It is currently Fri May 02, 2025 11:45 am

All times are UTC - 8 hours [ DST ]




Post new topic Reply to topic  [ 6 posts ] 
Author Message
Offline
 Post subject: sgf to igo(latex-typesetting)
Post #1 Posted: Sat Oct 08, 2011 8:57 am 
Beginner

Posts: 3
Liked others: 0
Was liked: 0
Hi,

is there a program for converting a sgf-file to latex-output with igo-typesetting (http://ftp.univie.ac.at/packages/tex/he ... s/igo.html)?
Especially, i just want to get the tex-code for one plain diagram that contains all moves of the sgf-file without numbers, etc...

Thanks

Top
 Profile  
 
Offline
 Post subject: Re: sgf to igo(latex-typesetting)
Post #2 Posted: Sat Oct 08, 2011 9:26 am 
Oza
User avatar

Posts: 2659
Liked others: 310
Was liked: 631
Rank: kgs 6k
Is this what you're looking for?

http://search.cpan.org/~reid/Games-Go-S ... 211/sgf2dg

Top
 Profile  
 
Offline
 Post subject: Re: sgf to igo(latex-typesetting)
Post #3 Posted: Sat Oct 08, 2011 5:42 pm 
Beginner

Posts: 3
Liked others: 0
Was liked: 0
No, i want to convert a sgf-file into latex-code which uses the igo-package (see my link above).

Top
 Profile  
 
Offline
 Post subject: Re: sgf to igo(latex-typesetting)
Post #4 Posted: Mon Oct 10, 2011 6:43 am 
Beginner

Posts: 3
Liked others: 0
Was liked: 0
I'm no professional programmer. Do you think i could write a converter for sgf2dg which uses the igo-package?
I guess somebody already did it, does anybody know from someone?

What i would need most is the following simple thing: Input is an sgf-file which contains a game and a move number.
Then the program should simply output the latex-code using the igo-package for one diagram which
contains all moves of the game until the specified move without move numbers.

Can you give me any hints how i can learn to write a converter which exactly does this?

Top
 Profile  
 
Offline
 Post subject: Re: sgf to igo(latex-typesetting)
Post #5 Posted: Mon Oct 10, 2011 2:40 pm 
Gosei
User avatar

Posts: 2116
Location: Silicon Valley
Liked others: 152
Was liked: 330
Rank: 2d AGA
GD Posts: 1193
KGS: lavalamp
Tygem: imapenguin
IGS: lavalamp
OGS: daniel_the_smith
Helel wrote:
Unfortunately my own pearl-scripts usually looks like they are about to take part in an obfuscation contest, so I will not give you any details.


Are there any pearl scripts that don't?

_________________
That which can be destroyed by the truth should be.
--
My (sadly neglected, but not forgotten) project: http://dailyjoseki.com

Top
 Profile  
 
Offline
 Post subject: Re: sgf to igo(latex-typesetting)
Post #6 Posted: Mon Oct 10, 2011 2:50 pm 
Gosei
User avatar

Posts: 2116
Location: Silicon Valley
Liked others: 152
Was liked: 330
Rank: 2d AGA
GD Posts: 1193
KGS: lavalamp
Tygem: imapenguin
IGS: lavalamp
OGS: daniel_the_smith
You're just looking for output that looks like this, right?

Code:
\white{b4,c4,d4,e4,f4,g3,g2,c3}
\black{b3,b2,c2,d3,e3,f3,f2}

_________________
That which can be destroyed by the truth should be.
--
My (sadly neglected, but not forgotten) project: http://dailyjoseki.com

Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 6 posts ] 

All times are UTC - 8 hours [ DST ]


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group