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 Post subject: When 2 6k fight
Post #1 Posted: Tue Jan 03, 2012 8:40 pm 
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Hello, this is a game I played against Phelan. The beginning was hard, for white. Where did he messed up? How could he do better?


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 Post subject: Re: When 2 6k fight
Post #2 Posted: Tue Jan 03, 2012 9:50 pm 
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Quick thought:

Click Here To Show Diagram Code
[go]$$Bc
$$ +---------------------------------------+
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . X . . . . . . . . . . . . . . . |
$$ | . . O . . X . . . X . . . . . . . . . |
$$ | . . . O . . . . . , . . . . 0 , X . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . O . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . , . . . . . , . . . . . , . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . O . . . . . , . . . . . , . . . |
$$ | . . . . . . . . . . . . . . . X . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ +---------------------------------------+[/go]


Too soon. Black is low on top, so there's no danger of a moyo. The top side is also cramped with black stones. Basically top is a barren wasteland right now.

Click Here To Show Diagram Code
[go]$$Bc
$$ +---------------------------------------+
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . X . . . . . . . . . . . . . . . |
$$ | . . O . . X . . . X . . . . . . . . . |
$$ | . . . O . . . . . , . . . . . , X . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . O . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . , . . . . . , . . . . . , . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . 0 . . . |
$$ | . . . O . . . . . , . . . . . , . . . |
$$ | . . . . . . . . . . . . . . . X . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ +---------------------------------------+[/go]


This would be better (or some other approach, doesn't have to be one space high). Approaching a 3-4 corner is pretty big, and you should have a much easier time of any fighting on this side, away from all those messy black stones.

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 Post subject: Re: When 2 6k fight
Post #3 Posted: Tue Jan 03, 2012 11:14 pm 
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edit: I did not remember correctly. White gets sente in the trick variation, so disregard that variation in the top right (but you should remember the trick, it's useful, and I doubt anyone under 1d will refute it. I don't think even 3-4ds will consistently refute it)

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 Post subject: Re: When 2 6k fight
Post #4 Posted: Wed Jan 04, 2012 12:15 am 
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Shaddyboy, check this out. http://www.josekipedia.com/#path:qdodqfqcpcpdqbrcpe

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 Post subject: Re: When 2 6k fight
Post #5 Posted: Wed Jan 04, 2012 12:30 am 
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Thanks, I'd forgotten you need the ladder for that trick.

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 Post subject: Re: When 2 6k fight
Post #6 Posted: Wed Jan 04, 2012 12:57 am 
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You're welcome:) I quite liked that branch of variations myself when I looked over it.

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 Post subject: Re: When 2 6k fight
Post #7 Posted: Mon Jan 09, 2012 5:25 am 
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Shaddy wrote:
....
Click Here To Show Diagram Code
[go]$$Wc
$$ +-------------------------
$$ | . . . . O X O X . . . .
$$ | . O X X O X O . O X . .
$$ | . . O X . X . O B X O .
$$ | . . O O X X O O . X O .
$$ | . . . . O X O X X X . .
$$ | . . O . O O X O . . . .
$$ | . . . . X . X . . . . .
$$ | . . . O . . . . . . . .
$$ | . . . . . . . . . . . .[/go]
Looks like white dies.
.......

This is what my probably inferior reading says
Click Here To Show Diagram Code
[go]$$Wc gote seki for white
$$ +-------------------------
$$ | . 3 1 4 9 X O . 5 6 . .
$$ | . O X X . X O 7 O X . .
$$ | . . O X 2 X . O X X O .
$$ | . . O O X X O O 8 X O .
$$ | . . . . O X O X X X . .
$$ | . . O . O O X O . . . .
$$ | . . . . X . X . . . . .
$$ | . . . O . . . . . . . .
$$ | . . . . . . . . . . . .[/go]


But even then white is unhappy.

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 Post subject: Re: When 2 6k fight
Post #8 Posted: Mon Jan 09, 2012 12:31 pm 
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Oops, H19 should be G19.

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 Post subject: Re: When 2 6k fight
Post #9 Posted: Mon Jan 09, 2012 2:28 pm 
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Thanks for the review, guys!

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 Post subject: Re: When 2 6k fight
Post #10 Posted: Tue Jan 10, 2012 3:16 am 
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Shaddy wrote:
Oops, H19 should be G19.

Or, backtracking as little as possible in your original variant, J17 at B19?

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 Post subject: Re: When 2 6k fight
Post #11 Posted: Tue Jan 10, 2012 1:26 pm 
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Yeah, that works too.

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