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10 k vs 9 k game http://www.lifein19x19.com/viewtopic.php?f=4&t=12547 |
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Author: | PlaySlow [ Mon Dec 21, 2015 2:42 pm ] | ||
Post subject: | 10 k vs 9 k game | ||
Hello all! My questions are in the sgf. I would be very glad if you can help me with my mid game fighting decisions:( I feel so inadequate about those. Thanks in advance!
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Author: | skydyr [ Mon Dec 21, 2015 3:50 pm ] |
Post subject: | Re: 10 k vs 9 k game |
Some thoughts: ![]() At ![]() ![]() ![]() At ![]() By ![]() At :b51, black needs to play one line higher at S6 and then should be connected enough. ![]() For the later fight: At ![]() At 139, just net white with F7. At 155, drop to the second line and white's dead as a doornail. At 163 again, atari at L1 and white is cut and dead. At 217, take L19 to prevent ko, and you can at least get seki. The moral is not to blindly follow your opponent around. there are quite a few points where the right move would cause white to collapse, if you look away from where white just played to where the weaknesses are. |
Author: | Joaz Banbeck [ Mon Dec 21, 2015 4:30 pm ] |
Post subject: | Re: 10 k vs 9 k game |
Author: | mitsun [ Mon Dec 21, 2015 4:50 pm ] |
Post subject: | Re: 10 k vs 9 k game |
Two basic principles: 1) Attack from strength 2) Surround before killing The LR corner result was extremely good for B; no need to look for something better. B now has a substantial lead. ![]() Letting W atari at P14 in sente should be distressing. Later W might be able to cut off the N15 stone, meaning he has some counter-attack chances in this fight. ![]() ![]() ![]() ![]() Of course if you read that L15 kills the top group, then ignore the above, since killing that group ends the game. And in fact, you did kill that group -- well done. But that is a matter of reading, not strategy. |
Author: | PlaySlow [ Tue Dec 22, 2015 3:24 am ] |
Post subject: | Re: 10 k vs 9 k game |
skydyr wrote: Some thoughts: ![]() At ![]() ![]() ![]() At ![]() By ![]() At :b51, black needs to play one line higher at S6 and then should be connected enough. ![]() For the later fight: At ![]() At 139, just net white with F7. At 155, drop to the second line and white's dead as a doornail. At 163 again, atari at L1 and white is cut and dead. At 217, take L19 to prevent ko, and you can at least get seki. The moral is not to blindly follow your opponent around. there are quite a few points where the right move would cause white to collapse, if you look away from where white just played to where the weaknesses are. I got a question about playing 51 to S6, if white answers at S7, black dies there and cannot connect, or am i reading it wrong? By the way thank you very much for comments:) |
Author: | PlaySlow [ Tue Dec 22, 2015 3:34 am ] |
Post subject: | Re: 10 k vs 9 k game |
Thank you Joaz and Mitsun for your comments and insights, they are very helpful. I also get the feeling that i should improve my reading as well, because i could not find White lives in Gote (from Mitsun's comment) very easily. I forget where i put imaginary stones after move 5-6 generally and start reading sequence again. Then time runs out:) I hope simply focusing Tsumego/Tesuji problems would help with that. I feel i cannot read deeper than 8 moves and i cannot read them fast ![]() |
Author: | skydyr [ Tue Dec 22, 2015 8:06 am ] |
Post subject: | Re: 10 k vs 9 k game |
PlaySlow wrote: skydyr wrote: At :b51, black needs to play one line higher at S6 and then should be connected enough. I got a question about playing 51 to S6, if white answers at S7, black dies there and cannot connect, or am i reading it wrong? By the way thank you very much for comments:) Well, I said connected enough, not connected ![]() |
Author: | PlaySlow [ Tue Dec 22, 2015 11:56 am ] |
Post subject: | Re: 10 k vs 9 k game |
@skydyr Now i understand:) |
Author: | skydyr [ Tue Dec 22, 2015 12:51 pm ] |
Post subject: | Re: 10 k vs 9 k game |
In retrospect, though, sealing and connecting from the outside is better than anything you could play on the inside. |
Author: | Jhyn [ Tue Dec 22, 2015 1:22 pm ] |
Post subject: | Re: 10 k vs 9 k game |
skydyr wrote: In retrospect, though, sealing and connecting from the outside is better than anything you could play on the inside. I agree and I would seal (maybe O7?) as it helps the center right group as well. If you don't it might be too easy for the white group to go out threatening it. Athought you have influence at the bottom I would then approach the bottom left corner from the direction of D6. |
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