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Two games against GNUGo - another reliable opponent :) http://www.lifein19x19.com/viewtopic.php?f=4&t=11991 |
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Author: | tekesta [ Thu Jul 02, 2015 8:26 pm ] |
Post subject: | Two games against GNUGo - another reliable opponent :) |
Hello. Today I played a total of 8 games, all blitz because of the tiny time limit, against GNUGo level 1 (10k) on OGS. Of these 8 I won 2 and lost 6. On here I post the last 2 games I played against this engine. For comparison, I have included one of my won games. Much obliged in advance for your comments. |
Author: | Schachus [ Fri Jul 03, 2015 4:30 am ] |
Post subject: | Re: Two games against GNUGo - another reliable opponent :) |
Hi, I think that you should attack opponents weak groups a lot harder. For example game 1 move ![]() ![]() ![]() ![]() Another thing I noticed is that the hane from outside at ![]() ![]() Greeings, Schachus |
Author: | Charles Matthews [ Fri Jul 03, 2015 11:39 am ] |
Post subject: | Re: Two games against GNUGo - another reliable opponent :) |
tekesta wrote: Game 2. Nothing very dramatic occurs in this game. But White catches up steadily. It is instructive to see how this happens, in detailed sequences. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Black 110: you really had to try M17. White cuts, you play M18. You might learn something about liberties, at least. |
Author: | tekesta [ Fri Jul 03, 2015 4:55 pm ] |
Post subject: | 3 games against GNUGo - another reliable opponent :) |
Here is my latest game against the GNUGo engine on OGS, which I played after spending hours working outdoors in the intense heat & humidity of a Florida summer. I thought I was behind as White got two living corner groups on the bottom. |
Author: | tekesta [ Fri Jul 03, 2015 5:13 pm ] |
Post subject: | Re: Two games against GNUGo - another reliable opponent :) |
Charles Matthews wrote: ![]() Quote: :b26: It is usually not possible to "play on both sides", as you try here, and get a good result. Here it makes sense just to answer at Q6: corners are important. I played this way to undermine White's base. Looks like the timing was off on this one. ![]() ![]() Quote: Up to The capture was greedy on my part; I did not want White to connect, but then this would probably be better left for later on in the game as it is a small-scale move. Letting White consolidate the moyo (large-scale move) worked against me. Shows I far I have to go as far as whole-board thinking is concerned. I often let this happen and this leads to me losing games.![]() ![]() ![]() ![]() ![]() Quote: :b60: would obviously be bigger at J11. The cut is covered by a net. No contest on that one. I went for a solid shape. A play at J11 seemed too loose at the time. Now that I think about it, J11 would've been a better place to play as it would reduce White's moyo a little.Quote: :w79: tries something: I don't believe White deserves the result obtained. Bad reading on my part. ![]() Quote: Black 110: you really had to try M17. White cuts, you play M18. You might learn something about liberties, at least. Another one that I missed! Then again, if I had longer time limit I could've spotted the move after a couple minutes of reading. This is why Go experts recommend playing long games instead of shorty ones. As for :b110: I was hoping to use a tendril to split White in two.Well, Charles, thanks for the review m(_ _)m |
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