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 Post subject: Self reveiw
Post #1 Posted: Sun Jun 26, 2011 6:56 pm 
Dies with sente
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Alright I decided to make a deal with myself some what and for every single game I play won or lost that I would do a self reveiw.
So here being my first attempt at self reveiw.

This game I did win
Komi 6.5

I was White ( I have been white ALOT lately in every even game I play. So far for a month straight I have been white and I am seriously getting upset/tired/sick about it. All it seems that I play lately are weaker players in respect so im suck with white this I can understand but with even players with out fail I am white. Its sickening. This coming from both Kgs and IGS I have played a little more than 70 games between the two this month and I have been white in all of them except for 2.)

Anyways moving on.







My reveiws in the tab.. my questions on 24 and 38 are there better places to play?

Move 19 - I think my opponent should have played 1 to the left at O17 instead.

Move 21 - I probably would have played E4 instead causing W-f4, B-5, W-g3, B-d3, W-e2, then proabably B-d8

Move 24 - I really couldnt think of a better move here when I was playing maybe I should have taken some more time to think about the position. But as I thought of it during and in my reveiw I couldnt see one but I knew there was one because that odd felling you get knowing there is something better out there.

Move 25, 26, 27 - Since I play most of my games online I tend to turn off the sounds because honestly they do get annoying at times, not to say that I don't like the tick of a stone on the board the servers so far do not imitate it correctly. But sound running or not there are times when my opponent moves and I will recognise it as my turn but I won't recognise the move itself. This was one of those times where it completely went over my head and I didn't see it untill after I played. this is why I played where I did also because I had recently read through a majority of the fundamentals and some where along the way it was talking about having a base in the area that talks about getting ahead and this was still running through my head so this is my result. Thankfully my opponent answered it locally instead of playing move 27 af F3, if he had done so he would have gotten a better result in the end.

Move 38 - Felt slow when I played it and looked slow when I looked over it at the end. I played it because once again the fundamentals were running through my head this time the area of proper and improper moves he talked about connecting tightly shutting off the opponents stone so that it could cause and later problems. This is what I got from it as a result which I was happy with but I think that there were bigger moves on the board at this time at the upper left, top, bottom, and lower right possibly.

Move 41 - H17 need I say more expecuially if move 19 was on O17. Fundamentals, "have you thickness stare down the enemy don't extend from it"

Move 44 and on a bit - I went deeply into opponents sphere of influence here, had it been a stronger opponent of 2 stones higher I wouldn't have entered because I know he would tear me apart but I am rather good at reading opponents levels and knowing how they would play given their level. My first objective here was to split my opponent into 2 seperate groups. By move 47 I didn't think it was possible next objective was to live.

Move 51 - E14 instead variations/result should be obvious.

Move 56 - I was thinking of trying to get a stone at C17 at first then I thought my opponent would Hane at B15 and turn it into a complicated fight.

Move 90 - I have no idea why I played there I think I should have played P7 instead or Q11.

Move 92 - N8 or Q10 Or does any one have a better move?

Move 97 and after - I was fighting for my life here untill move 112 then I felt sure of life.

Move 108 - Extend out to M10.

Move 119 - To far M10 or L10 in opinion.

Move 125 - should have been at M11.

Move 131 - N15, W-M16, B-N16
After this its quite clear of mistakes.

Move 169 - I thought my 2 stones were dead at this until my opponent made his move and after that is was game.


During the entire game up to move 92 I never thought I was far ahead I never took in consideration to look at the full board and see how things were related to each other. After 92 I could see a difference in who was ahead but I didn't think I had the lead that I had when I reveiwed the game it actually surprised me when I took a look at the full board position. After the end I found out I could kill my opponents top right or the middle group around J-13.

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 Post subject: Re: Self reveiw
Post #2 Posted: Sun Jun 26, 2011 7:05 pm 
Gosei
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It's good that you're reviewing your own games (indeed, it's necessary to do so to improve) but if you're going to try and review that in-depth for every single game you play, you're gonna burn out fast :P.

Regarding your questions, 24 looks fine but 38 looks too slow. It would be cumbersome and too much of a hassle for Black to try and do anything with those two stones. Take this opportunity to play a big move, like J17.

Also, 6 is premature and 14 is unnecessary.

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 Post subject: Re: Self reveiw
Post #3 Posted: Sun Jun 26, 2011 7:23 pm 
Lives in sente
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Araban wrote:
/人◕ ‿‿ ◕人\

BURN IT! BURN IT WITH FIRE!

As for OP, I took a bit of a look, but Araban's comments are good. I could get nitpicky about some of your moves, but it's probably better to just get the big mistakes sorted out first.

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 Post subject: Re: Self reveiw
Post #4 Posted: Thu Jun 30, 2011 9:43 am 
Judan
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6: Like Araban says, this is premature. A useful rule of thumb is that an isolated invasion of a 4-4 is best done after the opponent plays a stone on each wing. ( by 'isolated', I mean that there are no friendly stones like a 6-3 approach nearby )

Click Here To Show Diagram Code
[go]$$W Premature.
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Click Here To Show Diagram Code
[go]$$W Not yet. Maybe 'a' instead.
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$$ . . . . . . . . . . . |[/go]


Click Here To Show Diagram Code
[go]$$W Now is a good time.
$$--------------------
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Click Here To Show Diagram Code
[go]$$W This is good timing too.
$$--------------------
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$$ . . . . . . . . . . . |[/go]



14: Again, Araban is correct, but perhaps some more explanation is in order.
Another general rule of thumb is that each stone in a wall is worth 2.5 to 3 points. This value can vary widely depending on circumstances, but you can usually be sure that it is 2+.
So when you play at S13 and he replies at R12, you have gained 1 point, but he has gained at least 2. That is a net loss for you of at least one point for every move you make crawling along the second line.
If you must crawl along the second line to make a group safe, then do it. ( S15 and S14 are fine moves in this situation. ) But as soon as you are alive, stop crawling and play something bigger someplace else.


19: Yes, your opponent missed joseki.
Question: How will you exploit that mistake?
Answer:
In yose, play P19 sooner than you would have because it is now sente, whereas it should have been gote.

24: Looks fine to me.

41: Yes, he definitely approached from the wrong side.

44: This is really dangerous. You have an iffy group up top, and now you start another group low on the side. He will probably be able to make moves that threaten both. If you want to prevent the growth of his upper left side, the best you can do is something like E11.

56: You should die here. Luckily for you, he misplays the attack.

72: Again, a continuation of a horrible sequence by your opponent. Even if you survive in the corner, he should build enough strength to turn and kill your upper side group. You should have died there.

80: A crosscut like this - when your opponent has the extra local stone - is generally used when you he has surrounding influence, and you need to start a quick local fight that is over and done with before his influence can be brought to bear. But in this instance, you have most of the nearby influence with M4. So you want to start a slow fight so that your M4 stone will have some effect.

S3 is the only play here. If he tries one of the standard josekis ( S3, Q3, etc ) you will get territory, and he will get influence. But he will find that much of his newly created influence is neutralized by your M4 stone.
You will be safe in the corner, and he will be vulnerable to your attacking moves like M6 and N3. He will scramble for life, while you make big territory on the lower side.


I don't have time to comment about moves 86-100 in detail, but in general I observe that it is the third time in one game in which you start an invading group deep in your opponent's area of influence when a reduction may well have been the better play.
Think more about reducing from the outside.

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