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Are there any recent data on the ranking distribution? http://www.lifein19x19.com/viewtopic.php?f=10&t=16171 |
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Author: | negapesuo [ Wed Oct 24, 2018 2:35 pm ] |
Post subject: | Are there any recent data on the ranking distribution? |
On major servers such as Foxy, OGS, KGS, etc - I'd be curious to know if the average ranking has gone up with the introduction of skilled AI. Not necessarily because of improved skill, but I'd bet that there are plenty of "sandbagging" accounts out there. Do these servers publish any information? |
Author: | Bill Spight [ Wed Oct 24, 2018 4:21 pm ] |
Post subject: | Re: Are there any recent data on the ranking distribution? |
negapesuo wrote: On major servers such as Foxy, OGS, KGS, etc - I'd be curious to know if the average ranking has gone up with the introduction of skilled AI.l Not necessarily because of improved skill, but I'd bet that there are plenty of "sandbagging" accounts out there. Do these servers publish any information? A general increase in skill is almost impossible to detect. I suppose that servers could use unchanging bots to measure change against. |
Author: | Elom [ Fri Oct 26, 2018 8:00 am ] |
Post subject: | Re: Are there any recent data on the ranking distribution? |
Bill Spight wrote: ... A general increase in skill is almost impossible to detect. I suppose that servers could use unchanging bots to measure change against. What if you rated players from the weakest to the best? It should work as the top will get stronger, and the weakest a human could play would not change. At least in theory. In reality, maybe not. The weakest players could improve by copying AI. But bots don't seem a foolproof solution if humans could learn to beat them. Although I think random play is immune to this so can work as point zero* ![]() *Hmm, but you could still play worse than random. And get a negative rating ![]() |
Author: | Pio2001 [ Tue Oct 30, 2018 4:53 am ] |
Post subject: | Re: Are there any recent data on the ranking distribution? |
Elom wrote: and the weakest a human could play would not change. At least in theory. The real ranking of a beginner can change in minutes ! ![]() Elom wrote: But bots don't seem a foolproof solution if humans could learn to beat them. If bots can play like humans, this is no longer a problem. As long as humans learn to beat them, they deserve their new rank ![]() |
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