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q5go-2.1.3: Autoplay and some other minor updates http://www.lifein19x19.com/viewtopic.php?f=9&t=16354 |
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Author: | And [ Tue May 05, 2020 7:33 am ] |
Post subject: | Re: q5go-1.1.1: Tweaks and improvements |
how to switch on winrate? and during the game two engines, and viewing the sgf winrate does not show |
Author: | And [ Thu May 07, 2020 2:40 pm ] |
Post subject: | Re: q5go-1.1.1: Tweaks and improvements |
please someone, tell me how to run batch analysis! (in what order) It does not work for me. I'm tired of trying, even tried old versions Does analysis work when playing two engines? how to enable it? |
Author: | And [ Fri May 08, 2020 4:08 am ] |
Post subject: | Re: q5go-1.1.1: Tweaks and improvements |
good that no one answered! it's nice when you find a solution yourself! it is necessary to put "use for analysis" in the engine settings |
Author: | Javaness2 [ Fri May 08, 2020 5:49 am ] |
Post subject: | Re: q5go-1.1.1: Tweaks and improvements |
Why not ask on github? |
Author: | bernds [ Fri May 08, 2020 6:02 am ] |
Post subject: | Re: q5go-1.1.1: Tweaks and improvements |
And wrote: how to switch on winrate? and during the game two engines, and viewing the sgf winrate does not show Having engine play also produce winrates on the fly is on the to-do list. If by "switch on winrate" you mean when normally editing a file, you should be able to use the analysis menu, or the pane at the bottom of the side bar (it sounds like you didn't have any analysis engines configured before). |
Author: | And [ Fri May 08, 2020 6:13 am ] |
Post subject: | Re: q5go-1.1.1: Tweaks and improvements |
Is it possible to display winrate during a match of engines? without connecting a third engine. like in Sabaki. Leela Zero and KataGo give out a winrate during the game. can this be seen? EDIT in q5go to enable analysis (during a match of engines), another engine is connected. if I understood correctly, there is no other way |
Author: | bernds [ Fri May 08, 2020 10:18 am ] |
Post subject: | Re: q5go-1.1.1: Tweaks and improvements |
And wrote: Is it possible to display winrate during a match of engines? without connecting a third engine. like in Sabaki. Leela Zero and KataGo give out a winrate during the game. can this be seen? EDIT in q5go to enable analysis (during a match of engines), another engine is connected. if I understood correctly, there is no other way As I said, that's on the to-do list. |
Author: | And [ Fri May 08, 2020 10:39 am ] |
Post subject: | Re: q5go-1.1.1: Tweaks and improvements |
OK, thanks. I use translator google, so sometimes ... |
Author: | And [ Wed May 13, 2020 6:55 am ] |
Post subject: | Re: q5go-1.1.1: Tweaks and improvements |
computer go - change an engine configuration - board size - maximum value 25. change this value please. I want to use analysis on large boards |
Author: | mb76 [ Sun May 17, 2020 4:24 am ] | ||
Post subject: | Re: q5go-1.1.1: Tweaks and improvements | ||
Can you make q5go also compatible with GLOBIS-AQZ ( https://github.com/ymgaq/AQ )? It quits now with a "GTP process exited unexpectedly" error pop-up (see attachment for log). Ps. Globis-AQZ works in Lizzie (via the --lizzie argument).
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Author: | And [ Sun May 17, 2020 6:26 am ] |
Post subject: | Re: q5go-1.1.1: Tweaks and improvements |
with what parameters do you run? Does it work in Sabaki? |
Author: | bernds [ Sun May 17, 2020 9:58 am ] |
Post subject: | Re: q5go-1.1.1: Tweaks and improvements |
mb76 wrote: Can you make q5go also compatible with GLOBIS-AQZ ( https://github.com/ymgaq/AQ )? If I ever manage to compile it... |
Author: | Dragon [ Fri May 29, 2020 8:34 am ] |
Post subject: | Re: q5go-1.1.1: Tweaks and improvements |
bernds wrote: And wrote: Is it possible to display winrate during a match of engines? without connecting a third engine. like in Sabaki. Leela Zero and KataGo give out a winrate during the game. can this be seen? EDIT in q5go to enable analysis (during a match of engines), another engine is connected. if I understood correctly, there is no other way As I said, that's on the to-do list. Yes, it would be great to see the winrate during the match engines! and thanks for this program! |
Author: | bernds [ Sun May 31, 2020 7:42 am ] |
Post subject: | Re: q5go-1.1.1: Tweaks and improvements |
Dragon wrote: Yes, it would be great to see the winrate during the match engines! I've pushed out an update to Github that allows this - both when playing yourself, and during engine vs engine play. Here's what I got from a quick Kata vs LZ test game:There's also a fix to follow the GTP spec more closely. That may or may not help with the AQ issue, I still have no way of testing that program. It may also cause new problems. No new release yet because all this needs more testing. |
Author: | And [ Sun May 31, 2020 9:54 am ] |
Post subject: | Re: q5go-1.1.1: Tweaks and improvements |
bernds wrote: ...I've pushed out an update to Github that allows this - both when playing yourself, and during engine vs engine play... thank you very much! but, sorry, I can’t find it, but where can I download it? EDIT only in the development sources? |
Author: | bernds [ Sun May 31, 2020 10:14 am ] |
Post subject: | Re: q5go-1.1.1: Tweaks and improvements |
And wrote: bernds wrote: ...I've pushed out an update to Github that allows this - both when playing yourself, and during engine vs engine play... thank you very much! but, sorry, I can’t find it, but where can I download it? EDIT only in the development sources? Same as always - if you want, you can use the build artifacts from Github (under "Actions" or from the green checkmark next to the last commit). |
Author: | And [ Sun May 31, 2020 10:21 am ] |
Post subject: | Re: q5go-1.1.1: Tweaks and improvements |
make a test release, I will test. and maybe mb76 too? Unfortunately, I do not know how to compile. EDIT if it’s not difficult, tell me the minimal compilation set (for q5go). I compiled online small programs EDIT 2 Oh sorry, I hurried! I found for Windows! thank! |
Author: | And [ Sun May 31, 2020 10:35 am ] |
Post subject: | Re: q5go-1.1.1: Tweaks and improvements |
I downloaded! thank you many times! |
Author: | And [ Sun May 31, 2020 11:09 am ] |
Post subject: | Re: q5go-1.1.1: Tweaks and improvements |
does not work (64 & 32 ver). katago - GTP program startup - GTP engine reported unsupported protocol version. katago\gtp_logs - ... 2020-05-31 21:56:04+0400: Controller: 2 boardsize 19 2020-05-31 21:56:04+0400: =2 2020-05-31 21:56:11+0400: Controller: 3 quit 2020-05-31 21:56:11+0400: Quit requested by controller 2020-05-31 21:56:11+0400: =3 2020-05-31 21:56:11+0400: All cleaned up, quitting but works with gnugo. CI build on May 3 2020 - ok, KataGo v1.4.2 |
Author: | bernds [ Sun May 31, 2020 11:25 am ] |
Post subject: | Re: q5go-1.1.1: Tweaks and improvements |
And wrote: does not work (64 & 32 ver). katago - GTP program startup - GTP engine reported unsupported protocol version. katago\gtp_logs - ...Quit requested by controller. CI build on May 3 2020 - ok Hmm. I only tested on Linux and things seem to work here. There is a new check for newlines in the GTP code, and maybe I need to test for \r\n on Windows rather than just \n. I've pushed out a new version that has an additional test for this. No guarantees, but you might want to try again. |
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