Search found 211 matches

by Schachus
Wed Sep 20, 2023 8:02 am
Forum: Computer Go
Topic: Katago's Inefficient Reversion
Replies: 24
Views: 31521

Re: Katago's Inefficient Reversion

Good to know, very interesting!
by Schachus
Tue Sep 19, 2023 2:22 am
Forum: Computer Go
Topic: Katago's Inefficient Reversion
Replies: 24
Views: 31521

Re: Katago's Inefficient Reversion

Just out of curiosity: How would this word with superko rules, where it might later matter how you got to a particular position?
by Schachus
Wed Jul 19, 2023 3:00 am
Forum: General Go Chat
Topic: Go, historical games beyond Japan's 400 years
Replies: 2
Views: 7536

Re: Go, historical games beyond Japan's 400 years


+ The Western Pros. I'm not aware of a single commented game on Hans Pietsch. That's a shame. Literally.


Funny you should say that. The first book I got on go ends with a (very briefly) commented game (in German) Hans Pietsch 1p vs Yoda Norimoto 9p (LG Cup 1997 1st round, Pietsch won by 1/2 pt ...
by Schachus
Mon Jun 19, 2023 7:15 am
Forum: Go Rules
Topic: Pair ko rule: a practical alternative to superko
Replies: 6
Views: 18105

Re: Pair ko rule: a practical alternative to superko

I like that formulation better than the list.
It is very counterintuitive that an „under the stones ko threat“ can‘t be used in the same ko as the threat before, but can be used in a different ko. I do think this could actually affect „normal“ play, where we have no double kos or antything like it
by Schachus
Mon Jun 19, 2023 2:14 am
Forum: Go Rules
Topic: Pair ko rule: a practical alternative to superko
Replies: 6
Views: 18105

Re: Pair ko rule: a practical alternative to superko

I do not understand how you imagine this to work. After the first capture in a ko, can i recapture immediately without playing a ko threat? It seeems so, I dont see what would prevent it.
Also: is move 2 by white a move in blacks „territory“?
by Schachus
Wed Jun 14, 2023 4:53 am
Forum: Study Group
Topic: Endgame position and miai value analysis
Replies: 15
Views: 16138

Re: Endgame position and miai value analysis

In the diagram undertitled WWBW, imo white 5 should be destroying the eye at a instead of blocking the side, which also protects the side at the same time, because of blacks damezumari. This is also the reason why imo black 4 should also be making the eye at a instead of a hane on the side)
by Schachus
Wed May 24, 2023 10:45 am
Forum: General Go Chat
Topic: Sesqui-Eyed Go
Replies: 4
Views: 5992

Re: Sesqui-Eyed Go

I assume this means for example black cannot capture any Kos etc.

Really a lot of handicaps. I cannot prove it, but I would definitely fancy my chances as white on 9 stones against an equally strong opponent using those rules

Just as an example: it is very hard to kill a white 2-2 stone, even ...
by Schachus
Sat Mar 18, 2023 1:33 pm
Forum: Study Journals
Topic: Shapes to remember (SDK level)
Replies: 179
Views: 912188

Re: Shapes to remember (SDK level)

Position #79, White to play an easy endgame move in the upper left quadrant.

$$Wc White to play
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . X . X . X O O . . . . . . . |
$$ | . . X X X O X . . X X . O O . O O O . |
$$ | . . O O O O ...
by Schachus
Mon Feb 13, 2023 12:30 am
Forum: Amateurs
Topic: Engame value of ko
Replies: 105
Views: 78791

Re: Engame value of ko

I disagree. I think it is completely uneccessary to count the position where white plays 3 times. It will just never happen, unless it is used as a ko threat in another ko. The reasoning is similar to any other connect and die: white will just never capture there, unless its big for black to answer ...
by Schachus
Thu Jan 12, 2023 11:23 am
Forum: General Go Chat
Topic: Contradictory AI theory, plus the value of Komi
Replies: 17
Views: 23589

Re: Contradictory AI theory, plus the value of Komi

No, white is last to play in games that have an odd amount of territory between both players (plus liberies in seki, that are very unlikely, as you say). And that is more or less 50/50 to me.

With the komi 5,5 vs 6,5 its different, because black winning by 6 in territory rules already implied white ...
by Schachus
Wed Jan 11, 2023 1:14 pm
Forum: General Go Chat
Topic: Contradictory AI theory, plus the value of Komi
Replies: 17
Views: 23589

Re: Contradictory AI theory, plus the value of Komi

I'm not quite sure what you're saying, if the Komi of 7 includes a boundary effect

Let's forget Japanese rules or any territory rules and just focus on Chinese rules or area rules in general. AI and humans 7 points is the correct Komi.


I agree until here.


We know 1 point of that is entirely ...
by Schachus
Tue Jan 10, 2023 12:51 am
Forum: General Go Chat
Topic: Contradictory AI theory, plus the value of Komi
Replies: 17
Views: 23589

Re: Contradictory AI theory, plus the value of Komi

I disagree, because to me, I‘m not sure Japanese Komi is correctly 6. In my mind, it could just as well be 7, I just dont know. Thats why I prefer to thing of the 7 chinese komi to be fundamental and 1 point potentially missing to be a „boundary effect“ that I can round to half a point.

For the ...
by Schachus
Sun Jan 08, 2023 11:38 pm
Forum: General Go Chat
Topic: Contradictory AI theory, plus the value of Komi
Replies: 17
Views: 23589

Re: Contradictory AI theory, plus the value of Komi

For the first question: I do not think it is either. AI does value influence. It dosent get „scared“ of huge Moyos as humans do, cause it knows the opponent can still get his fair share, but that does not mean it does not value the influence.
And yes, I do think that depending on your ability, you ...
by Schachus
Thu Dec 15, 2022 12:50 pm
Forum: Beginners
Topic: How to improve on this
Replies: 10
Views: 13871

Re: How to improve on this

Since your experience is rather general, concrete answers are difficult.
But, if the game went as it sounds like, you did not fail at making eyes, but rather having to make eyes is already a failure. Instead, stay connected!
Learn about tactical reading of connections. Why is a two-point jump on ...
by Schachus
Mon Nov 21, 2022 10:39 am
Forum: Go Rules
Topic: easy life go
Replies: 1
Views: 6452

Re: easy life go

This is also known as „one-eyed go“. It is hard to make large territories in this ruleset, invasions become very easy. False eyes are also good enough in this case.