Abyssinica wrote:
Solution: Invent new joseki for super high moves.
The point is that no time for that across the board, especially if it turns out that the proper move(s) far from obvious. If and when some particular super high move becomes popular that analysis will take place.
One thing important to note. There might be nothing wrong with this super high move. It might very well turn out that the best counter (and play from there) transforms into an already known joseki. In fact, that might provide a way to search for how to respond << is there any joseki where that move was a final gote move of the sequence >> This might in fact be a "transposition" problem making a variation of an otherwise unfavorable joseki playable because the different move order restricts the variations that could be used >>