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pro games for kyu players
http://www.lifein19x19.com/viewtopic.php?f=12&t=955
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Author:  jayjay [ Sat Jun 26, 2010 6:06 am ]
Post subject:  pro games for kyu players

I like to guess moves while replaying pro games, however, in most games there are long sequences where I am totally lost. So I am always happy to find games, which are nearly completely comprehensible for me. Usually these are peaceful games whith a minimum fighting and reading beyond my abilities.

Here's a game between Cho Chikun and Kato Masao I replayed lately, and I liked it a lot for the clearness in flow and style:



Three more games are in the cristal clear section of gobase. If you have some pro games you feel comfortable with, please share them here.

regards,
JJ

Author:  Hushfield [ Sat Jun 26, 2010 10:38 am ]
Post subject:  Re: pro games for kyu players

Thank you very much for sharing. I quickly browsed through the game, and the moves played all seem like normal moves I see in games around my level all the time, but I bet there's a ton of implied threats like make-a-mistake-and-total-carnage-will-ensue hidden in this game as well. This one will require some replaying on the goban, yessir.

Author:  Tryphon [ Sat Jun 26, 2010 2:59 pm ]
Post subject:  Re: pro games for kyu players

It'd recquire comments by strong players.

Author:  Jonas [ Sun Jun 27, 2010 1:25 pm ]
Post subject:  Re: pro games for kyu players

If this game is crystal clear to you you should selfpromote yourself to at least 4d or something!

If just browsed the first 50 moves and find it hard to imagine their thinking.

Author:  logan [ Tue Jun 29, 2010 8:00 am ]
Post subject:  Re: pro games for kyu players

Older games are the best for such study. For a balance of modern opening theory and traditional shape adherence, try to stay between Honinbou Dousaku and Honinbou Shuusai (1667~1936).

Author:  Numsgil [ Tue Jun 29, 2010 11:17 am ]
Post subject:  Re: pro games for kyu players

There are a lot of empty triangles and bad shape going on here :-? If it wasn't for the coherent wall building and tesujis I'd guess this was a DDK game.

Shows how much I know I guess :P

Author:  EdLee [ Wed Jun 30, 2010 11:48 am ]
Post subject:  Re: pro games for kyu players

Numsgil wrote:
There are a lot of empty triangles and bad shape
If a move works, even if it looks ugly, it's OK.
If a move fails, no matter how pretty it looks, it's bad.
So under the right conditions, an empty triangle or even an "ugly" dumpling can be a brilliant tesuji.
Quote:
It doesn't matter how beautiful your theory is...
If it doesn't agree with experiment, it's wrong. -- Richard P. Feynman

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