The best I can tell, the game was ultra blitz with 10min absolute time, and the game ending with W being dead from move 182 to 192, then B making 150pt misplay and losing semeai that's roughly half the board worth.
Such games are not often that useful for reviewing purposes. It's very difficult to critique games when obviously driving factor behind every misplay was lack of time to think. You kinda could give hints to finding good direction of play, but with games that are only about fighting and close semeais, that aspect is overshadowed by the required intuition and flash reading, neither of which you can really communicate to another person.
That being said, here's list of things about direction of play I think you should pay attention to:

White should extend along the bot, maybe with L4. You don't have any good opportunities to develop your shape on the right side, but you'd really like getting some profit from this fight. take the profit.

B missed the opportunity to kill W(or completely destroy W corner) here. Before this, B spend many moves on center group instead of playing Q13. Outside the 193 move, this was B's biggest problem this game.

Since all surrounding B groups are alive, I'd seriously consider tenuki here. The slight chance of attacking B center group kinda goes away when you consider the fact that your own group is very weak. You would gain more if you treated it as a light group and played along top or left side. Move like F7 might be sente, and even if it's not, D11 is a nice way to pressure weak B group.

Should've blocked the other way. This mistake is pretty severe. You're not going to gain much from top, and you're destroying all potential W had on the left side.

Taking care of the weak center group is too slow here. It's still floating group that can't threaten anything surrounding it. Treat it as a light group and take profit along top. I'd accept the trade if I got the corner or big top if it meant death of W center group. That group has long since stopped working for you.
:w126: This would've been easier for you if you blocked the other way. After this move, a semeai started. The most noteworthy mistake here was 150. It should've been at J18 instead. The overall story there was that both should have lived, then B made a mistake and died, then W made several mistakes in a row first allowing B to live, and then eventually W died. Then eventually W killed 2 B groups and lived.