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 Post subject: Re: Sneak Peek
Post #61 Posted: Fri Jul 30, 2010 6:01 am 
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It seems that one cannot go back now, no matter what: not back '<', nor beginning '<<', nor reload work.

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 Post subject: Re: Sneak Peek
Post #62 Posted: Fri Jul 30, 2010 9:36 am 
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Doh, I fixed that but I guess I didn't restart it. In a car driving to congress right now so I'm not sure when I'll have a chance to log in and fix it. Sorry, guys!!

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 Post subject: Re: Sneak Peek
Post #63 Posted: Fri Jul 30, 2010 12:28 pm 
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Wow, this is an amazing idea! Very impressive! I can't wait until it's finished, then I might actually learn more than just a few joseki :).

Good luck and of course let us know if you need any help.

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 Post subject: Re: Sneak Peek
Post #64 Posted: Fri Jul 30, 2010 2:40 pm 
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daniel_the_smith wrote:
Announcing: dailyjoseki.com!
Where do I get the list of joseki: They are automatically extracted from professional games (specifically, the 60,000+ games of GoGoD). This allows me to be pretty confident I won't be teaching people something stupid from Kogo's.


I am not sure if it is safe to assume that pro moves in the corner are always joseki.
Its good you also try to provide a approximate averaged board position at each move. That's the really innovative feature I like.
All in all, a pretty cool site.

Here is something I wrote about 'Studying Joseki', just to support your point and do some self-promotion. ;)
http://www.bantari.net/go/thoughts/page-001.php

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 Post subject: Re: Sneak Peek
Post #65 Posted: Fri Jul 30, 2010 11:06 pm 
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Ok, fixed. Night night.

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 Post subject: Re: Sneak Peek
Post #66 Posted: Sun Aug 01, 2010 5:54 am 
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This is a bit Off-Topic, but could you give your opinion about the new 'Go' programming language? I heard lots of positive things and it would be interesting to hear how it feels from someone who is actually using it.

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 Post subject: Re: Sneak Peek
Post #67 Posted: Sun Aug 01, 2010 9:56 am 
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It needs genetics, but other than that, I love it. (EDIT: months later: holy crap, of course that should read "generics" and not "genetics"...)

(My opponent for the us open was a no-show, so I'm taking game results for the TD and checking the forum...)

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Last edited by daniel_the_smith on Sun Apr 03, 2011 3:46 pm, edited 1 time in total.
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 Post subject: Re: Sneak Peek
Post #68 Posted: Sun Aug 01, 2010 9:59 am 
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I finally played around a bit on your website. Very nicely done.

Currently each click takes around a second to respond. A bit slow but acceptable, given the long distances.

At first I found it slightly confusing when a position is reached by X times, but clicking on a point results in another position being reached Y times, with Y > X. I guess that's because there are multiple paths to the same position.

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 Post subject: Re: Sneak Peek
Post #69 Posted: Sun Aug 01, 2010 10:52 am 
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unkx80 wrote:

At first I found it slightly confusing when a position is reached by X times, but clicking on a point results in another position being reached Y times, with Y > X. I guess that's because there are multiple paths to the same position.


Yes, exactly. Many positions can be reached multiple ways.

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 Post subject: Re: Sneak Peek
Post #70 Posted: Sun Aug 01, 2010 11:05 am 
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Will you add support for fuseki too? It shouldn't be hard to code that.

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 Post subject: Re: Sneak Peek
Post #71 Posted: Sun Aug 01, 2010 1:29 pm 
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In case Daniel doesn't add fuseki, see my sig for a free opening library.

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 Post subject: Re: Sneak Peek
Post #72 Posted: Mon Aug 23, 2010 12:16 pm 
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Daniel, when I play through to this position, it says that the position has been reached three times, but the total below has a sum of four. What's going on?

Edit: This position is also messed up.

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 Post subject: Re: Sneak Peek
Post #73 Posted: Mon Aug 23, 2010 12:21 pm 
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Dusk Eagle wrote:
Daniel, when I play through to this position, it says that the position has been reached three times, but the total below has a sum of four. What's going on?

Edit: This position is also messed up.

All games were tenukied at first. Once it was continued by the player who was to, and twice by the other.

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 Post subject: Re: Sneak Peek
Post #74 Posted: Mon Aug 23, 2010 12:29 pm 
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Yeah, hit "pass" to see the rest of the plays made (by the other side). I had some bugs where those counts did not agree, but I think I've fixed all of them.

That said, there *is* a bug with the way I keep track of the tenukis, I don't take into consideration *who* is making the tenuki, I just lump them all together. So, the tenuki count might be completely wrong at times.

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 Post subject: Re: Sneak Peek
Post #75 Posted: Mon Aug 23, 2010 2:04 pm 
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How do you tenuki a move? When it says 70% of the time black tenukis, is there a way to see the continuation of the corner later on?

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 Post subject: Re: Sneak Peek
Post #76 Posted: Mon Aug 23, 2010 2:06 pm 
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ah-oh, there's 'pass' and i did not see it :lol:

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 Post subject: Re: Sneak Peek
Post #77 Posted: Mon Aug 23, 2010 2:21 pm 
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Psychee wrote:
ah-oh, there's 'pass' and i did not see it :lol:


Maybe I should make it more obvious...

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 Post subject: Re: Sneak Peek
Post #78 Posted: Mon Aug 23, 2010 2:27 pm 
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Perhaps make the text with the percentages clickable.

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 Post subject: Re: Sneak Peek
Post #79 Posted: Tue Aug 24, 2010 2:27 pm 
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I don't remember if this has been said before or not, but it would be nice if clicking on a stone took you back to the position when that stone was played. Definitely not an urgent thing to do or anything, it'd just be a nice feature.

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 Post subject: Re: Sneak Peek
Post #80 Posted: Tue Aug 24, 2010 2:48 pm 
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Dusk Eagle wrote:
I don't remember if this has been said before or not, but it would be nice if clicking on a stone took you back to the position when that stone was played. Definitely not an urgent thing to do or anything, it'd just be a nice feature.


Li Kao wrote:
Perhaps make the text with the percentages clickable.


Good ideas, I will probably implement both when I get to it.

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