It is currently Sat May 03, 2025 5:28 am

All times are UTC - 8 hours [ DST ]




Post new topic Reply to topic  [ 21 posts ]  Go to page 1, 2  Next
Author Message
Offline
 Post subject: Random fuseki and other queer approaches to the go
Post #1 Posted: Mon Aug 30, 2010 9:12 am 
Lives with ko
User avatar

Posts: 129
Location: Turku, Finland
Liked others: 12
Was liked: 21
Rank: EGF 1989 KGS 2d
I developed a completely new computer assisted opening theory that is aimed for the KGS blitz games. The idea is that I draw randomly first four moves and does not care where opponent plays their own opening moves. I use a php script for generating random moves, thus computer assisted. I got the inspiration for this because Zen is my favorite go player and I wanted a little irrational MC gobot feeling for my kgs games.

There are two aspects that are little surprising. There is little relevance for the final outcome where the first four moves are. Especially when playing black, result after opening is usually roughly even. When playing as white games are sometimes more difficult than normally, but still often manageable. However other thing that is even more surprising is that I have not seen any other using such opening theory. Thus I declare that it is new opening theory.

Anyways I have now played some 35 rated blitz games on KGS and I have had no difficulties of keeping 2d rank there. Although I am not that particularly strong for 2-dan so handicap what is given by placing first four stones randomly is far less than one stone. I usually assist a little if it seems that local response is urgent. When playing as black assistance is hardly never required, and when playing as white assistance is required sometimes but perhaps less than one out of 4 games.

I would like to discuss about people's personal likings towards highly experimental fuseki theory.

Top
 Profile  
 
Offline
 Post subject: Re: Random fuseki and other queer approaches to the go
Post #2 Posted: Mon Aug 30, 2010 9:15 am 
Gosei
User avatar

Posts: 1744
Liked others: 704
Was liked: 288
KGS: greendemon
Tygem: greendemon
DGS: smaragdaemon
OGS: emeraldemon
"I usually assist a little if it seems that local response is urgent." Does this mean you don't always play the first 4 stones randomly, but only when you decide it's OK? If so, that's not really the same as true randomness. I'm not really surprised to hear opening doesn't matter too much in blitz, though.

Top
 Profile  
 
Offline
 Post subject: Re: Random fuseki and other queer approaches to the go
Post #3 Posted: Mon Aug 30, 2010 9:25 am 
Lives with ko
User avatar

Posts: 129
Location: Turku, Finland
Liked others: 12
Was liked: 21
Rank: EGF 1989 KGS 2d
emeraldemon wrote:
"I usually assist a little if it seems that local response is urgent." Does this mean you don't always play the first 4 stones randomly, but only when you decide it's OK?


No it does not mean that. It just means that if randy draws a random move and opponent replys with tsuke, it is reasonable to reply nobi locally. Like I stated that these things are rare and relevant only if opponent's moves are urgente sente moves. Sente is a move where tenuki to any other part of the goban will lead to the immediate loss of points.

Top
 Profile  
 
Offline
 Post subject: Re: Random fuseki and other queer approaches to the go
Post #4 Posted: Mon Aug 30, 2010 9:28 am 
Lives in gote
User avatar

Posts: 388
Location: Riverside CA
Liked others: 246
Was liked: 79
Rank: KGS 7 kyu
KGS: Krill
OGS: Krill
I'd be interested to hear how it does in non-blitz games. I find new and experimental fuseki interesting in theory, but I haven't tried any in practice because I'm not strong enough to play out an opening that I don't yet know the general properties of.

I'm assuming you exclude plays on the first line at least.

Top
 Profile  
 
Offline
 Post subject: Re: Random fuseki and other queer approaches to the go
Post #5 Posted: Mon Aug 30, 2010 9:31 am 
Gosei
User avatar

Posts: 2116
Location: Silicon Valley
Liked others: 152
Was liked: 330
Rank: 2d AGA
GD Posts: 1193
KGS: lavalamp
Tygem: imapenguin
IGS: lavalamp
OGS: daniel_the_smith
Interesting idea and I might try it.

However you should either state up front that you'll respond to a contact move locally, or not deviate from those four moves no matter what. I think I will try the latter.

_________________
That which can be destroyed by the truth should be.
--
My (sadly neglected, but not forgotten) project: http://dailyjoseki.com

Top
 Profile  
 
Offline
 Post subject: Re: Random fuseki and other queer approaches to the go
Post #6 Posted: Mon Aug 30, 2010 9:32 am 
Lives with ko
User avatar

Posts: 129
Location: Turku, Finland
Liked others: 12
Was liked: 21
Rank: EGF 1989 KGS 2d
Yes, I have excluded intersections below third line and also I have excluded coordinates that are next to each other (nobi). I do not have had courage to try with non blitz timings =)

Top
 Profile  
 
Offline
 Post subject: Re: Random fuseki and other queer approaches to the go
Post #7 Posted: Mon Aug 30, 2010 9:46 am 
Gosei

Posts: 1596
Liked others: 891
Was liked: 533
Rank: AGA 2k Fox 3d
GD Posts: 61
KGS: dfan
You might be interested to check out the games of Robert Jasiek (sum on KGS). His account is 5d and his first few moves often look pretty random.

Top
 Profile  
 
Offline
 Post subject: Re: Random fuseki and other queer approaches to the go
Post #8 Posted: Mon Aug 30, 2010 9:59 am 
Lives in sente
User avatar

Posts: 761
Liked others: 152
Was liked: 204
Rank: the k-word
dezomb is another KGS character with, how to phrase it, imaginative openings.

This just shows how little all this theory stuff really matters :)

Top
 Profile  
 
Offline
 Post subject: Re: Random fuseki and other queer approaches to the go
Post #9 Posted: Mon Aug 30, 2010 11:03 am 
Lives in sente
User avatar

Posts: 844
Liked others: 180
Was liked: 151
Rank: 3d
GD Posts: 422
KGS: komi
I've heard more than once before the notion that your first two moves can be anywhere (except the first line), and only from move three should you be thinking about coordinating the stones.

Top
 Profile  
 
Offline
 Post subject: Re: Random fuseki and other queer approaches to the go
Post #10 Posted: Mon Aug 30, 2010 11:14 am 
Judan
User avatar

Posts: 5546
Location: Banbeck Vale
Liked others: 1104
Was liked: 1457
Rank: 1D AGA
GD Posts: 1512
Kaya handle: Test
palapiku wrote:

This just shows how little all this theory stuff really matters :)


No, it just shows how few people understand opening theory. If Liisa encounters someone who does, he/she is going to get clobbered.

_________________
Help make L19 more organized. Make an index: https://lifein19x19.com/viewtopic.php?f=14&t=5207

Top
 Profile  
 
Offline
 Post subject: Re: Random fuseki and other queer approaches to the go
Post #11 Posted: Mon Aug 30, 2010 11:38 am 
Lives in sente
User avatar

Posts: 1326
Liked others: 14
Was liked: 153
Rank: German 1 Kyu
Joaz Banbeck wrote:
No, it just shows how few people understand opening theory.

It's quite astonishing how often you will find "wrong direction" in professional's comments on even high amateur Dan's games.

This will be true with "normal" Fuseki as well as with "unusual" Fuseki.

_________________
The really most difficult Go problem ever: https://igohatsuyoron120.de/index.htm
Igo Hatsuyōron #120 (really solved by KataGo)

Top
 Profile  
 
Offline
 Post subject: Re: Random fuseki and other queer approaches to the go
Post #12 Posted: Mon Aug 30, 2010 12:46 pm 
Tengen
User avatar

Posts: 4511
Location: Chatteris, UK
Liked others: 1589
Was liked: 656
Rank: Nebulous
GD Posts: 918
KGS: topazg
Joaz Banbeck wrote:
palapiku wrote:

This just shows how little all this theory stuff really matters :)


No, it just shows how few people understand opening theory. If Liisa encounters someone who does, he/she is going to get clobbered.


Actually, I suspect this is a testament to how well Liisa does understand opening theory, in knowing what to do with those 4 stones.

Top
 Profile  
 
Offline
 Post subject: Re: Random fuseki and other queer approaches to the go
Post #13 Posted: Mon Aug 30, 2010 12:50 pm 
Lives in gote
User avatar

Posts: 429
Location: Sweden
Liked others: 101
Was liked: 73
Rank: SDK
KGS: CarlJung
dfan wrote:
You might be interested to check out the games of Robert Jasiek (sum on KGS). His account is 5d and his first few moves often look pretty random.


Yes. He has written before, I believe on gd, that he sometimes uses random moves for the first two moves.

_________________
FusekiLibrary, an opening library.
SGF converter tools: Wbaduk NGF to SGF | 440 go problems | Fuseki made easy | Tesuji made easy | Elementary training & Dan level testing | Dan Tutor Shortcut To Dan

Top
 Profile  
 
Offline
 Post subject: Re: Random fuseki and other queer approaches to the go
Post #14 Posted: Tue Aug 31, 2010 7:11 am 
Lives with ko
User avatar

Posts: 129
Location: Turku, Finland
Liked others: 12
Was liked: 21
Rank: EGF 1989 KGS 2d
Joaz Banbeck wrote:
palapiku wrote:

This just shows how little all this theory stuff really matters :)


No, it just shows how few people understand opening theory. If Liisa encounters someone who does, he/she is going to get clobbered.


I do not think so. First if someone understand's fuseki significantly better than my randy, their rank would not be 2d. And second is that in Kgs blitz wins the player who has bigger muscles. It is not about winning by four points, that is what you might loose by playing non ideal opening moves, but finding a sequence that opponent cannot read in 10 seconds.

Top
 Profile  
 
Offline
 Post subject: Re: Random fuseki and other queer approaches to the go
Post #15 Posted: Tue Aug 31, 2010 10:33 am 
Lives with ko
User avatar

Posts: 209
Location: Blekinge, Sweden
Liked others: 2
Was liked: 38
Rank: Swedish 3 kyu
When Wang Yang 5p was the main teacher on a Go 'n' Games Go to China trip I asked him about how much "worse" eg the Big Cross or Great Wall openings are in comparison to more traditional openings.
As far as I remember he said that for amateurs it makes no difference, it is more important to play a opening that you "know", so if you study the Great Wall opening it will suit you just as good as eg San-Ren Sei or Kobayashi.
Again if I remember correctly he said that on a professional level, there may be a difference of 4-5 points to use a less optimal opening.

/Mats

_________________
mohsart - games & books
http://spel.mohsart.se/

Top
 Profile  
 
Offline
 Post subject: Re: Random fuseki and other queer approaches to the go
Post #16 Posted: Thu Sep 02, 2010 1:51 am 
Gosei
User avatar

Posts: 1378
Location: wHam!lton, Aotearoa
Liked others: 253
Was liked: 105
To paraphrase some things I've heard before:

Playing strange (random certain qualifies as strange) starting moves stops your opponent playing the opening by memory. ## I would say this is your key advantage, and this is a reasonably common idea

In amateur games, by pro standards many game losing mistakes are typically made on both sides.

And Kajiwara:
There are people who think that it makes little difference how they play in the opening. Ridiculous! A game is often decided in the opening.


Expanding on Kajiwara's thoughts; I think that if you are at a territorial disadvantage after the first few moves, you must struggle to catch up (which is hard/risky).

_________________
Revisiting Go - Study Journal
My Programming Blog - About the evolution of my go bot.

Top
 Profile  
 
Offline
 Post subject: Re: Random fuseki and other queer approaches to the go
Post #17 Posted: Sun Sep 05, 2010 3:12 pm 
Dies in gote

Posts: 64
Liked others: 0
Was liked: 2
Rank: AGA 4D
GD Posts: 15
I agree that the opening is far less important than most players I have encountered (in the U.S.) think. If you look at the Korean approach to go (heavy emphasis on reading, playing faster games, playing more games as opposed to "studying"), they are on average far stronger players who improve much more rapidly. I would go as far as to say that playing random moves could actually be more useful in getting weaker players away from the bad habits of memorizing joseki, trying too hard to punish moves in the opening they see as "wrong", and seeing the whole board. I realize that a lot of players find the opening more interesting to study, but if the main goal is to further understand and improve at the game of go- then it's really not the most important thing.

Top
 Profile  
 
Offline
 Post subject: Re: Random fuseki and other queer approaches to the go
Post #18 Posted: Sun Sep 05, 2010 3:31 pm 
Lives with ko

Posts: 160
Liked others: 10
Was liked: 37
Rank: UK 3 dan
I've played many games on KGS with the first two moves or so on semi-random points (3rd line or higher, away from other stones). I don't think it makes any difference to the final result in blitz games. If anything, I think it's better as I become interested in the game from an earlier stage as I try to make my initial stones useful. Another advantage is the sheer number of people (at ~KGS 2D at least) that play out joseki even though their position falls apart only a few moves down the line due to a nearby 8-6 point or something. It's definitely worth trying as a good example of the proverb that memorising joseki is bad for you.

Top
 Profile  
 
Offline
 Post subject: Re: Random fuseki and other queer approaches to the go
Post #19 Posted: Sun Sep 05, 2010 4:54 pm 
Oza

Posts: 2180
Location: ʍoquıɐɹ ǝɥʇ ɹǝʌo 'ǝɹǝɥʍǝɯos
Liked others: 237
Was liked: 662
Rank: AGA 5d
GD Posts: 4312
Online playing schedule: Every tenth February 29th from 20:00-20:01 (if time permits)
I think that the issue is that 2 dan players are really pretty weak in the opening. Even in slow games they make many mistakes but in blitz games it really doesn't matter. Try this strategy against a 5 dan and I think you will be well behind at the end the fuseki in every game.

_________________
Still officially AGA 5d but I play so irregularly these days that I am probably only 3d or 4d over the board (but hopefully still 5d in terms of knowledge, theory and the ability to contribute).

Top
 Profile  
 
Offline
 Post subject: Re: Random fuseki and other queer approaches to the go
Post #20 Posted: Sun Sep 05, 2010 5:43 pm 
Lives with ko
User avatar

Posts: 129
Location: Turku, Finland
Liked others: 12
Was liked: 21
Rank: EGF 1989 KGS 2d
DrStraw wrote:
Try this strategy against a 5 dan and I think you will be well behind at the end the fuseki in every game.


Actually I tried this against KGS 5 dan (about ORO 6-dan), and I won three stone random handicap game by 6 points (NZ rules was used). Then I played right away another regular handicap game with Japanese rules and I got crushed by 101.5 points. I did not have much chances during the game and I got continuously outread by white.

Sample size of course is not statistically significant, but if there is much bigger difference than one stone, this should count something. So even 5-dans has some memorized patterns that are effective strategies against 4-4 handicap stones what they cannot utilize against random handicap stones.

Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 21 posts ]  Go to page 1, 2  Next

All times are UTC - 8 hours [ DST ]


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group