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Rules for Competitive Guess The Move http://www.lifein19x19.com/viewtopic.php?f=10&t=14136 |
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Author: | dfan [ Fri Mar 31, 2017 7:37 am ] |
Post subject: | Rules for Competitive Guess The Move |
I've played this now a couple of times with a few go friends and it's been really fun and educational, so I'm passing it along. We all agreed that it felt like a really excellent use of our communal time as far as study goes. Here are the rules:
We use stones to keep track of points: Black stones are worth one point and White stones are worth five. One reason that this works well is that SmartGo has a very nice guess-the-move system; for every guess, it tells you if the correct move is 5 or fewer spaces away (by Manhattan distance), and color-codes the points that the correct move could or could not be. Perhaps other apps do a similar thing; I can only speak for SmartGo. Sometimes people will get free points for obvious moves, or they'll guess a perfectly reasonable move when the pro chose something different, but it all evens out, so don't worry about it. It's all for entertainment and education anyway ![]() Enjoy! |
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