The II. Corona-Cup 2020 is announced here:
https://www.eurogofed.org/tm/uploads/to ... VKFoz2MQBMIt would have been nice if tournament rules (e.g., EGF General Tournament Rules) had been declared so that it would have been clear which Japanese rules are announced as "Japanese Rules", else if they had been clarified (e.g. as Verbal European-Japanese Rules) because KGS-Japanese Rules are ambiguous.
The Fair Play rules are:
"Fair play is a necessary part of the tournament. It’s not allowed to use any joseki dictionaries, AI or outside help. An impartial team of arbiters will check played games for signs of cheating using state-of-the-art anti-cheating tools. If the arbiters find it clear that a player has cheated, all of the player‘sgames will be forfeited and the playerdisqualified immediately. These rules will be enforced very strictly. Players 5-dan and stronger have to use webcameras during the game at least for offline recording. For other players this is optional, but strongly recommended."
Since I have never used a webcam (except on the iPad, whose storage would be insufficient for recording) and do not possess any for my PC, I need to understand what qualifies a camera as "webcam", how is it operated, can one use a browser for that purpose or does one need special software? Will one be identified as a "cheater" just because that software or video transfer via the internet fails or is interrupted? IMX, video streaming or recording are unreliable, so why should they be more reliable for webcams?
Fair play and prohibition of help are very good. (Except that I would allow help for disabled players to operate their moves or computer + webcam for transmitting / saving their moves and video recording.)
What are state-of-the-art anti-cheating tools? IMO, it is mandatory for such to include open source codes, decision-making and protocols. Will they include these so that each person can comprehend and reproduce the supposedly impartial and objective decisions by the Anti-cheating committee? By all means, go must avoid the mistakes of chess, where secrecy in the name of impartiality and objectivity destroys trust among all players and life-long reputation of allegedly convicted players.