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 Post subject: Big Brother Malkovich #3
Post #1 Posted: Fri Feb 04, 2011 3:05 pm 
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Violence
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Shaddy
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Click Here To Show Diagram Code
[go]$$Bcm1 Prisoner Count: B-0 W-0 Points-Count B-10 W-10
$$ ---------------------------------------
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$$ ---------------------------------------[/go]


Nigiri: (pick odd or even, then look in the tag)
Twelve.


Rules:
Each team starts with 10 edit-points. It costs 1 point for a middle brother to make a correction, and 2 for a big brother to make a correction. Every 10 moves per team, 5 points are replenished (so on move 19/20, move 39/40, 59/60, etc. of the overall game, each team gets 5 points, because as everyone knows the naturals start with 1).


Last edited by Shaddy on Fri Feb 04, 2011 6:28 pm, edited 1 time in total.
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 Post subject: Re: Big Brother Malkovich #3
Post #2 Posted: Fri Feb 04, 2011 5:13 pm 
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I picked odd. Your move, guys.

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 Post subject: Re: Big Brother Malkovich #3
Post #3 Posted: Fri Feb 04, 2011 6:19 pm 
Judan
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For us observers, can you please put precise rules in or near the first post? Thanks.

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 Post subject: Re: Big Brother Malkovich #3
Post #4 Posted: Fri Feb 04, 2011 6:29 pm 
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Rules posted- jts, it's your turn.

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 Post subject: Re: Big Brother Malkovich #3
Post #5 Posted: Fri Feb 04, 2011 6:42 pm 
Oza
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Oooh exciting :D

Click Here To Show Diagram Code
[go]$$Bc Move 1... P: B-0, W-0... C: B-10/9 W-10/10
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
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$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]



Hopefully we can get out of fuseki without using too many corrections. I'm planning on playing the orthodox fuseki, just because I've been playing it a lot lately.

Click Here To Show Diagram Code
[go]$$Bc Move 1... P: B-0, W-0... C: B-10/9 W-10/10
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . 9 . . . . . |
$$ | . . . 4 . . . . . , . . . . . 1 . . . |
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$$ | . . . . . . . . . . . . . . . . 8 . . |
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$$ | . . . , . . . . . , . . . . . , 6 . . |
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$$ | . . . . . . . . . . . . . . . . 7 . . |
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$$ | . . . 2 . . . . . , . . . . . , 3 . . |
$$ | . . . . . . . . . . . . . . 5 . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]


Maybe something like that. We'll see.


Two questions:

(i) Do we get new correction points every ten moves, or every ten moves with no corrections?
(ii) How strict will we be about references? I'm obviously not going to consult a joseki dictionary, but should I stop reading books about Go until the game is over?

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 Post subject: Re: Big Brother Malkovich #3
Post #6 Posted: Sat Feb 05, 2011 2:33 am 
Dies in gote

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approved

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 Post subject: Re: Big Brother Malkovich #3
Post #7 Posted: Sat Feb 05, 2011 5:56 am 
Gosei
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If Shaddy approves:
Click Here To Show Diagram Code
[go]$$Bc Move 1... P: B-0, W-0... C: B-10/9 W-10/10
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
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$$ | . . . 2 . . . . . , . . . . . , . . . |
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$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]


Thoughts:
I've been playing some weird opening moves lately, and only getting fighting games out of them. I'm planning on going double 4-4, and then seeing what they play.

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Good Go = Shape.
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 Post subject: Re: Big Brother Malkovich #3
Post #8 Posted: Sat Feb 05, 2011 6:40 am 
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To Phelan, Marcus and Violence can read too
If you opponent wishes to fight it doesn't matter what you play :). You can only create superior conditions to fight on, not avoid a fight

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 Post subject: Re: Big Brother Malkovich #3
Post #9 Posted: Sat Feb 05, 2011 9:05 am 
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approved.

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 Post subject: Re: Big Brother Malkovich #3
Post #10 Posted: Sat Feb 05, 2011 12:28 pm 
Gosei

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Click Here To Show Diagram Code
[go]$$Bc Move 1... P: B-0, W-0... C: B-10/9 W-10/9
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
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$$ | . . . 2 . . . . . , . . . . . , . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]


Unless Phelan has suddenly changed his mind, this was his trigger, and I approve.

Thoughts:
Not much to say. Pro moves so far. ;)

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 Post subject: Re: Big Brother Malkovich #3
Post #11 Posted: Sat Feb 05, 2011 1:17 pm 
Oza
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For Dangomango (and Shaddy):

If Violence approves :w2: , my :b3: is:

Click Here To Show Diagram Code
[go]$$Bc Move 1... P: B-0, W-0... C: B-10/8 W-10/9
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
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$$ | . . . 2 . . . . . , . . . . . , 3 . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]


I'm glad they played 4-4. I hope Phelan isn't going for anything too unusual. Forcing the parallel fuseki, at least, suggests that he doesn't want complications. I don't know if it would be fair to say that joseki is my weakness, because I'm pretty weak all over, but I really have a horror of odd corner sequences.

I'll still probably make the enclosure with :b5:. I'll think about ways to approach W's corners to suss out his intentions first, but it's not worth it unless we can keep sente.


Last edited by jts on Sat Feb 05, 2011 10:37 pm, edited 1 time in total.
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 Post subject: Re: Big Brother Malkovich #3
Post #12 Posted: Sat Feb 05, 2011 2:37 pm 
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For observers.

"I really have a horror of odd corner sequences"
Hahaha... man, he really shouldn't have gotten into a game with me and Violence.


This post by Shaddy was liked by: topazg
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 Post subject: Re: Big Brother Malkovich #3
Post #13 Posted: Sat Feb 05, 2011 3:31 pm 
Oza
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I didn't realize what a middle school feel Big Brother Malkovich has to it... two hundred some moves of wondering what my teammates are saying about me behind my back! :cool:

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 Post subject: Re: Big Brother Malkovich #3
Post #14 Posted: Sat Feb 05, 2011 5:26 pm 
Gosei
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Quote:
Two questions:

(i) Do we get new correction points every ten moves, or every ten moves with no corrections?
(ii) How strict will we be about references? I'm obviously not going to consult a joseki dictionary, but should I stop reading books about Go until the game is over?


(i) On BB Malkovich number 2, we only get points with no corrections. Don't know how we do it here.
(ii) The game will last some time, so I think reading books about go, and go books specifically is accepted.

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Good Go = Shape.
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 Post subject: Re: Big Brother Malkovich #3
Post #15 Posted: Sat Feb 05, 2011 9:01 pm 
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10 moves with no corrections gets you 5 points.

Also, approved.

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 Post subject: Re: Big Brother Malkovich #3
Post #16 Posted: Sat Feb 05, 2011 9:18 pm 
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Not to be too negative here, but you will run out of correction very very soon. Looking at BB#1: the first correction was in the first 10 moves and after that the number of corrections just skyrocketed. (There was seldom more than 3 moves per correction) The longest sequence I found was 6 plays for white and 8 plays for black without a correction. (The 8 plays included a forced sequence that was accepted as trigger, so you could count is as only 5)

I believe even something like 5/3 would be very hard to maintain. If you are trying for a different sort of game then I'm not stopping you. I'm just noting that it is highly unlikely that you will ever see more than you initial 10 points :mrgreen:

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 Post subject: Re: Big Brother Malkovich #3
Post #17 Posted: Sat Feb 05, 2011 10:35 pm 
Oza
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If that becomes a problem, Mnemonic, we can increment down... 2x uncorrected moves gains x new correction points.

I unhid part of my earlier post.

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 Post subject: Re: Big Brother Malkovich #3
Post #18 Posted: Sat Feb 05, 2011 11:23 pm 
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That was a problem because the corrections were unlimited. Once corrections are more hard to come by, dan players *cough* Violence *cough* will have to make some hard decisions about what corrections are necessary and which ones are just nice to have.

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 Post subject: Re: Big Brother Malkovich #3
Post #19 Posted: Mon Feb 07, 2011 8:25 am 
Oza
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bump

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 Post subject: Re: Big Brother Malkovich #3
Post #20 Posted: Mon Feb 07, 2011 12:19 pm 
Gosei
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dangomango's turn, right?

I really want to approach right away...but I'll stick with the plan and play a.
Click Here To Show Diagram Code
[go]$$Bc Move 1... P: B-0, W-0... C: B-10/8 W-10/9
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . a . . . . . , . . . . . 1 . . . |
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$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . 2 . . . . . , . . . . 4 , 3 . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]

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Good Go = Shape.
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