goplayers and an ipad. We played all against Crazy Stone HD. But that was not really a fun.

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 Post subject: Re: computer as player in a rengo
Post #2 Posted: Fri Jan 20, 2012 8:28 am 
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With any of the go playing computer programs that allow you you to back off and respecify moves (for either side) this is fairly trivial with human aid. You simply "force" the moves made by the human player's turns allowing the program to choose freely only when it is its turn.

I do not know how many of the other stronger programs would allow this but MFOG would.

The question you are really asking is "is it possible to set up a board position and then get the computer program to choose a move?"

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 Post subject: Re: computer as player in a rengo
Post #3 Posted: Fri Jan 20, 2012 9:27 am 
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I don't think it should be that hard to add a rengo mode to GoGui. A GTP connected program would then only be asked to generate a move once every 4(or more, depending on player number) turns.

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 Post subject: Re: computer as player in a rengo
Post #4 Posted: Fri Jan 20, 2012 10:55 am 
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It works with GoGui and manual attaching and detaching pachi.

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