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Opening problems for AI: Problem 25 http://www.lifein19x19.com/viewtopic.php?f=15&t=17628 |
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Author: | Bill Spight [ Thu Jul 09, 2020 7:11 am ] |
Post subject: | Opening problems for AI: Problem 25 |
Later in the game, 1620-00-00ap, between Nakamura Doseki (W) and Yasui Santetsu. White to play. How should White reply to the press, ![]() |
Author: | lichigo [ Thu Jul 09, 2020 7:51 am ] |
Post subject: | Re: Opening problems for AI: Problem 25 |
I love this series, but I always wonder why not using katago with 0 or 0.5 komi? Why o ly Elfv2? |
Author: | pwaldron [ Thu Jul 09, 2020 8:14 am ] |
Post subject: | Re: Opening problems for AI: Problem 25 |
Author: | Bill Spight [ Thu Jul 09, 2020 8:49 am ] |
Post subject: | Re: Opening problems for AI: Problem 25 |
lichigo wrote: I love this series, but I always wonder why not using katago with 0 or 0.5 komi? Why o ly Elfv2? Because the GoGoD Elf commentaries have already done the heavy lifting, with a large number of rollouts per move. I don't have to spend any time waiting for results. As for 0 or 0.5 komi, that would be valuable, but I am interested here in how to play under modern conditions. ![]() Edit: And why bother with pre-komi games? First, because human opening theory is largely based upon best play in the late 19th century, and a lot of ideas go back even further. And, surprisingly, AI often endorse those plays in those games, komi or no komi. Second, because these games and their mistakes are easier to explain. For me, anyway. But that is because I learned 20th century opening theory, which overestimated side extensions from the 4-4. From AI I have learned that they are mistakes, but I really can't explain why. Now, in the 17th century top players may have made mistakes by playing on the side, but those mistakes I can explain. ![]() For example, ![]() ![]() |
Author: | Knotwilg [ Thu Jul 09, 2020 12:11 pm ] |
Post subject: | Re: Opening problems for AI: Problem 25 |
With two stones in support no doubt AI will cut |
Author: | Shaddy [ Thu Jul 09, 2020 4:37 pm ] |
Post subject: | Re: Opening problems for AI: Problem 25 |
I recall that there's a theme with this side shape that Black can't find a good time to stop pushing White. If he pushes once or twice, hane is severe, three times and the hane is a tiger's mouth, but the fourth push is gote. Also White's push damages the pincer stone, which is unpleasant with the top right shape. I think the computer will crawl. |
Author: | Uberdude [ Thu Jul 09, 2020 4:47 pm ] |
Post subject: | Re: Opening problems for AI: Problem 25 |
Knotwilg wrote: With two stones in support no doubt AI will cut You mean with that extra stone that will become overconcentrated after pushing and cutting gives black momentum to damage the other one? ![]() |
Author: | Bill Spight [ Fri Jul 10, 2020 9:09 am ] |
Post subject: | Re: Opening problems for AI: Problem 25 |
Author: | dhu163 [ Fri Jun 04, 2021 10:29 am ] |
Post subject: | Re: Opening problems for AI: Problem 25 |
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