(;GM[1]FF[4]CA[UTF-8]AP[CGoban:3]ST[2]
RU[Japanese]SZ[19]KM[6.50]
PW[]PB[]DT[2019-10-20]
;B[pd]C[Move 1
50.0% 
(network.gz / 0 playouts)]
;W[qp]C[Move 2
50.0% 
(network.gz / 0 playouts)]
;B[cd]C[Move 3
50.0% 
(network.gz / 0 playouts)]
;W[cp]C[Move 4
50.0% 
(network.gz / 0 playouts)]
;B[ep]C[Move 5
50.0% 
(network.gz / 0 playouts)]
;W[cn]C[Move 6
50.0% 
(network.gz / 0 playouts)]
;B[cq]C[Move 7
50.0% 
(network.gz / 0 playouts)]
;W[dq]C[Move 8
50.0% 
(network.gz / 0 playouts)


So this is a trick play that I had seen from one of Kim Sung Ryong 9D's videos on youtube. It works if you have the ladder. Idk why this guy played it when he didn't have the ladder though..]
;B[dp]C[Move 9
50.0% 
(network.gz / 0 playouts)]
;W[cr]C[Move 10
50.0% 
(network.gz / 0 playouts)]
;B[bq]C[Move 11
50.0% 
(network.gz / 0 playouts)]
;W[do]C[Move 12
50.0% 
(network.gz / 0 playouts)]
(;B[eq]C[Move 13
50.0% 
(network.gz / 0 playouts)]
;W[dr]C[Move 14
50.0% 
(network.gz / 0 playouts)]
(;B[br]C[Move 15
50.0% 
(network.gz / 0 playouts)]
;W[er]C[Move 16
50.0% 
(network.gz / 0 playouts)]
;B[fr]C[Move 17
50.0% 
(network.gz / 0 playouts)]
;W[fq]C[Move 18
50.0% 
(network.gz / 0 playouts)]
;B[gr]C[Move 19
50.0% 
(network.gz / 0 playouts)]
;W[gq]C[Move 20
50.0% 
(network.gz / 0 playouts)]
;B[es]C[Move 21
50.0% 
(network.gz / 0 playouts)]
;W[fo]C[Move 22
50.0% 
(network.gz / 0 playouts)]
;B[cs]C[Move 23
50.0% 
(network.gz / 0 playouts)]
;W[eo]C[Move 24
50.0% 
(network.gz / 0 playouts)]
;B[ds]C[Move 25
50.0% 
(network.gz / 0 playouts)]
;W[hq]C[Move 26
50.0% 
(network.gz / 0 playouts)]
;B[op]C[Move 27
50.0% 
(network.gz / 0 playouts)]
;W[pn]C[Move 28
50.0% 
(network.gz / 0 playouts)]
;B[qq]C[Move 29
50.0% 
(network.gz / 0 playouts)]
;W[rq]C[Move 30
50.0% 
(network.gz / 0 playouts)]
;B[pq]C[Move 31
50.0% 
(network.gz / 0 playouts)]
;W[rr]C[Move 32
50.0% 
(network.gz / 0 playouts)]
;B[lq]C[Move 33
50.0% 
(network.gz / 0 playouts)]
;W[qk]C[Move 34
50.0% 
(network.gz / 0 playouts)]
;B[ec]C[Move 35
50.0% 
(network.gz / 0 playouts)]
;W[qc]C[Move 36
50.0% 
(network.gz / 0 playouts)]
;B[pc]C[Move 37
50.0% 
(network.gz / 0 playouts)]
;W[qd]C[Move 38
50.0% 
(network.gz / 0 playouts)]
;B[qe]C[Move 39
50.0% 
(network.gz / 0 playouts)]
;W[re]C[Move 40
50.0% 
(network.gz / 0 playouts)]
;B[rf]C[Move 41
50.0% 
(network.gz / 0 playouts)

debated a bit here. I figured the right side is white anyways, so i might as well just let him have the ponnuki there. ]
;W[qf]C[Move 42
50.0% 
(network.gz / 0 playouts)]
;B[pe]C[Move 43
50.0% 
(network.gz / 0 playouts)]
;W[rg]C[Move 44
50.0% 
(network.gz / 0 playouts)]
;B[rd]C[Move 45
50.0% 
(network.gz / 0 playouts)]
;W[sf]C[Move 46
50.0% 
(network.gz / 0 playouts)]
;B[rc]C[Move 47
50.0% 
(network.gz / 0 playouts)]
;W[pf]C[Move 48
50.0% 
(network.gz / 0 playouts)]
;B[ci]C[Move 49
50.0% 
(network.gz / 0 playouts)]
;W[fd]C[Move 50
50.0% 
(network.gz / 0 playouts)]
;B[ed]C[Move 51
50.0% 
(network.gz / 0 playouts)]
;W[ff]C[Move 52
50.0% 
(network.gz / 0 playouts)]
(;B[on]C[Move 53
50.0% 
(network.gz / 0 playouts)]
;W[om]C[Move 54
50.0% 
(network.gz / 0 playouts)]
;B[nn]C[Move 55
50.0% 
(network.gz / 0 playouts)]
;W[nm]C[Move 56
50.0% 
(network.gz / 0 playouts)]
;B[po]C[Move 57
50.0% 
(network.gz / 0 playouts)]
;W[qn]C[Move 58
50.0% 
(network.gz / 0 playouts)]
;B[mm]C[Move 59
50.0% 
(network.gz / 0 playouts)]
;W[ml]C[Move 60
50.0% 
(network.gz / 0 playouts)]
;B[lm]C[Move 61
50.0% 
(network.gz / 0 playouts)]
;W[jo]C[Move 62
50.0% 
(network.gz / 0 playouts)]
;B[ll]C[Move 63
50.0% 
(network.gz / 0 playouts)]
;W[mk]C[Move 64
50.0% 
(network.gz / 0 playouts)]
;B[fe]C[Move 65
50.0% 
(network.gz / 0 playouts)]
;W[ge]C[Move 66
50.0% 
(network.gz / 0 playouts)]
;B[ee]C[Move 67
50.0% 
(network.gz / 0 playouts)]
;W[hg]C[Move 68
50.0% 
(network.gz / 0 playouts)]
(;B[ne]C[Move 69
50.0% 
(network.gz / 0 playouts)]
;W[kc]C[Move 70
50.0% 
(network.gz / 0 playouts)]
;B[of]C[Move 71
50.0% 
(network.gz / 0 playouts)]
;W[og]C[Move 72
50.0% 
(network.gz / 0 playouts)]
;B[ng]C[Move 73
50.0% 
(network.gz / 0 playouts)]
;W[nh]C[Move 74
50.0% 
(network.gz / 0 playouts)]
;B[mg]C[Move 75
50.0% 
(network.gz / 0 playouts)]
;W[mh]C[Move 76
50.0% 
(network.gz / 0 playouts)]
;B[lh]C[Move 77
50.0% 
(network.gz / 0 playouts)]
;W[lg]C[Move 78
50.0% 
(network.gz / 0 playouts)]
;B[oh]C[Move 79
50.0% 
(network.gz / 0 playouts)]
;W[pg]C[Move 80
50.0% 
(network.gz / 0 playouts)]
;B[mj]C[Move 81
50.0% 
(network.gz / 0 playouts)

:) i saw this in 501 tesuji problems!]
;W[li]C[Move 82
50.0% 
(network.gz / 0 playouts)]
;B[kh]C[Move 83
50.0% 
(network.gz / 0 playouts)]
;W[mi]C[Move 84
50.0% 
(network.gz / 0 playouts)]
;B[nj]C[Move 85
50.0% 
(network.gz / 0 playouts)]
;W[lj]C[Move 86
50.0% 
(network.gz / 0 playouts)]
;B[lk]C[Move 87
50.0% 
(network.gz / 0 playouts)]
;W[ok]C[Move 88
50.0% 
(network.gz / 0 playouts)]
;B[kj]C[Move 89
50.0% 
(network.gz / 0 playouts)]
;W[oi]C[Move 90
50.0% 
(network.gz / 0 playouts)]
;B[ki]C[Move 91
50.0% 
(network.gz / 0 playouts)]
;W[ph]C[Move 92
50.0% 
(network.gz / 0 playouts)

completely sealed off in sente. ]
(;B[hc]C[Move 93
50.0% 
(network.gz / 0 playouts)]
;W[me]C[Move 94
50.0% 
(network.gz / 0 playouts)]
;B[lf]C[Move 95
50.0% 
(network.gz / 0 playouts)]
;W[kg]C[Move 96
50.0% 
(network.gz / 0 playouts)]
;B[jg]C[Move 97
50.0% 
(network.gz / 0 playouts)]
;W[kf]C[Move 98
50.0% 
(network.gz / 0 playouts)]
;B[ke]C[Move 99
50.0% 
(network.gz / 0 playouts)]
;W[jf]C[Move 100
50.0% 
(network.gz / 0 playouts)]
;B[if]C[Move 101
50.0% 
(network.gz / 0 playouts)]
;W[je]C[Move 102
50.0% 
(network.gz / 0 playouts)]
;B[jd]C[Move 103
50.0% 
(network.gz / 0 playouts)]
;W[ie]C[Move 104
50.0% 
(network.gz / 0 playouts)]
;B[he]C[Move 105
50.0% 
(network.gz / 0 playouts)

and gg!])
(;B[ic]
;W[nc]
;B[lf]C[this is also a possibility. I wouldn't have cared if white lived up at the top. game was pretty much over.]))
(;B[kc]C[I also debated somewhere around the top as well. O15 was the proper move though as it makes miai of P14 and a move on top]))
(;B[fe]
;W[ge]
;B[ee]
;W[hg]
;B[on]C[Could have wedged directly then come after. I got the wedge eventually though. ]))
(;B[eo]C[This is also another refutation.]
;W[br]
;B[dm]
;W[cm]
;B[dl]
;W[cl]
;B[dk]C[This way black gets great thickness. But i didn't want to do this with the komoku for white in the corner, so i took the corner territory instead.]))
(;B[bp]C[if you blindly atari]
;W[co]
;B[eq]
;W[dr]
;B[br]
;W[er]
;B[fr]
;W[fq]
;B[gr]
;W[fp]
;B[eo]
;W[fn]C[You get caught in a net and this is a catastrophe]))
