Search found 310 matches

by Charlie
Tue Nov 29, 2022 5:36 am
Forum: General Go Chat
Topic: How to sign up for Go4Go?
Replies: 1
Views: 5100

How to sign up for Go4Go?

Clearly, I need an account for Go4Go (dot net) if I want to view pro. game records from there – such as those linked from goratings (dot org) – and I actually already have one with one of my email addresses but none of my old passwords are working :scratch: , a current password for the site isn't ...
by Charlie
Thu Oct 21, 2021 3:23 pm
Forum: Off Topic
Topic: "My YouTube Obsessions" or "Tenuki to YouTube"
Replies: 1
Views: 5420

"My YouTube Obsessions" or "Tenuki to YouTube"

I haven't been around here, in a while, and I found myself in the off-topic section, upon my return, and, for no known reason, I suddenly thought, "hey, finally! a community that might appreciate my raving about my YouTube obsessions!"

Feel free to ignore me. I've been raving about them in-real ...
by Charlie
Fri Nov 29, 2019 5:32 am
Forum: Professionals
Topic: Lee Sedol retires from the KBA
Replies: 30
Views: 21036

Lee Sedol retires from the KBA

What do you make of this:

"With the debut of AI in Go games, I've realized that I'm not at the top even if I become the number one through frantic efforts," Lee told Yonhap News Agency this week. "Even if I become the number one, there is an entity that cannot be defeated."

Source: https://www ...
by Charlie
Fri Nov 22, 2019 6:06 am
Forum: Creative writing
Topic: you know you've played too much go when...
Replies: 45
Views: 104697

Re: you know you've played too much go when...

38. In casual, every-day conversation, you use phrases like, "we should do this for the aji."
39. Your spouse and friends understand.
40. Some of those friends don't even play Go.
41. The latter are on the decline.
by Charlie
Wed Oct 16, 2019 6:15 am
Forum: Trading Post
Topic: Seeking the GoGoD Encyclopedia
Replies: 6
Views: 12619

Re: Seeking the GoGoD Encyclopedia

I'd absolutely love to get my hands on the Encyclopaedia of curiosity content, already having the SGF game records from the database.

I suppose I'd expect to pay between 20€ and 30€ for such a thing. I, personally, could afford more but you'd have to sell me on the idea in order for me to choose to ...
by Charlie
Thu Oct 03, 2019 4:14 am
Forum: Computer Go
Topic: SGF Komi, the `KM` property and Chinese Rules
Replies: 11
Views: 8519

Re: SGF Komi, the `KM` property and Chinese Rules


The page sgf.html has statistics on what was frequently found, and recommendations on what to write.

Fascinating!

I'd been using this (https://www.red-bean.com/sgf/) as my primary reference for SGF, along with personal observations from SGF files saved with the set of Go software that I ...
by Charlie
Wed Oct 02, 2019 3:03 am
Forum: Computer Go
Topic: SGF Komi, the `KM` property and Chinese Rules
Replies: 11
Views: 8519

Re: SGF Komi, the `KM` property and Chinese Rules

First, you need to understand the difference between full counting (komi) and half counting (komi):
http://home.snafu.de/jasiek/int.html
See also moku versus zi as counting unit:
https://senseis.xmp.net/?Moku
https://senseis.xmp.net/?Zi

Second, you must interpret a stated komi value for a ...
by Charlie
Wed Oct 02, 2019 2:42 am
Forum: Computer Go
Topic: SGF Komi, the `KM` property and Chinese Rules
Replies: 11
Views: 8519

Re: SGF Komi, the `KM` property and Chinese Rules

No. What causes such problems is sloppy, incompetent or idiosyncratic programming.

...

This a classic case of the tail wagging the dog. Grrrr!

Ok. You've convinced me. I'll just let the Komi be and use it, verbatim, without trying to do anything fancy to it.

I'll silently ignore whole ...
by Charlie
Tue Oct 01, 2019 10:51 am
Forum: Computer Go
Topic: SGF Komi, the `KM` property and Chinese Rules
Replies: 11
Views: 8519

SGF Komi, the `KM` property and Chinese Rules

I've been doing some hacking on some SGF files. I found a bug in my code: I have always assumed that Komi is always a whole multiple of 0.5 which causes it to panic when given a file from SmartGo's collection (from the iOS) version that contains:

KM[3.75]

as the Komi value. The file also ...
by Charlie
Wed Sep 04, 2019 4:59 am
Forum: Announcements
Topic: Introducing Apachi: A Progressive Go Server
Replies: 28
Views: 23291

Re: Introducing Apachi: A Progressive Go Server

One way to solve the lack of players problem for a shiny new server with a fancy UI is to make your client also a client for existing servers. So in the "find a game" screen or hidden pool of automatch you include currently open challenges from KGS, OGS, and other servers with an open api.

You're ...
by Charlie
Wed Sep 04, 2019 4:53 am
Forum: Announcements
Topic: Introducing Apachi: A Progressive Go Server
Replies: 28
Views: 23291

Re: Introducing Apachi: A Progressive Go Server


don't want to be distracted by theirs.
You only see your opponent's focus during their turn, I think that is fair enough.

I understood that from your original post. I don't want to see their focus -- not even during their turn.

In real life, if my opponent spent their whole thinking time ...
by Charlie
Wed Sep 04, 2019 12:30 am
Forum: Announcements
Topic: Introducing Apachi: A Progressive Go Server
Replies: 28
Views: 23291

Re: Introducing Apachi: A Progressive Go Server


- The placement process. Right now placing stones is a two-step process, whether you use the mouse or touch.

...

Most servers provide different input options that (IMO) are all flawed in different ways, so my goal was to create something that "just works" in any situation. No settings are ...
by Charlie
Tue Sep 03, 2019 7:43 am
Forum: Announcements
Topic: Introducing Apachi: A Progressive Go Server
Replies: 28
Views: 23291

Re: Re:


I think the best solution would be for the new owners of KGS to open-source the server, or at least the protocol, so that interested parties could provide a nicer-looking user interface that doesn't require Java. I don't have high hopes, however.

To be fair, there's not a whole lot wrong with ...
by Charlie
Mon Sep 02, 2019 7:16 am
Forum: Announcements
Topic: Introducing Apachi: A Progressive Go Server
Replies: 28
Views: 23291

Re: Introducing Apachi: A Progressive Go Server

Oh. Oh dear.

Ok. Firstly, I'm right behind you. I, too, feel that Go should learn from lichess. Hell, ALL abstract games should learn from lichess. I'm also tired of waiting on KGS for games (the wait seems to get longer and longer -- even in automatch -- as the months roll by), tired of the Fox U ...
by Charlie
Wed Jun 05, 2019 6:08 am
Forum: Off Topic
Topic: Sokogoban
Replies: 14
Views: 14905

Re: Sokogoban

Another vital hint that isn't given: you can move the "stones" of both colours.