(;GM[1]FF[4]CA[UTF-8]AP[CGoban:3]ST[2]
RU[Japanese]SZ[9]KM[0.00]
PW[White]PB[Black]
;B[ee]
;W[df]
;B[ef]
;W[dg]
(;B[eg]
;W[fd]
;B[ed]
;W[fc]
;B[ec]
;W[eh]
;B[ch]LB[fh:A]TR[eh]C[This move is no good. Before playing this move, you can play at 'A', and it would be a threat to capture white's marked stone. You should probably just play at 'A'.]
;W[dh]
;B[gf]TR[fc][fd]C[These stones are looking weak - white should take the time to make them alive right now.]
;W[gg]
(;B[fg]C[Moves like this are better left unplayed.]
;W[gh]
;B[fh]
;W[fi]
;B[ge]
;W[eb]
;B[db]
;W[fb]
;B[ce]
;W[cc]
(;B[cb]
;W[bc]
(;B[cg]
;W[cf]
;B[bf]
;W[de]
;B[be]
;W[dd]
;B[dc]
;W[cd]
;B[hc]
;W[fe]
(;B[hg]
(;W[ff]
(;B[bb]
(;W[ab]C[We know this doesn't work, as the same sequence from before applies. So what else can white do?]
;B[hh]
;W[gi]
(;B[hi]
;W[ei]
;B[bd]
;W[ad])
(;B[ei]C[As amnal and I have mentioned, this wins the capturing race.]))
(;W[hh]
(;B[hf]C[If black connects, a ko seems to develop, but it's quite complicated.]
;W[ab]C[One sequence I was playing around with:]
;B[ih]
;W[gi]
;B[ei]
;W[di]
;B[hi]C[Not sure whether this is the right time or not, I'll need to think about this more.])
(;B[ac]C[This is another complicated path.])))
(;B[hh]
;W[gi]
;B[ei]
;W[di]
;B[hi]
;W[ei]
;B[bb]C[White has only three liberties - you win.]))
(;W[hh]C[White should go here.]))
(;B[ff]
;W[bh]C[If this happens, it's a close game, but I think black wins by 1 or 2 points.]))
(;B[bg]C[This move seems better, as it leaves slightly less cutting points.]))
(;B[bg]C[Going here now seems to work.]))
(;B[ge]TR[fc][fd]SQ[gh]C[White can struggle with these stones, but I think if black plays properly they will die. Also, notice the cool move you have on the bottom by playing at the squared point.]))
(;B[de]C[I like this.]))
