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GNUGo Levels and kyu http://www.lifein19x19.com/viewtopic.php?f=18&t=9896 |
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Author: | tasendir [ Thu Feb 20, 2014 11:07 am ] |
Post subject: | GNUGo Levels and kyu |
Hello, Exists a table between the levels of GnuGo and kyu (approximately of course)? |
Author: | skydyr [ Thu Feb 20, 2014 11:31 am ] |
Post subject: | Re: GNUGo Levels and kyu |
By my understanding, this really depends on the computer that is running gnugo, as a faster computer will be able to compute more positions in a given period of time. |
Author: | tasendir [ Thu Feb 20, 2014 12:35 pm ] |
Post subject: | Re: GNUGo Levels and kyu |
skydyr wrote: By my understanding, this really depends on the computer that is running gnugo, as a faster computer will be able to compute more positions in a given period of time. So the level an amount of processing time and not is a depth of reading? ![]() |
Author: | skydyr [ Thu Feb 20, 2014 12:49 pm ] |
Post subject: | Re: GNUGo Levels and kyu |
tasendir wrote: skydyr wrote: By my understanding, this really depends on the computer that is running gnugo, as a faster computer will be able to compute more positions in a given period of time. So the level an amount of processing time and not is a depth of reading? ![]() No, but if you are playing a timed game, and gnugo has, for example, 30 seconds to think about a move, a faster processor will allow it to do more calculations in that time. I don't believe that the levels are explicit reading depth maximums or anything so simple. You may be able to find something on it in their documentation: https://www.gnu.org/software/gnugo/ |
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