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Old 2010-03-31, 10:37 AM   #31
fwiffo
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I expect the stronger players of team white to make their first correction here. It's pretty universally considered bad for white to orient a 3-4 stone this way, making the approach at D5 so attractive. Maybe it's not so bad with the upper left being a 3-4 stone instead of a 4-4, but I still think it's disadvantageous.

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Old 2010-03-31, 12:31 PM   #32
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I expect the stronger players of team white to make their first correction here. It's pretty universally considered bad for white to orient a 3-4 stone this way, making the approach at D5 so attractive. Maybe it's not so bad with the upper left being a 3-4 stone instead of a 4-4, but I still think it's disadvantageous.
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I don't know.
Is it really worth it to correct this move so early in the game?
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Old 2010-03-31, 12:44 PM   #33
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Maybe not, but white 4 here really works with black's plans of a large-scale framework. I think it's easily worth the couple points penalty.
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Old 2010-03-31, 12:49 PM   #34
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Not for Players (Hidden...)

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There's really nothing wrong with the direction of white's Komoku. it does give black an ideal approach move, but some players like to play this way because of certain territorial or pincer reasoning. I've played this way for the last half year as white, (this move) and I've seen it in pro play.

My ideas for black's fuseki were meant to be hidden, as in, hidden, but I guess it doesn't matter at this stage. It's a shame for black if they use that plan now though.
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Old 2010-03-31, 07:34 PM   #35
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Quote:
Originally Posted by fwiffo View Post
For observers only:

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I expect the stronger players of team white to make their first correction here. It's pretty universally considered bad for white to orient a 3-4 stone this way, making the approach at D5 so attractive. Maybe it's not so bad with the upper left being a 3-4 stone instead of a 4-4, but I still think it's disadvantageous.
Observers only:

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Show Diagram Code[go]$$Wc
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[/go]Hide Diagram Code

With a similar idea, I think that W1 is more than 1 point better than "a".

I might spend 2 points to shift the opening into one that I like better, but I doubt it. Remember, "A tandem game is a random game."

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Old 2010-03-31, 07:56 PM   #36
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i am sorry about expressing my opinion on a subject some people think is relevent.

i dont understand everyone talking about where to play in first 4 moves.
what good is there analyzing in first 4 moves???

do you sometimes discuss which name is a better name??? or which fruit is better than other??? or which number is a good number???(three bad analogy?? at least you get my points)

whatever you play really doesnt matter long as you take one corner.
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Old 2010-03-31, 08:01 PM   #37
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I think we were mostly joking, although someone brought up skepticism about black's Komoku position. Actually 4-5 is considered a bit bad nowadays
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Old 2010-03-31, 08:06 PM   #38
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or which number is a good number???
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We don't need to discuss this, as 6 is perfect.
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Old 2010-03-31, 08:23 PM   #39
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We don't need to discuss this, as 6 is perfect.
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6?? Wha-... Insolence! 6 is blasphemy, 7 is best. It's lucky!
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Old 2010-03-31, 08:29 PM   #40
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6?? Wha-... Insolence! 6 is blasphemy, 7 is best. It's lucky!
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7 may be lucky (and let's face it, having a cross product is awesome :-)), but 6 is perfect
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