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Precision, please http://www.lifein19x19.com/viewtopic.php?f=15&t=17450 |
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Author: | Bill Spight [ Thu Apr 30, 2020 1:07 pm ] |
Post subject: | Precision, please |
A new endgame beastie. ![]() (By convention, the Black stones are alive.) 1) How much territory, on average, does White have? 2) How much does a play gain, on average? Please be precise. Enjoy! ![]() |
Author: | Knotwilg [ Thu Apr 30, 2020 2:24 pm ] |
Post subject: | Re: Precision, please |
First calculation: 1) White has on average 2817/512 = 5.501953125 2) First play gains 545/512 = 1.064453125 |
Author: | Bill Spight [ Thu Apr 30, 2020 6:04 pm ] |
Post subject: | Re: Precision, please |
Knotwilg wrote: First calculation: 1) White has on average 2817/512 = 5.501953125 2) First play gains 545/512 = 1.064453125 Thanks. ![]() Edit: Correction. |
Author: | Bill Spight [ Fri May 01, 2020 1:53 am ] |
Post subject: | Re: Precision, please |
Failure 1 |
Author: | dany [ Fri May 01, 2020 4:10 am ] |
Post subject: | Re: Precision, please |
Author: | Knotwilg [ Fri May 01, 2020 4:12 am ] |
Post subject: | Re: Precision, please |
Second attempt: White has 821/256 on average; a play gains 245/256 on average |
Author: | Bill Spight [ Fri May 01, 2020 6:41 am ] |
Post subject: | Re: Precision, please |
Knotwilg wrote: Second attempt: White has 821/256 on average; a play gains 245/256 on average Edit: |
Author: | Bill Spight [ Fri May 01, 2020 8:46 am ] |
Post subject: | Re: Precision, please |
Difference game for White's first play. |
Author: | dany [ Fri May 01, 2020 2:39 pm ] |
Post subject: | Re: Precision, please |
1) White has on average 1307/256 = 5.10546875 |
Author: | Bill Spight [ Sat May 02, 2020 12:53 am ] |
Post subject: | Re: Precision, please |
I am afraid my hint gave the impression that the answers have a large denominator. That may not be the case. ![]() |
Author: | Knotwilg [ Sat May 02, 2020 1:33 am ] |
Post subject: | Re: Precision, please |
Bill Spight wrote: I am afraid my hint gave the impression that the answers have a large denominator. That may not be the case. ![]() You have not commented on that aspect before. Me too I get a 256 denominator. It's not the hint that set me up for it, but the problem composition, which suggests the two false eyes are unsettled points, depending on follow-up play. If it were only about the big eye where the action is, then why the complex problem composition with two real eyes at the tail? |
Author: | Bill Spight [ Sat May 02, 2020 2:02 am ] |
Post subject: | Re: Precision, please |
Knotwilg wrote: Bill Spight wrote: I am afraid my hint gave the impression that the answers have a large denominator. That may not be the case. ![]() You have not commented on that aspect before. Me too I get a 256 denominator. So did I, and that's when I posted the problem. But I was mistaken. ![]() Quote: It's not the hint that set me up for it, but the problem composition, which suggests the two false eyes are unsettled points, depending on follow-up play. If it were only about the big eye where the action is, then why the complex problem composition with two real eyes at the tail? I was inspired by a similar position I ran across in a pro endgame. I thought that the false eyes (Edit: technically, half eyes) made for a cool problem. ![]() ![]() BTW, the game is in the GoGoD collection. 2018-07-19u. |
Author: | Bill Spight [ Sat May 02, 2020 2:48 am ] |
Post subject: | Re: Precision, please |
Difference game for Black's first play. ![]() |
Author: | Bill Spight [ Sat May 02, 2020 3:48 am ] |
Post subject: | Re: Precision, please |
Another difference game. Warning, this one gives a big hint. |
Author: | dany [ Sat May 02, 2020 6:51 am ] |
Post subject: | Re: Precision, please |
In such positions, often the best play is asymmetric. So I think: a - the best for black, b - the best for White. But I was wrong - a the best for the both. Bill Spight wrote: Warning, this one gives a big hint. ... Now we have a simpler problem than the original 1) White has on average 83/16 = 5.1875 |
Author: | Bill Spight [ Sun May 03, 2020 2:21 am ] |
Post subject: | Re: Precision, please |
Well, the cat's out of the bag, so here we go. ![]() We checked, for some reason, and found that the next position has the same territorial value and each move gains the same, on average. OK, the first moves are obvious. OK, ![]() If Black plays ![]() ![]() If ![]() ![]() IOW, after ![]() The succession of half eyes is like a simple closed corridor. ![]() ![]() ![]() This problem is a gote, then, with an original territorial value of 5 3/16 pts. for White, on average. And each player gains 1 1/16 pts. by playing first. Applying all this to the original problem yields these plays. The sequence, ![]() ![]() ![]() ![]() ![]() ![]() ---- Now, I used difference games to find the first move for each player and the reverse, but not every go player knows about them. Besides, it is possible to figure the problem out without using them. I'm off to bed. More on that later. ![]() |
Author: | Bill Spight [ Sun May 03, 2020 8:39 am ] |
Post subject: | Re: Precision, please |
Black's first move. Here's one candidate move for Black. And one continuation. This sequence is almost surely correct, and tells us that the original territorial value for White is at most 5 pts. We hardly expect that ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() After ![]() ![]() As above we can figure this to be worth 3¼ pts. for White. Then after ![]() ![]() ![]() (3d candidate discussion edited for correctness.) ![]() ![]() ![]() After ![]() After ![]() ![]() After ![]() ![]() Black to play can of course save ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() If White plays at 7 White gets 7 pts., which means that the position after ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Author: | Bill Spight [ Mon May 04, 2020 12:50 am ] |
Post subject: | Re: Precision, please |
White's first move. Here is one candidate move for White and a continuation. The result is 6 pts. for White. If Black plays again after ![]() ![]() After this ![]() ![]() White's second candidate move Black plainly has no better reply than ![]() ![]() As above, we can figure out that this position is like a closed corridor with 4⅛ pts. for White, on average. That means that the result after ![]() If ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Edit: Oh, I see that ![]() ![]() ![]() |
Author: | Bill Spight [ Mon May 04, 2020 1:29 am ] |
Post subject: | Re: Precision, please |
Putting it all together ![]() The sequence, ![]() ![]() ![]() So the original position has a territorial value of 5 3/16 pts. for White on average, with each play gainig 1 1/16 pts. on average. If you are of a mind to, you can show that ![]() ![]() ![]() is equivalent to . You can do that in your head, which may be easier than figuring out that ![]() ![]() The point is that if ![]() ![]() ---- 1/16 pt. precision rarely matters in a real game, but if you keep miai and reversal in mind, and know your corridors, at least approximately, you can figure out over the board that a play here gains a little more than 1 pt. Recognizing reversal helps a lot, not only for computation, but for reading and play, as well. Often, reversal is obvious, often it is not. |
Author: | Bill Spight [ Mon May 04, 2020 3:04 pm ] |
Post subject: | Re: Precision, please |
In the FWIW department, here is another difference game. This one shows that the position after ![]() ![]() ![]() ![]() ![]() ![]() ![]() Well, which sequence is the reverse? It can't be both! ![]() I was surprised, too. ![]() ![]() ![]() In actual play, it's Black who gets to make the decision. Does she respond to ![]() ![]() |
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