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How do ya like this fuseki idea http://www.lifein19x19.com/viewtopic.php?f=12&t=10097 |
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Author: | Pippen [ Thu Apr 03, 2014 6:58 am ] |
Post subject: | How do ya like this fuseki idea |
Here is a sequence in the beginning of a pro game that shows that a split stone can be treated as a bait trap and left alone. (http://www.go4go.net/go/games/sgfview/41956) Also, I'd be interested to see if this is an example where tewari doesn't work, because it seems if you reorder moves black and white play decent moves and the white's split move ends up being very bad which he wasn't in the original game: |
Author: | skydyr [ Thu Apr 03, 2014 7:15 am ] |
Post subject: | Re: How do ya like this fuseki idea |
Pippen wrote: The idea for black is to see the split stone as a probe move and move on fastly (and later the stone might be used again). Is this good or does Black play overly aggressive? One of the most obvious problem is the pincer at "a" at which I'd jump out at "b" for I think going into the corner would be bad for Black because it would strengthen White there unnecessarily. What do you think? It does seem like black is playing very lightly. If white responds very simply by closing the corner, would black make an extension or abandon his stone? If he abandons it for a move on the right side, it seems like white could break the game up into fairly small territories with a couple approaches at O3 and O17 if black pincers, and playing a standard san-ren-sei might be difficult with the black stones floating around the left side without a base. If they each get captured on a large scale, why didn't black just play san-ren-sei to start? If black protects, I imagine white would play R14 or a wedge to break up the right and then try and split F3 or so off. I do wonder if ![]() ![]() Regarding going into the corner: with the top side wide open, I agree that it wouldn't be great for black. Unless black can force life inside in sente, a white approach at O17 or so becomes quite large. White's thickness could also damage ![]() |
Author: | DrStraw [ Thu Apr 03, 2014 7:20 am ] |
Post subject: | Re: How do ya like this fuseki idea |
I don't like abandoning ![]() ![]() ![]() |
Author: | lordish [ Thu Apr 03, 2014 7:53 am ] |
Post subject: | Re: How do ya like this fuseki idea |
I studied this game recently, it might give you a better understanding about this kind of openings.http://www.go4go.net/go/games/sgfview/41367 |
Author: | Bill Spight [ Thu Apr 03, 2014 9:06 am ] |
Post subject: | Re: How do ya like this fuseki idea |
As Takagawa pointed out, leaving ![]() OC, ![]() ![]() ![]() Edit: skydyr's idea of playing a wedge on the right side with ![]() ![]() |
Author: | moyoaji [ Thu Apr 03, 2014 11:40 am ] |
Post subject: | Re: How do ya like this fuseki idea |
An interesting idea. There is nothing wrong with treating a splitting stone lightly. Professionals do this all the time. However, I don't think I've ever seen it accompanied by a double approach like this. I'll start by saying that, in general, I don't like double approach fuseki for black because it will leave one or the other approaching stone stranded. That being said, I think there are other problems. First, I don't like ![]() ![]() ![]() ![]() ![]() ![]() Finally, let's look at this with tewari: The large knight's move at 8 is somewhat uncommon nowadays, but it is still seen and there's no reason why white couldn't play it in response to ![]() So, where should black play ![]() There seems to be several problems with this move. The first is that black cannot make a two space extension from it so it seems like 'a' or 'b' could be better invasion points. In fact, the move at 'a' is the most common reply to the large knight enclosure. (Although I believe it is usually played when black has the lower left corner) Next, it is ignoring the development potential that both players have. With white's large knight extension on the top it seems like both players want to develop that part of the board. A move on the star point at 'c' would be nice. It also can be sente because the immediate 3-3 invasion of the corner leaves black with nice territory while white's influence would be hampered by the two black stones. So overall I don't like the fuseki that much. |
Author: | Bill Spight [ Thu Apr 03, 2014 12:05 pm ] |
Post subject: | Re: How do ya like this fuseki idea |
Let me second moyoaji's excellent tewari analysis. ![]() He expressed doubts about ![]() ![]() Permuting the order of play, we first note that ![]() |
Author: | Pippen [ Thu Apr 03, 2014 12:20 pm ] |
Post subject: | Re: How do ya like this fuseki idea |
Let me try to defend my idea^^(because maybe it can lead to a fruitful discussion). The idea is to use 5 as a probe, aji-maker and bait trap. So I'd answer to moyoaji: It just SEEMS bad to play a move like 9 in your tewari-example, because it isn't beautiful and intuitive. But when you calculate hard then 5 resp. 9 gets its value from his pure potential and from his disturbance of white's left side that is split for now. Since this value is not as clearly seen as in other moves, people consider it bad. So basically the question is: Is the value of 5 so much lesser than if black plays e.g. a sanrensei instead? (Well, since no pro ever has played that way I know that I am walking on air here^^). |
Author: | Bantari [ Thu Apr 03, 2014 12:38 pm ] |
Post subject: | Re: How do ya like this fuseki idea |
I also dislike this pattern, but don't really have anything to add to what moyoaji and Bill already said. The only think that jumps at me, is that if you really really really want to play like that, and this is what crumbles your cookie, then I think that 5 might be slightly better placed high rather than low, on D10 rather than C10. I did not like the whole pattern enough to think about it hard, so its just an idear to look into, if you're so inclined. |
Author: | moyoaji [ Thu Apr 03, 2014 12:53 pm ] |
Post subject: | Re: How do ya like this fuseki idea |
Pippen wrote: So basically the question is: Is the value of 5 so much lesser than if black plays e.g. a sanrensei instead? (Well, since no pro ever has played that way I know that I am walking on air here^^). If the stone is used effectively, any move becomes good. That was the whole idea behind Hikaru's "special ability" in the series. He would play a move that looked poor, but after 50+ moves it would become a great move in hindsight. This works when your opponent does not actively counter your move (as Ochi did in their game, setting Hikaru further behind). Remember that your fuseki ends with white having sente. So, let's continue the game and see where ![]() ![]() After that (or before if you feel that black should not respond to ![]() |
Author: | skydyr [ Thu Apr 03, 2014 12:58 pm ] |
Post subject: | Re: How do ya like this fuseki idea |
Pippen wrote: Let me try to defend my idea^^(because maybe it can lead to a fruitful discussion). The idea is to use 5 as a probe, aji-maker and bait trap. So I'd answer to moyoaji: It just SEEMS bad to play a move like 9 in your tewari-example, because it isn't beautiful and intuitive. But when you calculate hard then 5 resp. 9 gets its value from his pure potential and from his disturbance of white's left side that is split for now. Since this value is not as clearly seen as in other moves, people consider it bad. This is fine so long as white can't capture 9 on a large scale, or cause it to become heavy. With 3 potentially weak stones, however, I would be reluctant to say that white can't capture one of them on a decent scale. Quote: So basically the question is: Is the value of 5 so much lesser than if black plays e.g. a sanrensei instead? (Well, since no pro ever has played that way I know that I am walking on air here^^). Well, you're playing fundamentally different games. One says I want a big moyo, the other says you don't get a big moyo. So you're asking in a broad sense which is better, a moyo game or a more territorial game? As a secondary question, is ![]() |
Author: | Boidhre [ Thu Apr 03, 2014 1:24 pm ] |
Post subject: | Re: How do ya like this fuseki idea |
Looking at it a different way: You want a probe and you want to mess with white's influence on the left side. So why not: White has to declare their intentions, you can treat ![]() |
Author: | Bill Spight [ Thu Apr 03, 2014 3:04 pm ] |
Post subject: | Re: How do ya like this fuseki idea |
Pippen wrote: So basically the question is: Is the value of 5 so much lesser than if black plays e.g. a sanrensei instead? (Well, since no pro ever has played that way I know that I am walking on air here^^). It is not the value of ![]() ![]() ![]() ![]() ![]() OTOH, IMO this is fine for Black. Again, ![]() By comparison, White has three net stones on the left side in a sanrensei. This is fairly plainly better for White than the previous diagram. |
Author: | Pippen [ Thu Apr 03, 2014 5:27 pm ] |
Post subject: | Re: How do ya like this fuseki idea |
In my eyes, Black got what he wanted: An own framework (san-ren-sei) and three light stones that'll keep white guessing what Black plans. One of the kakari stones will got an easy (loose) connection to the san-ren-sei and the other can be treated lightly. Black looks better here, because 1. the framework and 2. more stones around the board while White did fall into the trap of playing one-dimensional, because of the marked stone. What do High-Dans like Bill think of this situation? p.s. There are two games in mastergo where a pro plays that way (but just looking at the side, not the whole board). If somebody has the bigo-database (http://bigo.baduk.org/assistant_databases.html#Full) then he/she might look if any high dan ever played that way. |
Author: | Pippen [ Thu Apr 03, 2014 5:40 pm ] |
Post subject: | Re: How do ya like this fuseki idea |
Bill Spight wrote: Pippen wrote: It is not the value of ![]() ![]() ![]() ![]() ![]() Well, the idea is this: If White wants to get 5 it has to invest at least two local moves. If White plays this way immediately then Black will get am early lead. If White waits, then nobody knows how the game evolves. Maybe 5 will play an important role. If not, Black can always treat 5 as a "wasted probe", losing just 2 points while keeping sente. 5 serves Black like a mosquito. It is too irrelevant to get after, but it can drive u crazy in certain circumstances. That - for me - is it's value. |
Author: | ez4u [ Thu Apr 03, 2014 10:43 pm ] |
Post subject: | Re: How do ya like this fuseki idea |
My copy of GoGoD has 25 games that began as shown below since Kitani Minoru originally played it against Go Seigen in 1936. Although Kitani once played the large knight's move at 'g' (when Go Seigen turned round and played 5 in turn in another game that same year), he is the only person that has done so. Virtually all pros leave 5 and turn to the right side of the board (see 'a' through 'e'). However, I have to admire Shinohara Masami who immediately attached on top at 'f' in a game against Takagawa Kaku. Sixteen of the games were played in 1936-1941. It then disappeared until 1990 and has popped up occasionally since then. Statistics: 25 matches, Winner B: 40.0%, W: 60.0% a: 6 times b: 5 times c: 5 times d: 5 times e: 2 times f: 1 time g: 1 time Edit: Fixed some date errors. P.S. It is perhaps worth mentioning that in the original '36-'41 period 15 out of the 16 examples were no-komi games. It makes more sense when Black can afford to look for a leisurely game. |
Author: | Joaz Banbeck [ Thu Apr 03, 2014 11:49 pm ] |
Post subject: | Re: How do ya like this fuseki idea |
Pippen wrote: Again, tewari analysis makes me uneasy about black's position: Black 2 looks misplaced. |
Author: | Bill Spight [ Fri Apr 04, 2014 1:26 am ] |
Post subject: | Re: How do ya like this fuseki idea |
Pippen wrote: Well, the idea is this: If White wants to get 5 it has to invest at least two local moves. If White plays this way immediately then Black will get am early lead. If White waits, then nobody knows how the game evolves. Maybe 5 will play an important role. If not, Black can always treat 5 as a "wasted probe", losing just 2 points while keeping sente. 5 serves Black like a mosquito. It is too irrelevant to get after, but it can drive u crazy in certain circumstances. That - for me - is it's value. You are focused on ![]() ![]() ![]() ![]() ![]() Playing against this combination I would not worry about Black's plans, but would rather think that Black should worry about mine. ![]() ![]() |
Author: | wineandgolover [ Fri Apr 04, 2014 5:50 am ] |
Post subject: | Re: How do ya like this fuseki idea |
Pippen wrote: So basically the question is: Is the value of 5 so much lesser than if black plays e.g. a sanrensei instead? (Well, since no pro ever has played that way I know that I am walking on air here^^). First, nice thread, Pip. It generates the sort of conversations that show L19 at its best. You've had some great responses. Second, maybe your 5-7-9 aren't ideal, and maybe they cost a few points, but at our level a few early points pale into significance compared to the mistakes we make later. If this opening leads to the sort of game you like, then by all means, try it. If you lose, the opening won't be why. All IMHO, of course. Go should be fun for amateurs. Let the best pros and manga fret over "the perfect move." |
Author: | Pippen [ Fri Apr 04, 2014 9:05 am ] |
Post subject: | Re: How do ya like this fuseki idea |
First of all I agree with wineandgolover. I play this split-fuseki-style, because I am not good when my opponent builds early frameworks. I tend to be too anxious in that case, resulting in overaggressive or overpassive play. Therefore I like to limit that and I wanna have "some stones everywhere" to feel "safer" (because with these stones it at least looks easier to invade/reduce -> makes me feel more comfortable -> better game performance than if you feel "something isn't going right"). So that style just "fits my personality" and so far it helped me. I also think that the higher (ranks) I'd come the more I'd realize the flaws of that strategy. I am basically convinced you guys were right that my idea is - if we wanna talk Go analysis - suboptimal, but still this tewari method intrigues me. Here's an example of what I mean: The positon above is a good play from both sides, wouldn't u agree? Now I show you, how I can make Black look foolish, using tewari: Now, 5 suddenly looks bad (at least to me!), because 5 could've occupied a corner. So it seems that tewari is not a reliable way to test a position for it seems to matter in which row moves were played. So how relible is tewari in your opinion? |
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