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Self reveiw http://www.lifein19x19.com/viewtopic.php?f=4&t=4123 |
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Author: | Hazushi [ Sun Jun 26, 2011 6:56 pm ] |
Post subject: | Self reveiw |
Alright I decided to make a deal with myself some what and for every single game I play won or lost that I would do a self reveiw. So here being my first attempt at self reveiw. This game I did win Komi 6.5 I was White ( I have been white ALOT lately in every even game I play. So far for a month straight I have been white and I am seriously getting upset/tired/sick about it. All it seems that I play lately are weaker players in respect so im suck with white this I can understand but with even players with out fail I am white. Its sickening. This coming from both Kgs and IGS I have played a little more than 70 games between the two this month and I have been white in all of them except for 2.) Anyways moving on. My reveiws in the tab.. my questions on 24 and 38 are there better places to play? During the entire game up to move 92 I never thought I was far ahead I never took in consideration to look at the full board and see how things were related to each other. After 92 I could see a difference in who was ahead but I didn't think I had the lead that I had when I reveiwed the game it actually surprised me when I took a look at the full board position. After the end I found out I could kill my opponents top right or the middle group around J-13. |
Author: | Solomon [ Sun Jun 26, 2011 7:05 pm ] |
Post subject: | Re: Self reveiw |
It's good that you're reviewing your own games (indeed, it's necessary to do so to improve) but if you're going to try and review that in-depth for every single game you play, you're gonna burn out fast ![]() Regarding your questions, 24 looks fine but 38 looks too slow. It would be cumbersome and too much of a hassle for Black to try and do anything with those two stones. Take this opportunity to play a big move, like J17. Also, 6 is premature and 14 is unnecessary. |
Author: | Redundant [ Sun Jun 26, 2011 7:23 pm ] |
Post subject: | Re: Self reveiw |
Araban wrote: /人◕ ‿‿ ◕人\ BURN IT! BURN IT WITH FIRE! As for OP, I took a bit of a look, but Araban's comments are good. I could get nitpicky about some of your moves, but it's probably better to just get the big mistakes sorted out first. |
Author: | Joaz Banbeck [ Thu Jun 30, 2011 9:43 am ] |
Post subject: | Re: Self reveiw |
6: Like Araban says, this is premature. A useful rule of thumb is that an isolated invasion of a 4-4 is best done after the opponent plays a stone on each wing. ( by 'isolated', I mean that there are no friendly stones like a 6-3 approach nearby ) 14: Again, Araban is correct, but perhaps some more explanation is in order. Another general rule of thumb is that each stone in a wall is worth 2.5 to 3 points. This value can vary widely depending on circumstances, but you can usually be sure that it is 2+. So when you play at S13 and he replies at R12, you have gained 1 point, but he has gained at least 2. That is a net loss for you of at least one point for every move you make crawling along the second line. If you must crawl along the second line to make a group safe, then do it. ( S15 and S14 are fine moves in this situation. ) But as soon as you are alive, stop crawling and play something bigger someplace else. 19: Yes, your opponent missed joseki. Question: How will you exploit that mistake? Answer: 24: Looks fine to me. 41: Yes, he definitely approached from the wrong side. 44: This is really dangerous. You have an iffy group up top, and now you start another group low on the side. He will probably be able to make moves that threaten both. If you want to prevent the growth of his upper left side, the best you can do is something like E11. 56: You should die here. Luckily for you, he misplays the attack. 72: Again, a continuation of a horrible sequence by your opponent. Even if you survive in the corner, he should build enough strength to turn and kill your upper side group. You should have died there. 80: A crosscut like this - when your opponent has the extra local stone - is generally used when you he has surrounding influence, and you need to start a quick local fight that is over and done with before his influence can be brought to bear. But in this instance, you have most of the nearby influence with M4. So you want to start a slow fight so that your M4 stone will have some effect. S3 is the only play here. If he tries one of the standard josekis ( S3, Q3, etc ) you will get territory, and he will get influence. But he will find that much of his newly created influence is neutralized by your M4 stone. You will be safe in the corner, and he will be vulnerable to your attacking moves like M6 and N3. He will scramble for life, while you make big territory on the lower side. I don't have time to comment about moves 86-100 in detail, but in general I observe that it is the third time in one game in which you start an invading group deep in your opponent's area of influence when a reduction may well have been the better play. Think more about reducing from the outside. |
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