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Imitating Dan-level play http://www.lifein19x19.com/viewtopic.php?f=15&t=2517 |
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Author: | SoDesuNe [ Sun Dec 05, 2010 2:42 am ] |
Post subject: | Imitating Dan-level play |
I saw this sequence played regulary in Dan-level games and thought the idea behind it was quite neat because now White won't make such a narrow extension to 'a' to threaten the base of my group. Well, now, I wanted to try it out and that is what happend: Okay, well, I see two options: First, ![]() ![]() I think, letting White Hane at "a" is just too good, so now I have play out the bottom Joseki. A further thought goes to attacking White's stones at ![]() Admittedly, I become quite strong at the bottom and White has still Aji in the corner and is somewhat crowded with his four stones but now my left-side group is pretty weak, so I don't know, if this was a good trade. So I played this: But yeah, this is not much of a difference is it? Instead of giving White just a weak group to attack, I gave him nice profit and influence and some sort of a attackable group. As the name of the topic suggests: I was imitating something I don't have a (deeper) clue of. So now I would gladly know how to handle such situations? ^^ |
Author: | Solomon [ Sun Dec 05, 2010 2:59 am ] |
Post subject: | Re: Imitating Dan-level play |
To me, expecting "b" for White in your 2nd figure is unreasonable: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Author: | cdybeijing [ Sun Dec 05, 2010 5:27 am ] |
Post subject: | Re: Imitating Dan-level play |
Araban wrote: To me, expecting "b" for White in your 2nd figure is unreasonable: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Araban, can you please explain what is indeed the motive behind ![]() ![]() ![]() |
Author: | HermanHiddema [ Sun Dec 05, 2010 6:45 am ] |
Post subject: | Re: Imitating Dan-level play |
@cdybeijing: For a treatment of the motivation behind ![]() |
Author: | John Fairbairn [ Sun Dec 05, 2010 7:52 am ] |
Post subject: | Re: Imitating Dan-level play |
A little bit of database perspective. 1. The left side negotiations occur 82 times in the GoGoD database but only in four pro games in the full fuseki shown. Since Black's two stones on the right are a very common shape, this hints at the left side business not being regarded as a popular way to proceed in this case. 2. White 6 in the second of the OP's diagrams seems downright bad. It NEVER occurs in the database positions unless White has strength already on the lower side. Inherently the star point stone is meant for use in attacking and in later play. Here, with no attack possible, to switch at once to clumsy and incomplete defence of the corner, and to settle things at once by strengthening Black on the lower side (giving all his moves their there full intended meaning) seems perverse. In other words, Black says thank you very much for the lower side gains and changes his strategy on the left side. Whatever group he makes there will be almost unattackable, and there are no Black groups around close by for any spillover from an attack to matter much. |
Author: | Bill Spight [ Sun Dec 05, 2010 8:50 am ] |
Post subject: | Re: Imitating Dan-level play |
SoDesuNe wrote: I saw this sequence played regulary in Dan-level games and thought the idea behind it was quite neat because now White won't make such a narrow extension to 'a' to threaten the base of my group. My first reaction to your title was, Why imitate dan players? Trying to understand their play is better. Besides, you can't count on them to make the right play. ![]() But you didn't just imitate them, you came up with an idea about why they make these plays. That's great! ![]() Quote: Well, now, I wanted to try it out and that is what happend: {snip} So I played this: So far, so good, IMO. ![]() Quote: But yeah, this is not much of a difference is it? Instead of giving White just a weak group to attack, I gave him nice profit and influence and some sort of a attackable group. As the name of the topic suggests: I was imitating something I don't have a (deeper) clue of. So now I would gladly know how to handle such situations? ^^ This last diagram is where you went wrong, I think. You chose this line of play because you did not want to make it easy for White to attack your group. Instead, you make an even weaker group and give White an obvious attack. Note the phrase, even weaker group. The opening is not the time to make weak groups, as a rule, is it? ![]() You can argue that the left side is settled for the time being, and tenuki. (Tenuki is always an option. ![]() I would definitely consider the approach at ![]() ![]() ![]() |
Author: | Joaz Banbeck [ Sun Dec 05, 2010 11:06 am ] |
Post subject: | Re: Imitating Dan-level play |
SoDesuNe wrote: ... As the name of the topic suggests: I was imitating something I don't have a (deeper) clue of... You're in good company with that. All of us do it. It is sort of the nature of the game. |
Author: | Magicwand [ Sun Dec 05, 2010 12:00 pm ] |
Post subject: | Re: Imitating Dan-level play |
below is too good for black. white is giving up whole bottom for one marked black stone which is too small and full of bad aji. your marked white stone is a somewhat sente but not a good sente. you gain nothing but black gets stronger influence. |
Author: | SoDesuNe [ Sun Dec 05, 2010 12:04 pm ] |
Post subject: | Re: Imitating Dan-level play |
Thank you all! Especially to Bill Spight (and HermanHiddema for the link) =) Of course hitting the weak spot makes sense, I think I was too concernced with the fixed pattern after White's cut. I really should play with more creativity and flexibility. |
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