Thanks for the comments!
EdLee wrote:
Have fun @ Cotsen.


How about R11 ? The game move:
- Lets W have a nice 2-space extension ;
- Pressures your top corner ;
- Feels cramped from your bottom shimari ;
Whereas R11:
- Naturally extends from your top corner ;
- Settles top corner with 1 move ;
- Deprives W of a nice extension ;
- Or, if W still extends, he helps solidify your bottom shimari ;
That's likely better locally. I guess I was enamored with the idea inducing Q18 which I might have played anyway. But I also like Bill's idea of just wedging on the wider side.
EdLee wrote:

H4 ?
It seemed to me over concentrated, but the ensuing fight is in the game is complicated after the cut.
EdLee wrote:

G6 ?
I can't explain why netting was not on my radar. So basic.
EdLee wrote:

Can B live if tenuki ? ( Seki is OK

)
Looking at it again, I think black can do better than seki because of the weakness at E4. This was chicken and I should have spent more time reading it out. Sente is worth something at this stage.
EdLee wrote:

Unclear how to profit with these peeps.
How about M5 peep, then L7 direction ?
I didn't consider M5 first as black's group is still weak there. So it's leaning but you are correct that I didn't consider the fact that ending in gote is too easy on the opponent.
EdLee wrote:

You end in gote.

W gets shared vital area first.
I agree that the result is good for white.
EdLee wrote:

Allows W C12.
True. I guess D14 is better shape, but I wonder if in this position black can't just tenuki.