It is currently Thu Oct 31, 2024 5:04 pm

All times are UTC - 8 hours [ DST ]




Post new topic Reply to topic  [ 27 posts ]  Go to page 1, 2  Next
Author Message
Offline
 Post subject: Crazy Sensei: online tutorial for beginners
Post #1 Posted: Thu Aug 18, 2016 9:57 am 
Lives with ko

Posts: 170
Liked others: 32
Was liked: 119
Rank: KGS 4 kyu
Hi,

I have just put my new Go tutorial online at https://www.crazy-sensei.com/rules/. It runs a small neural network in the browser to teach beginners to play on 5x5 and 9x9. The score is the number of stones on the board, to make it simpler to understand.

I still have very little experience of observing newcomers using the tutorial. If you try it, I would be happy to hear your opinion.

In the future, I'd like this tutorial to become completely interactive. But it will take more work.

Any feedback is appreciated.

Rémi


This post by Rémi was liked by 5 people: Bonobo, EdLee, sparky314, xed_over, yoyoma
Top
 Profile  
 
Offline
 Post subject: Re: Crazy Sensei: online tutorial for beginners
Post #2 Posted: Thu Aug 18, 2016 10:40 am 
Honinbo

Posts: 9550
Liked others: 1602
Was liked: 1712
KGS: Kirby
Tygem: 커비라고해
I like the idea of using computer go for teaching, and I think that the page you put together looks nice. One thing I might consider would be to do something about the computer's continued play after it's obviously lost the game.

One of the most confusing things for beginners, in my experience, is understanding when the game is finished. When Crazy Sensei continues to play moves when it's already lost the game, this could contribute to that confusion. Maybe this is why you decided to score based on the number of stones left on the board, but it might still be confusing.

That being said, it's a very nice page. Thanks for making it.

_________________
be immersed

Top
 Profile  
 
Offline
 Post subject: Re: Crazy Sensei: online tutorial for beginners
Post #3 Posted: Thu Aug 18, 2016 10:46 am 
Lives with ko

Posts: 170
Liked others: 32
Was liked: 119
Rank: KGS 4 kyu
Kirby wrote:
I like the idea of using computer go for teaching, and I think that the page you put together looks nice. One thing I might consider would be to do something about the computer's continued play after it's obviously lost the game.

One of the most confusing things for beginners, in my experience, is understanding when the game is finished. When Crazy Sensei continues to play moves when it's already lost the game, this could contribute to that confusion.

That being said, it's a very nice page. Thanks for making it.


I decided to use the number of stones on the board as the score. I believe it helps beginners in the very first games. Explaining life and death, as well as territory, seems extremely complicated to do in a clear and rigorous way. So both players have to fill the board completely.

In the future, I might extend the tutorial to use Chinese counting on 9x9, and make it pass early.

Top
 Profile  
 
Offline
 Post subject: Re: Crazy Sensei: online tutorial for beginners
Post #4 Posted: Thu Aug 18, 2016 10:49 am 
Honinbo

Posts: 9550
Liked others: 1602
Was liked: 1712
KGS: Kirby
Tygem: 커비라고해
Rémi wrote:
I believe it helps beginners in the very first games.


Okay. Maybe I found it confusing since I hadn't learned that way, but I admit, I've never tried teaching a beginner using this method.

Good luck.

_________________
be immersed

Top
 Profile  
 
Offline
 Post subject: Re: Crazy Sensei: online tutorial for beginners
Post #5 Posted: Thu Aug 18, 2016 11:47 am 
Lives with ko

Posts: 170
Liked others: 32
Was liked: 119
Rank: KGS 4 kyu
I am in fact following the recommendation of Dieter Verhofstadt, who seem to have a lot of experience teaching beginners this way:

http://senseis.xmp.net/?DieterVerhofsta ... troduction

I will make my own experience whenever I can get the opportunity to actually watch a beginner use the site.


This post by Rémi was liked by: xed_over
Top
 Profile  
 
Offline
 Post subject:
Post #6 Posted: Thu Aug 18, 2016 5:04 pm 
Honinbo
User avatar

Posts: 8859
Location: Santa Barbara, CA
Liked others: 349
Was liked: 2076
GD Posts: 312
Hi Rémi,

Thank you very much, and Congrats.
The stones, the shadows, and the UL highlights are pretty. :)

Testing:
  • Firefox, Windows 8: OK.
  • Safari, iOS 7, iPhone 4S: "Rotating cursors" after 300+ secs (hang?).
  • non-Safari, same as above: ~22+ secs to load; runs OK.

The vertical wood grains look nice;
the wood may be just a bit too much green component.

Top
 Profile  
 
Offline
 Post subject: Re:
Post #7 Posted: Fri Aug 19, 2016 12:15 am 
Lives with ko

Posts: 170
Liked others: 32
Was liked: 119
Rank: KGS 4 kyu
EdLee wrote:
Hi Rémi,

Thank you very much, and Congrats.
The stones, the shadows, and the UL highlights are pretty. :)

Testing:
  • Firefox, Windows 8: OK.
  • Safari, iOS 7, iPhone 4S: "Rotating cursors" after 300+ secs (hang?).
  • non-Safari, same as above: ~22+ secs to load; runs OK.

The vertical wood grains look nice;
the wood may be just a bit too much green component.


Thanks for your feedback. The iPhone 4S might not be powerful enough. I have an iPhone 4, and it does not work at all, either in Safari or Chrome. Which non-Safari browser did you try?

I have reports of bugs on recent iPhones, too. But don't have one for testing. I tried in the emulator on my Mac, but could not replicate the problem. If any iPhone owner here has bugs and wants to help, please contact me.

Top
 Profile  
 
Offline
 Post subject: Re: Crazy Sensei: online tutorial for beginners
Post #8 Posted: Fri Aug 19, 2016 12:20 am 
Lives in sente

Posts: 727
Liked others: 44
Was liked: 218
GD Posts: 10
Work perfectly on my nexus 5 that it almost look like remi test specifically for this phone.

Top
 Profile  
 
Offline
 Post subject:
Post #9 Posted: Fri Aug 19, 2016 2:20 am 
Honinbo
User avatar

Posts: 8859
Location: Santa Barbara, CA
Liked others: 349
Was liked: 2076
GD Posts: 312
Hi Rémi, something called Mercury, from the App Store. :)


This post by EdLee was liked by: Rémi
Top
 Profile  
 
Offline
 Post subject: Re: Crazy Sensei: online tutorial for beginners
Post #10 Posted: Fri Aug 19, 2016 5:47 am 
Lives in sente

Posts: 902
Location: Fort Collins, CO
Liked others: 319
Was liked: 287
Rank: AGA 3k
Universal go server handle: jeromie
Thanks for working on this! More high quality beginner materials are really valuable!

Edit: Everything worked fine for me in Chrome.

Top
 Profile  
 
Offline
 Post subject: Re: Crazy Sensei: online tutorial for beginners
Post #11 Posted: Fri Aug 19, 2016 7:56 am 
Gosei

Posts: 1628
Liked others: 546
Was liked: 450
Rank: senior player
GD Posts: 1000
Worked OK for me on FIrefox and Windows 10. A suggestion to improve the discussion. Go is explained at first in terms of alternating play. Some of the problems about capturing ask the player to capture (with minimum number of moves) a group of stones. To me it wasn't clear at first that the player in these problems is to make consecutive moves to fill in all the liberties.

This is a great tool to help beginners learn how to play. I wonder whether you might want to say something about the scoring part being slightly different from what would usually be used online or at a go club. I agree that knowing when the game is over and how to decide which player wins are big difficulties for many beginners and I like that this stone counting scoring (old Chinese) method solves two big problems for beginners. For me a possible difficulty with this scoring method would be when the beginner learning this way goes to a go club. Here in the USA probably most go club members use casual Japanese territory scoring. Especially weaker players, would not know how this stone scoring method works and I can imagine an experienced (say 10k) player playing our beginner correcting her when she starts playing inside her own territory towards the end of the game. I wouldn't want to start people out with the most used rules but maybe have a version of your player software that could score by territory as an option for when the learner is ready to play online or at a club.


This post by gowan was liked by 2 people: Bonobo, Rémi
Top
 Profile  
 
Offline
 Post subject: Re: Crazy Sensei: online tutorial for beginners
Post #12 Posted: Fri Aug 19, 2016 11:51 am 
Oza

Posts: 2264
Liked others: 1180
Was liked: 553
At first, I couldn't figure out what you guys were talking about...scoring.

Its not obvious how to get to the scoring -- yes, there is a "pass" button, but when does one press it, and nowhere mentions that its tied to ending the game or scoring. As far as I can tell, CrazySensei will never pass first?

I remember when I was first learning the game, I never knew how to end a game, and always hoped my opponent would pass first. Technically, I believe a "pass" as an ending move (or a move in general) is a modern/western rule invention, and as such, has to be explained.

Top
 Profile  
 
Offline
 Post subject: Re: Crazy Sensei: online tutorial for beginners
Post #13 Posted: Fri Aug 19, 2016 12:42 pm 
Honinbo

Posts: 9550
Liked others: 1602
Was liked: 1712
KGS: Kirby
Tygem: 커비라고해
The computer passes first when there are no other possible moves to play, as far as I can tell. Like I said earlier, I found this confusing, but maybe it's since I am so used to the normal way.

It sounds like Remi's method has been used to teach beginners successfully in the past, so it'll be a good test case for that method.

In general, ending the game is a tricky topic, so there must be a tradeoff: (1) postpone the complexity until the learner has more experience; or (2) try to introduce this complexity from the beginning.

Remi's app aims for the formal, which seems good. Though, in my case, the new way of scoring seemed to add to complexity rather than reducing it :-)

But, for someone just learning the rules, maybe they'd get it. I think it's good to just try out Remi's method. If it works, great. If not, modify the approach.

_________________
be immersed

Top
 Profile  
 
Offline
 Post subject: Re: Crazy Sensei: online tutorial for beginners
Post #14 Posted: Fri Aug 19, 2016 12:52 pm 
Lives in gote

Posts: 653
Location: Austin, Texas, USA
Liked others: 54
Was liked: 216
xed_over wrote:
Technically, I believe a "pass" as an ending move (or a move in general) is a modern/western rule invention, and as such, has to be explained.


Traditional/eastern rules do not need to be explained? :cool:

Top
 Profile  
 
Offline
 Post subject: Re: Crazy Sensei: online tutorial for beginners
Post #15 Posted: Fri Aug 19, 2016 12:58 pm 
Lives in sente
User avatar

Posts: 866
Liked others: 318
Was liked: 345
I've forwarded this site to a bunch of newbies. Hoping for useful feedback!

_________________
- Brady
Want to see videos of low-dan mistakes and what to learn from them? Brady's Blunders


This post by wineandgolover was liked by: Rémi
Top
 Profile  
 
Offline
 Post subject: Re: Crazy Sensei: online tutorial for beginners
Post #16 Posted: Fri Aug 19, 2016 2:15 pm 
Oza

Posts: 2264
Liked others: 1180
Was liked: 553
Kirby wrote:
The computer passes first when there are no other possible moves to play, as far as I can tell.

nope. if it does, there's no obvious indication that it does.

Kirby wrote:
Remi's method

Dieter Verhofstadt's method
Stone counting method

yes, its quite successful in teaching beginners -- one of the reasons being that there is no need to explain how to end the game.

Top
 Profile  
 
Offline
 Post subject: Re: Crazy Sensei: online tutorial for beginners
Post #17 Posted: Fri Aug 19, 2016 2:21 pm 
Oza

Posts: 2264
Liked others: 1180
Was liked: 553
yoyoma wrote:
xed_over wrote:
Technically, I believe a "pass" as an ending move (or a move in general) is a modern/western rule invention, and as such, has to be explained.


Traditional/eastern rules do not need to be explained? :cool:

I've had many, many first time beginners respond to my saying "I pass," with great puzzlement and amazement -- "Oh, you can pass?"

Now I either just say that the game is over, and why I think so -- or use the stone counting method (like Bill's "no pass atari go").

Top
 Profile  
 
Offline
 Post subject: Re: Crazy Sensei: online tutorial for beginners
Post #18 Posted: Fri Aug 19, 2016 2:26 pm 
Honinbo

Posts: 9550
Liked others: 1602
Was liked: 1712
KGS: Kirby
Tygem: 커비라고해
xed_over wrote:
Kirby wrote:
The computer passes first when there are no other possible moves to play, as far as I can tell.

nope. if it does, there's no obvious indication that it does.


Dunno, it passes first when I try it.

Quote:

yes, its quite successful in teaching beginners -- one of the reasons being that there is no need to explain how to end the game.


Well, end of game still needs definition, but maybe this way is easier to understand for new players. It wasn't clear to me.

_________________
be immersed

Top
 Profile  
 
Offline
 Post subject: Re: Crazy Sensei: online tutorial for beginners
Post #19 Posted: Fri Aug 19, 2016 6:25 pm 
Honinbo

Posts: 10905
Liked others: 3651
Was liked: 3374
xed_over wrote:
I remember when I was first learning the game, I never knew how to end a game, and always hoped my opponent would pass first. Technically, I believe a "pass" as an ending move (or a move in general) is a modern/western rule invention, and as such, has to be explained.


Well, Yasunaga's proposed rules in 1932 end the game with 3 consecutive passes.

Rule 8: 終局、交互着手の権利を連続3回放棄せる場合。

The word "pass" is not used, although it has now caught on in Japan. Rather it refers to relinquishing the right to make a play. Much later, the Ing rules made a pass a kind of play.

IMX, in social, offline play we end the game by agreement, not by passing. One aspect of the 1928 rules dispute between Segoe and Takahashi was the question of whether making a play was a right or an obligation. AFAIK, Yasunaga's rules were the first to make ending the game depend upon consecutive passes. Why 3 passes instead of 2? My guess is that passing lifted the ban on taking ko, so that a player could pass without giving up the right to take a ko back. (Yasunaga does not explain why.)

_________________
The Adkins Principle:
At some point, doesn't thinking have to go on?
— Winona Adkins

Visualize whirled peas.

Everything with love. Stay safe.

Top
 Profile  
 
Offline
 Post subject: Re: Crazy Sensei: online tutorial for beginners
Post #20 Posted: Fri Aug 19, 2016 6:42 pm 
Honinbo

Posts: 10905
Liked others: 3651
Was liked: 3374
xed_over wrote:
Now I either just say that the game is over, and why I think so -- or use the stone counting method (like Bill's "no pass atari go").


Oh, that's not my game. Ponnuki go (the Japanese name) has been around for a long time.

_________________
The Adkins Principle:
At some point, doesn't thinking have to go on?
— Winona Adkins

Visualize whirled peas.

Everything with love. Stay safe.

Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 27 posts ]  Go to page 1, 2  Next

All times are UTC - 8 hours [ DST ]


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group