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Middle Game pointers? http://www.lifein19x19.com/viewtopic.php?f=4&t=15706 |
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Author: | Ian Butler [ Mon May 07, 2018 11:14 am ] |
Post subject: | Middle Game pointers? |
I'm trying to work on my middle game. I've been reading Tesuji and doing all sorts of things to help my middle game. I played this game against a stronger opponent and I feel I completely lose my grip on the game again during the middle game. Invasions, reductions... I always end up on the wrong side, whether I get invaded or invade myself. So especially technical pointers on how to improve my middle game are highly appreciated! |
Author: | mitsun [ Mon May 07, 2018 12:36 pm ] |
Post subject: | Re: Middle Game pointers? |
At your level, you will improve more rapidly by improving tactics than by improving strategy. But since you asked about middle game ... ![]() ![]() ![]() ![]() By the way, do you know the status of the W upper right corner group? (B can start a ko to kill.) Keep this in mind during the fight. If W manages to escape, you are likely to have lots of ko threats, and losing the ko becomes small if B no longer has territory below to defend. ![]() ![]() ![]() ![]() ![]() OK, I can't resist pointing out some tactics. For ![]() |
Author: | Ian Butler [ Mon May 07, 2018 12:39 pm ] |
Post subject: | Re: Middle Game pointers? |
mitsun wrote: At your level, you will improve more rapidly by improving tactics than by improving strategy. But since you asked about middle game ... ![]() ![]() ![]() ![]() By the way, do you know the status of the W upper right corner group? (B can start a ko to kill.) Keep this in mind during the fight. If W manages to escape, you are likely to have lots of ko threats, and losing the ko becomes small if B no longer has territory below to defend. ![]() ![]() ![]() ![]() ![]() OK, I can't resist pointing out some tactics. For ![]() Thanks, I'll read this carefully but first let me react: I am also looking for tactics, of course. So this can be tesuji for attack, defense, cutting, connecting... Actually I'm looking for "technical" help in the first place. Mostly I have a good idea, but how I do it is usually not the best way to do it. But just focused on the middle game (which was perhaps a silly question, because there was no endgame and in the opening there is only strategy ![]() EDIT: Useful advice, thank you. Yes I chickened out a few times, which cost me the game. That's exactly the reason I want to improve my middle game / fighting. ![]() ![]() ![]() I'll look into the top right corner position, because I think it'll come up again! ![]() The Tesuji problem: It all starts with D12. As far as I can read, I catch these two stones. So once again I chickened out without good reason ![]() Thanks for the good pointers! I need to increase my technique for dealing with invasions and attacking and then I think my game will benefit a lot from that ![]() |
Author: | Pio2001 [ Mon May 07, 2018 1:38 pm ] |
Post subject: | Re: Middle Game pointers? |
Hi, Ian, From my KGS 5 kyu level (with Leela's assistance) : You did a very good job attacking White's invasion at move 32. It seems to me that you let complex situations develop, while reading complex situations is not your best strength. For example, after White 54 in B4, I think you should block at B5, in order to keep the left side safe. This way, the situation is much easier to read. After White C6, I think that following with Black D6 is easier : white in on the 3rd line and Black on the 4th one. So it is balanced. According to Leela, you were doing well until move 117, where you ataried from the wrong side. The right move was 117 Q15, with a winning probability of 50 %. |
Author: | Tryss [ Mon May 07, 2018 4:23 pm ] |
Post subject: | Re: Middle Game pointers? |
A quick remark : at move ![]() |
Author: | daal [ Tue May 08, 2018 2:29 am ] |
Post subject: | Re: Middle Game pointers? |
More tactics: at ![]() ![]() ![]() |
Author: | Knotwilg [ Tue May 08, 2018 2:58 am ] |
Post subject: | Re: Middle Game pointers? |
daal wrote: More tactics: at ![]() ![]() ![]() |
Author: | ez4u [ Tue May 08, 2018 6:26 am ] |
Post subject: | Re: Middle Game pointers? |
If you want to get better at the middle game, you have to stop playing moves like 17 ( ![]() ![]() ![]() ![]() ![]() Later on in the play against the invaders in the upper right, Black can consider driving White in the direction of the lower right. Imagine that Black plays the hane at ![]() One more point. On the left side, look at what happens when you answer ![]() ![]() Okay, ONE MORE "one more point". If White answers ![]() ![]() |
Author: | Ian Butler [ Tue May 08, 2018 7:50 am ] |
Post subject: | Re: Middle Game pointers? |
Thanks for the helpful comments. ez4u, those are some very interesting diagrams. Yes I had realized the error of 17 all too soon ![]() Diagrams 2 and 3, I should've been able to see. It was not my best game. On another day I might've played them. The last diagram is tougher. A difficult L&D situation for me. ![]() |
Author: | daal [ Tue May 08, 2018 10:12 am ] |
Post subject: | Re: Middle Game pointers? |
Knotwilg wrote: daal wrote: More tactics: at ![]() ![]() ![]() |
Author: | Joaz Banbeck [ Mon May 14, 2018 12:03 pm ] |
Post subject: | Re: Middle Game pointers? |
ez4u wrote: If you want to get better at the middle game, you have to stop playing moves like 17 ( ![]() ![]() You don't even need to do that. All you need do is note that you have sente, and that you got to make the first hane. There is blood in the water. So just based on that, you keep the pressure on him. You make a double hane. Footnote: Okay, technically you didn't hane. But you two arrived a the same shape as if you had haned at the head of two stones. Consider it like this: Try to develop a feel for the flow of the game. When you see moves 1 through 6, move 7 will seem natural. Listen to your stones. Your stone at R4 is screaming for backup. You may have to swap moves around a bit - especially with the haphazard disregard for temperature that one sees in kyu games. |
Author: | EdLee [ Mon May 14, 2018 1:26 pm ] |
Post subject: | |
Hi Ian, |
Author: | WindCaliber [ Mon May 14, 2018 6:40 pm ] |
Post subject: | Re: Middle Game pointers? |
Hi Ed, This is a fairly recent version of Leela Zero, right before ELF. This is not at super high playouts, but LZ seems to think that the pro move is the best by a safe margin. It also seems to think that (a) is a terrible move, dropping the winrate down to ~25%. More playouts could change these percentages of course. |
Author: | EdLee [ Mon May 14, 2018 6:56 pm ] |
Post subject: | |
Hi WindCaliber, thanks! ![]() |
Author: | gowan [ Thu May 17, 2018 1:40 pm ] |
Post subject: | Re: Middle Game pointers? |
Two suggestions to think about: 1) Make multipurpose moves. That is to say make moves with two or more threats or with more than one follow-up. Splitting moves and leaning attacks fit this description. 2) Consider playing useful forcing moves before taking gote. In particular, when in a situation of having to make life, play forcing moves before the final, gote, life-making moves. |
Author: | EdLee [ Thu May 17, 2018 2:28 pm ] |
Post subject: | |
Quote: Consider playing useful forcing moves before taking gote. Emphasis. useful: good for you, globally.
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