It is currently Mon May 12, 2025 10:47 am

All times are UTC - 8 hours [ DST ]




Post new topic Reply to topic  [ 8 posts ] 
Author Message
Offline
 Post subject: Go software
Post #1 Posted: Fri Nov 05, 2010 10:22 am 
Beginner

Posts: 1
Liked others: 0
Was liked: 0
Rank: none
Can anyone here recommend Go software that teaches and plays a reasonably strong game. I am a beginner and want to learn more about the game.

If anyone here plays backgammon something like GnuBG would be perfect.

Thanks!

Top
 Profile  
 
Offline
 Post subject: Re: Go software
Post #2 Posted: Fri Nov 05, 2010 10:30 am 
Lives in gote
User avatar

Posts: 399
Location: Shanghai, China
Liked others: 5
Was liked: 35
Rank: EGF 2d KGS 3d
GD Posts: 353
KGS: freegame
there is GnuGo ;-) http://www.gnu.org/software/gnugo/

there are loads of programs that can run the GnuGo engine, store game databases, be used to store and solve tsumego.
have a look here http://senseis.xmp.net/?Software

_________________
Laurens
Go school: freegame's Teaching School
Author of: The Next Move a book for 15-3kyu players.

Top
 Profile  
 
Offline
 Post subject: Re: Go software
Post #3 Posted: Fri Nov 05, 2010 10:31 am 
Lives in gote
User avatar

Posts: 643
Location: Munich, Germany
Liked others: 115
Was liked: 102
Rank: KGS 3k
KGS: LiKao / Loki
I'd play igowin for a few days on 9x9 and then play people on KGS.

If you really want to play a computer, then AFAIk fuego is one of the strongest free engines. But people generally recommend playing humans rather than AIs, since most AIs play a strange style or have specific weaknesses you might tailor your style to. So if you play an AI, play one that's stronger than you.

But IMO solving tsumego and playing other humans is better than playing an AI.

_________________
Sanity is for the weak.

Top
 Profile  
 
Offline
 Post subject: Re: Go software
Post #4 Posted: Fri Nov 05, 2010 12:52 pm 
Lives with ko

Posts: 130
Liked others: 16
Was liked: 25
Rank: KGS 5 kyu
GD Posts: 442
KGS: alejo
I agree with Li Kao, as soon as you learn the basics of fighting and life-and-death, you should start playing humans. Or you'll get the famous bot-disease!!!

Gnugo, mogobot or fuego are all fine, but Gnugo may be the most extended engine so it's easier to plug it into any software.

_________________
My blog about Go and Boardgames: Alejo's Tenuki

Top
 Profile  
 
Offline
 Post subject: Re: Go software
Post #5 Posted: Fri Nov 05, 2010 12:58 pm 
Lives in gote
User avatar

Posts: 643
Location: Munich, Germany
Liked others: 115
Was liked: 102
Rank: KGS 3k
KGS: LiKao / Loki
I don't think playing bots is that bad for you as many other think, but playing humans is just soooo much more fun. And playing bots that are weaker than you is bad.

_________________
Sanity is for the weak.

Top
 Profile  
 
Offline
 Post subject: Re: Go software
Post #6 Posted: Sat Nov 06, 2010 3:06 pm 
Lives with ko

Posts: 130
Liked others: 16
Was liked: 25
Rank: KGS 5 kyu
GD Posts: 442
KGS: alejo
I think playing against bots is fine for learning the basics of fighting. Once you improve, you'll realise bots make certain silly mistakes, such as allowing you to kill a group by not defending it.

So playing with bots for some weeks/one month isn't bad, but I'd recommend switching to human players once you've adquired certain knowledge of "which stones are gonna die" and "what did go wrong with them"

_________________
My blog about Go and Boardgames: Alejo's Tenuki

Top
 Profile  
 
Offline
 Post subject: Re: Go software
Post #7 Posted: Sun Nov 07, 2010 12:13 pm 
Lives in sente
User avatar

Posts: 796
Liked others: 93
Was liked: 105
GD Posts: 600
If you start winning against a bot (GnuGo or Aya), you can give it handicap stones and then raise the number of handi stones (I am currently playing Aya with five stones).

Unfortunately this does not apply to MC engines (like FueGo), unless it has dynamic komi, but as far as I know there is no freely available engine with dynamic komi.

Top
 Profile  
 
Offline
 Post subject: Re: Go software
Post #8 Posted: Sun Nov 07, 2010 2:55 pm 
Lives in sente

Posts: 1045
Liked others: 0
Was liked: 182
karaklis wrote:
.......
Unfortunately this does not apply to MC engines (like FueGo), unless it has dynamic komi, but as far as I know there is no freely available engine with dynamic komi.......


Did you possibly mean "available for free" instead of "freely available"? I don't think you'd have any difficulty finding an application using MC/UTC that allowed handicapping either way (but you might have to pay for the program)

Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 8 posts ] 

All times are UTC - 8 hours [ DST ]


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group