emeraldemon wrote:
I agree, the 10 predictors don't generate 100 data points, they generate 10 data points with hopefully a strong predictor: the 10 independent evaluations should do a better job at predicting the outcome than 1 strong player evaluating. (Haven't we played that malkovich?). Of course data 10 points isn't enough, but a small experiment is better than no experiment at all. I would happily scrub the results from 25 or 50 KGS games if 10 people would commit to evaluate all of them. And 10 was an arbitrary number I chose (human bias again), a panel of 5 might also be strong enough. We could of course see how each individual judge performs too, just for fun

It seems to me you are overly focused on getting a strong predictor versus a large enough sample: to tease out my hypothesised 55% win rate for 5ks requires a large number of games to get any statistical significance, so rather than 10 people analysing the same 10 games, I'd have thought it better than 10 people analyse 10 different games. All that needs to be done is group them into a discard pile of "basically even" versus "one player leads 10+". By including the game forum members can jump in with corrections (people are probably more likely to participate when they can say someone else is wrong

). A nice group counting exercise for sure. Useful to disprove often's "opening leads don't help you win" hypothesis? No.
emeraldemon wrote:
To me, it is vital that the predictor doesn't know the outcome of the games. No matter how objective or unbaised you try to be, if you know the outcome is W+15 that will change how you evaluate the opening. Humans can't ignore information they've been given, so we need blind tests.
You can always just not scroll the eidogo player all the way down and just click through the opening if you don't want to see the result. Plus if you do a proper count like I did I don't see that being influenced much by knowing who won. I agree blind is better, but not much given the coarseness of categorization needed. IF you want to link a load of trimmed games be my guest and I'll use those instead, but I doubt we will get enough people to commit to this.
In the meantime, another 3d game.
Hard to judge this one and say when the opening ended. One could say at move 18, in which case evenish to then. But I decided to say the opening ended at move 62. Even though I peeped and saw black won this game I have no gut idea who is leading. There's a lot of thickness so probably the error bars on my count will be large. So counting: white top left 13, komi 6, left 10, lower left to j 10 points given b1 tesuji, m area another 5, upper right still open but if white first is 15, if black first maybe 5 each so let's say 7.5 white, right side not solid, perhaps s8 area is 10 and give white half of r12 so another 5. No influence really. White total about 67. Black much harder to count, has a lot of thickness. Top side isn't points yet and an invasion might try to attack h16 but with that thickness to support white in more danger from a running fight. So I'll give black 20 there. Lower right is hard to count but if we say black does p3 and q5 in sente then 10. Now the hard part is valuing the wall. f5 is not actually captured so it's not super thick. In the h6 area maybe 12 points of territory could be expected. f12 area (plus some help from f16) is maybe 10. So then how much in the centre? If black uses his sente to get p12 for r12 (gives white 6ish more) then o10 he sketches out another 6x6 box or so from before plus bits mroe round the edges. The lower right corner is a little weak which could hamper moyo ambitions, but not much and maybe he can settle that in sente first. Is that +30 points more for black or can white live inside? Maybe give black half, so another 15 for his centre potential, but error bars are over 10 for this. So total black is also 67! (I didn't fiddle this, honest!) So this game is basically even, with large uncertainty. Probably I would bet on black to win as he has more potential and chances to make more territory, but Cho Chikun would probably prefer white. I wonder what CrazyStone's count is.
So updating this as another discarded game, current talies, 3 discards, 1 leader win, 0 leader lose.