Gomoto wrote:
One thing I am learning right now to appreciate.
As I get slowly better on live and death (I still die a lot, but I am better at anticipating the outcome and therefore I know when I am going to die in advance), I recognize how often the outcome of the L&D battles is not as decisive as I thought in the past. It is much more important how something lives and dies, than if it dies or lives in many cases.
I was aware of this already, but I feel I get a stronger grasp on these matters of live and death during my games right now.
To paraphrase a famous quotation:
Quote:
It's not whether you live or die, it's how you play the game.