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Opening problems for AI: Problem 1 http://www.lifein19x19.com/viewtopic.php?f=15&t=17556 |
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Author: | Bill Spight [ Sat Jun 13, 2020 11:01 am ] |
Post subject: | Opening problems for AI: Problem 1 |
Well, my idea is not actually that these positions will be problems for bots. They are actually problems for humans. But the human answers are not the answers bots would give. The human answers may not even be on the bots' radars. My thought is that these problems could be resources for people studying the opening until new, AI tested opening books become available. I invite anyone to post answers for any top AI, and to post new problems. ![]() Problem 1. Pre-AI opening theory makes this almost an only move problem. But I doubt if it is on the bots' radars. Where would a bot play? I don't think that there is one answer. |
Author: | Bill Spight [ Sat Jun 13, 2020 11:14 am ] |
Post subject: | Re: Opening problems for AI: Problem 1 |
Author: | sorin [ Sat Jun 13, 2020 2:06 pm ] |
Post subject: | Re: Opening problems for AI: Problem 1 |
I gave it a try with KataGo, turns out that your statement is a human misconception, Bill ![]() Namely: bots like the area around the middle of the right hand side, but just think it is not most efficient to play there directly: rather, KataGo wants to make a contact play against black's shimari first, then extend on the right side (exact location depending on how black answers). It is true though, that the direct corner enclosures from the hoshis are the top choices for next move. |
Author: | Bill Spight [ Sat Jun 13, 2020 3:47 pm ] |
Post subject: | Re: Opening problems for AI: Problem 1 |
sorin wrote: I gave it a try with KataGo, turns out that your statement is a human misconception, Bill ![]() Well, . . . Quote: Namely: bots like the area around the middle of the right hand side, but just think it is not most efficient to play there directly: rather, KataGo wants to make a contact play against black's shimari first, then extend on the right side (exact location depending on how black answers). It is true though, that the direct corner enclosures from the hoshis are the top choices for next move. That jives with my understanding, so I guess I did not express myself very well. Maybe in looking for another problem I should pick one where I'm pretty sure that the bots will agree that either the consensus choice or the choice of someone like Takagawa or Fujisawa Hideyuki was a definite mistake. |
Author: | Uberdude [ Sun Jun 14, 2020 4:33 am ] |
Post subject: | Re: Opening problems for AI: Problem 1 |
If I wanted to have fun pretending to be Go Seigen... |
Author: | Bill Spight [ Sun Jun 14, 2020 8:09 am ] |
Post subject: | Re: Opening problems for AI: Problem 1 |
Uberdude wrote: If I wanted to have fun pretending to be Go Seigen... Mumonkan wrote: Place yourself in the same freedom as the sky. You name it neither good nor not good. ![]() |
Author: | sorin [ Sun Jun 14, 2020 11:13 am ] |
Post subject: | Re: Opening problems for AI: Problem 1 |
I was thinking yesterday, while reading Bill's new series of threads, that the message I think AI is telling us is: "you can play anything you want, LITERALLY, in the beginning of the game, as long as you follow it up reasonably afterwards, and you don't make any bad mistakes". I know it is not super helpful, but that's what I think I hear it say ![]() Bill Spight wrote: Uberdude wrote: If I wanted to have fun pretending to be Go Seigen... Mumonkan wrote: Place yourself in the same freedom as the sky. You name it neither good nor not good. ![]() |
Author: | lightvector [ Sun Jun 14, 2020 3:14 pm ] |
Post subject: | Re: Opening problems for AI: Problem 1 |
KataGo recent stronger unreleased 40 blocks, lots of playouts, analysisWideRootNoise = 0.1 to force evaluation of lots of options. Winrates from black's perspective. |
Author: | Knotwilg [ Mon Jun 15, 2020 4:36 am ] |
Post subject: | Re: Opening problems for AI: Problem 1 |
Author: | Uberdude [ Fri Jun 19, 2020 12:29 pm ] |
Post subject: | Re: Opening problems for AI: Problem 1 |
I will test my Leela Zero Opening Gospel to these problems, and see if it does better than the human pros ![]() No local urgent situations. No urgent class -3 to -1 situations. No opportunities for class 1-5.5. There are class 6 shimari from 4-4 available. These are KataGo's top 4 choices. Gospel: 1 - Humans: 0 |
Author: | dhu163 [ Fri Jun 04, 2021 9:53 am ] |
Post subject: | Re: Opening problems for AI: Problem 1 |
I'll try to think about the position without using AI, though I'll inevitably read some of the comments above. I may be a little out of practice, but I did train quite a bit with Katago in 2020. |
Author: | Bill Spight [ Fri Jun 04, 2021 11:24 am ] |
Post subject: | Re: Opening problems for AI: Problem 1 |
Wow, Daniel! Your comments on these problems are quite valuable at this point in time. ![]() |
Author: | kwhyte [ Fri Jun 04, 2021 12:23 pm ] |
Post subject: | Re: Opening problems for AI: Problem 1 |
I was surprised to see that the bots are ok with the 4-4 shoulder hit in the lower left. That move is one that I would have played pre-AI but thought I had learned was generally poor. |
Author: | Bill Spight [ Fri Jun 04, 2021 1:48 pm ] |
Post subject: | Re: Opening problems for AI: Problem 1 |
kwhyte wrote: I was surprised to see that the bots are ok with the 4-4 shoulder hit in the lower left. That move is one that I would have played pre-AI but thought I had learned was generally poor. Well, Honinbo Shusai played it, too, so you're in good company. ![]() |
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