From what I can tell, one of your problems (and it's a common one among weaker players, including myself when I started) is that you struggle to recognize where the big points are on the board. That's what I've focused on most in this review. None of your groups died or got too weak in this game, so I couldn't focus on vulnerable groups all that much, but hopefully this will be of use to you anyway.
[sgf-full](;GM[1]FF[4]CA[UTF-8]AP[CGoban:3]ST[2]
RU[Japanese]SZ[19]KM[0.50]
PW[The Many Faces of Go]PB[Philip Taylor]WR[18k]BR[19k]DT[2011-01-11]RE[B+Resign]VW[]
;B[cp]
;W[pq]
;B[qd]
;W[ec]
;B[cc]
;W[qo]
(;B[rq]C[This is a clear case of putting too much value on the corner.For one, you can't live in here: you don't have enough room (see variations for white's next move). However, even if you could live in here, you would have only 2-5 points total while white gets overwhelming influence.
To put it another way, there is a proverb that says "The second line is the route to defeat." Playing on the second line before the endgame will often give you a very low position with very few points while your opponent gets overwhelming influence. See variation 3 for what I mean.
See:
http://senseis.xmp.net/?Crawling]
(;W[mq]LB[jp:B][jq:A]C[Nothing move by MFoG, if it doesn't kill the corner, it should at least extend to A or B, or play elsewhere.]
;B[eq]C[Good.]
;W[qj]
(;B[oc]LB[de:A]C[I think 'A' would be bigger, but this isn't terrible.]
;W[qg]
;B[qm]TR[qd][qm]SQ[qg][qj]C[This is a stone that is bound to become weak, while you provoke white to kill your corner stone at the same time. Both of your triangled stones are too far away from the white stones to put them under a severe attack, and your latest move will have no base once white blocks off the corner. It will be a very weak, useless stone.]
(;W[hc]LB[de:A]C[:O! Locally, white should have played 'A', but I think the variation is bigger.]
;B[lc]
;W[iq]
;B[gq]LB[de:A][dj:B][ro:C]C['A', 'B', 'C' are much better points. This is too small.]
;W[kq]LB[ce:C][de:A][cf:B][ci:H][cj:G][ck:F][io:D][rp:E]C[Soooooooooo passive and small. Don't emulate play like this. All of the marked points are 10 times better than MFoG's play here.]
;B[ro]C[Good move: connect your weak stones to make them strong. This is why white should have prevented that itself.]
;W[qp]
;B[rp]
;W[jc]
;B[cj]
;W[dm]
;B[cm]
;W[cl]
;B[bm]
;W[el]
;B[dk]
;W[ek]
;B[dl]
;W[ej]
;B[bk]C[What are you afraid of? Check if white is actually threatening anything.]
;W[ci]
;B[em]TR[dm]C[Since this stone is not a cutting stone, it is not all that valuable to capture or for white to save. That top-left corner is still bigger.]
;W[cf]
;B[ce]
;W[de]
;B[dc]
;W[df]
(;B[dd]C[What does this do? It only strengthens white (aji keshi) and makes bad shape for you (empty triangle). ]
;W[ed]
;B[pp]C[(This isn't a ladder-breaker)]
;W[qq]
;B[ee]
(;W[ef]
;B[fe]
(;W[ff]
;B[ge]
;W[gf]
;B[he]
;W[hf]
;B[ie]
;W[if]
;B[je]
;W[kd]
;B[ke]
;W[ld]
;B[le]
;W[md]
;B[mc]
;W[me]
;B[mf]
;W[nf]
;B[lf]
;W[ne]
;B[ng]
;W[og]
;B[of]
;W[oe]
;B[pf]
;W[pg]
;B[nh]
;W[qn]
;B[rn]
;W[rm]
;B[rl]
;W[di]
;B[bi]
;W[bh]
;B[ah]
;W[ag]
;B[ai]
;W[bg]
;B[ae]
;W[be]
;B[bd]
;W[cd]
;B[ac]
;W[ce]
;B[eb]
;W[db]
;B[cb]
;W[da]
;B[ea]
;W[po]
;B[op]
;W[oq]
;B[oo]
;W[nq]
;B[om]
;W[mg]
;B[lh]
;W[mh]
;B[mi]
;W[li]
;B[lg]
;W[mj]
;B[nj]
;W[lj]
;B[nk]
;W[pk]
;B[ol]
;W[pl]
;B[pm]
;W[kh]
;B[ki]
;W[kj]
;B[ji]
;W[jh]
;B[ih]
;W[ii]
;B[jj]
;W[ij]
;B[jk]
;W[ik]
;B[jl]
;W[il]
;B[lk]
;W[jm]
;B[kk]
;W[im]
;B[jg]
;W[dn]
;B[cn]
;W[en]
;B[fm]
;W[fn]
;B[gl]
;W[gn]
;B[hh]
;W[hm]
;B[gk]
;W[gi]
;B[hn]
;W[gj]
;B[ho]
;W[gm]
;B[ei]
;W[dj]
;B[eh]
;W[fg]
;B[ch]
;W[dh]
;B[lo]
;W[mo]
;B[pn]
;W[lp]
;B[lr]
;W[ko]
;B[ln]
;W[kn]
;B[lm]
;W[ck]
;B[bl]
;W[bj]
;B[aj]
;W[ak]
;B[al]
;W[aj]
;B[do]
;W[gh]
;B[lq]
;W[jp]
;B[nn]
;W[hp]
;B[gp]
;W[go]
;B[ep]
;W[gd]
;B[kc]
;W[jd]
;B[nd]
;W[od]
;B[nc]
;W[id]
;B[hd]
;W[gc]
;B[ib]
;W[ic]
;B[jb]
;W[kb]
;B[lb]
;W[pc]
;B[pd]
;W[qc]
;B[qf]
;W[rd]
;B[rf]
;W[rc]
;B[pi]
;W[qi]
;B[qh]
;W[rh]
;B[ph]
;W[rg]
;B[sf]
;W[si]
;B[pb]
;W[ob]
;B[nb]
;W[ra]
;B[qb]
;W[oa]
;B[na]
;W[km]
;B[pa]
;W[qr]
;B[np]
;W[mp]
;B[mn]
;W[hg]
;B[jf]
;W[fl]
;B[hr]
;W[ir]
;B[hs]
;W[is]
;B[fr]
;W[hi]
;B[kg]
;W[kl]
;B[ll]
;W[rr]
;B[sr]
;W[hb]
;B[ka]
;W[re]
;B[rb]
;W[sa]
;B[se]
;W[sb]
;B[sd]
;W[sc]
;B[qa])
(;W[eb]C[Can your corner live? If you're not so sure, are you really prepared to play like this? End of comments.]))
(;W[fe]C[Try reading out the ladder again. Read it all the way through. It's tricky at the end, but the result will surprise you. Perhaps you'll even catch other players making this same mistake, and then you can slaughter them

.])
(;W[be]C[If you can live (which is a bit of an 'if') it will be terribly small. If you die, white doesn't need to worry about your cut just now.]))
(;B[eb]
;W[fc]
;B[be]C[A better way to play.]))
(;W[rp]C[Now what?]))
(;B[de]
;W[hc]
;B[ci]TR[de]C[This is a big point for both your top stones and your bottom stones. Note that because your triangled stone is high, it wants another move along that side in order to feel "happy." If your triangled stone was on the third line, it wouldn't be as good. Meanwhile, along the bottom-left, you're starting to form a large area. White can still invade, but then you can attack white and profit from chasing MFoG around the board.]))
(;W[rp]C[This should kill.]
(;B[qq]
;W[pp]
;B[pr]
;W[or]
;B[qs]
;W[rr])
(;B[pr]
;W[or]
;B[qr]
;W[oq]
;B[rs]
;W[sr]))
(;W[qr]
;B[qp]
;W[pp]
;B[ro]C[Black will start pushing on the second line, which is a horrible, terrible result.]
;W[qn]
;B[rn]
;W[qm]
;B[rl]
;W[ql]
;B[rk]
;W[rm]
;B[sm]C[If you can't feel how bad this result is for black, look at it every day until you do.]))
(;B[eq]LB[dj:A]C[A good move: encloses the corner. In the future, you can follow up with a move at 'A'.])
(;B[de]C[Another good move. Picture the difference between you playing here and white playing here.]))[/sgf-full]