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Strange ko in corner http://www.lifein19x19.com/viewtopic.php?f=15&t=10475 |
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Author: | schawipp [ Fri Jun 20, 2014 6:16 pm ] |
Post subject: | Strange ko in corner |
I have just watched an IGS game, where a ko in a corner position occurred which was a bit confusing for me: My first conclusions were
In the chat we got into a dispute how this corner would be treated at the end of the game. If neither white or black does anything, is it considered as seki? What about, if there is another big seki (= "unremovable ko threat") on the board at the end of the game as in the following hypothetical example (the rest of the board should be considered as settled): My preliminary conclusion is
So - what do the official rules say about the corner state (apologies, if that position has been discussed before...)? BTW: In the game, black eventually created a seki by taking a19 and filling a18, which was sufficient to win; thus our dispute remained unresolved... ![]() |
Author: | yoyoma [ Fri Jun 20, 2014 6:32 pm ] |
Post subject: | Re: Strange ko in corner |
It's called a 10,000 year ko, some info on it here http://senseis.xmp.net/?TenThousandYearKo Most rule sets it will be a seki if left alone. There is a little bit about |
Author: | Bill Spight [ Fri Jun 20, 2014 7:20 pm ] |
Post subject: | Re: Strange ko in corner |
The ko is called a ten thousand year ko. See http://senseis.xmp.net/?TenThousandYearKo . As the page indicates, a 10,000 year ko was the subject of a rules dispute in the early 20th century. Generally the player with fewer stones at stake has an advantage, and should convert the ko before the end of the game. But the play is not obvious. In your example, the seki in the top right corner is too big to make a good ko threat. But here is an example with a smaller seki. ![]() |
Author: | schawipp [ Fri Jun 20, 2014 11:38 pm ] |
Post subject: | Re: Strange ko in corner |
Thank you for the good explanation! I have read about a 10000-year ko before but I did not really understand it. Watching it in "real life" helped a lot... |
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