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A close 6k game http://www.lifein19x19.com/viewtopic.php?f=4&t=9995 |
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Author: | zac [ Tue Mar 11, 2014 5:12 pm ] | ||
Post subject: | A close 6k game | ||
Hi everyone, I haven't been playing all that regularly lately, and it's been a long time since I had outside input on one of my games- so here is a very close game I played yesterday. Any comments would be greatly appreciated. I played black.
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Author: | EdLee [ Tue Mar 11, 2014 5:20 pm ] |
Post subject: | |
Hi, zac. |
Author: | mitsun [ Wed Mar 12, 2014 1:07 pm ] |
Post subject: | Re: A close 6k game |
Both sides lost a lot of points in the endgame, playing and answering small moves. For example, :b133: was worth around two points, at a time when many moves (J2, B3, S18, S10, B9) were worth 6-12 points. I guess :b191: was the losing move, losing 1 point (no defense was necessary) and sente when there were still 1 point plays left on the board. |
Author: | Bill Spight [ Wed Mar 12, 2014 3:56 pm ] |
Post subject: | Re: A close 6k game |
mitsun wrote: I guess :b191: was the losing move, losing 1 point (no defense was necessary) and sente when there were still 1 point plays left on the board. I think so, too. ![]() Here is an sgf with some variations starting at move 191. ![]() |
Author: | zac [ Wed Mar 12, 2014 5:26 pm ] |
Post subject: | Re: A close 6k game |
Thank you all, I picked up quite a few endgame mistakes in my own review of the game. Another game lost by 'obvious' endgame mistakes. Perhaps time to either work through endgame problems, or buy 'the endgame'. Or perhaps time to start counting more carefully and practice keeping focus right until the end of the game ![]() A few questions about the possible sequences starting with W8- When he makes the two space extension (instead of the 'usual' three space) I'm never too sure. Is r15 better, because it puts pressure on his right side group- but how best to play if he then approaches from the top side- o17? |
Author: | ez4u [ Thu Mar 13, 2014 6:14 am ] |
Post subject: | Re: A close 6k game |
zac wrote: Thank you all, I picked up quite a few endgame mistakes in my own review of the game. Another game lost by 'obvious' endgame mistakes. Perhaps time to either work through endgame problems, or buy 'the endgame'. Or perhaps time to start counting more carefully and practice keeping focus right until the end of the game ![]() A few questions about the possible sequences starting with W8- When he makes the two space extension (instead of the 'usual' three space) I'm never too sure. Is r15 better, because it puts pressure on his right side group- but how best to play if he then approaches from the top side- o17? When White plays the restrained move at the marked stone, ![]() ![]() ![]() ![]() The large knight's move below is the main alternative for Black. Note that the small knight's move at "a" does not appear in professional games with this position. (edit: It does appear in situations where the upper left corner has already been developed.) Black anticipates that White will slide in at ![]() ![]() ![]() ![]() Returning to the Black diagonal play in the first diagram. White more often approaches along the top at ![]() |
Author: | Uberdude [ Thu Mar 13, 2014 7:30 am ] |
Post subject: | Re: A close 6k game |
Just to add to ez4u's excellent post: if you play the kosumi and white is kind enough to reinforce his right side group with 2 or a, then you can play the large knight's move for a large corner and a good position (it's like you did the big knight first and then white tenuki, then you play kosumi and white defends with jump which is a nice exchange for black). Pros don't play like this but quite a few amateurs might so it's good to be clear how to take advantage. |
Author: | Uberdude [ Thu Mar 13, 2014 9:31 am ] |
Post subject: | Re: A close 6k game |
For real-game examples, here is the OGS game (with embedded comments which due to bug in nova OGS all show up one move too early!) where I learnt the hard way about the big knight being a good answer to white reinforcing the side group: And another with the normal continuation that ez4u showed in which white's cramped 2 space extension later dies as he overplayed and invaded the extension below before reinforcing the 2 space group. |
Author: | zac [ Tue Mar 18, 2014 8:35 pm ] |
Post subject: | Re: A close 6k game |
Thankyou very much ez4u and Uberdude for the detailed explanations, Very handy. Getting closer and closer to a solid 6k rank, now! |
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