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 Post subject: Re: KataGo Distributed Training and new networks
Post #181 Posted: Sat Jan 15, 2022 5:38 am 
Gosei
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Drago - Add KataGo to predefined engine settings https://www.godrago.net/

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 Post subject: Re: KataGo Distributed Training and new networks
Post #182 Posted: Sun Jan 16, 2022 12:22 pm 
Gosei
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several matches of KataGo vs Zenith (gtp4zen) with different values of parameter "s"

40 games KataGo (b60c320-s520 maxPlayouts 1, numSearchThreads 1, japanese) - gtp4zen (--jpn_rules -t4 -r20 -s6000 -n3 -o1.0 -p0.75) H4. 1 draw, KataGo won eight games


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KataGo - Zen.sgf [2.54 KiB]
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 Post subject: Re: KataGo Distributed Training and new networks
Post #183 Posted: Sun Jan 16, 2022 12:37 pm 
Gosei
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40 games KataGo (b60c320-s520 maxPlayouts 1, numSearchThreads 1, japanese) - gtp4zen (--jpn_rules -t4 -r20 -s25000 -n3 -o1.0 -p0.75) H4. 1 draw, KataGo won three games


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KataGo - Zen.sgf [2.26 KiB]
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 Post subject: Re: KataGo Distributed Training and new networks
Post #184 Posted: Mon Jan 17, 2022 6:29 am 
Gosei
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40 games KataGo (b60c320-s520 maxPlayouts 1, numSearchThreads 1, japanese) - gtp4zen (--jpn_rules -t4 -r20 -s100000 -n3 -o1.0 -p0.75) H4. 0:40

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 Post subject: Re: KataGo Distributed Training and new networks
Post #185 Posted: Mon Jan 17, 2022 9:54 am 
Gosei
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10 more games KataGo (b60c320-s520 maxPlayouts 1, numSearchThreads 1, japanese) - gtp4zen (--jpn_rules -t4 -r20 -s100000 -n3 -o1.0 -p0.75) H4. 1 draw, KataGo won one game


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KataGo - Zen.sgf [1.77 KiB]
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 Post subject: Re: KataGo Distributed Training and new networks
Post #186 Posted: Tue Jan 18, 2022 10:53 am 
Gosei
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KataGo maxPlayouts 3

40 games KataGo (b60c320-s520 maxPlayouts 3, numSearchThreads 1, japanese) - gtp4zen (--jpn_rules -t4 -r20 -s25000 -n3 -o1.0 -p0.75) H4. 1 draw, KataGo won six games


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KataGo - Zen.sgf [2.14 KiB]
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 Post subject: Re: KataGo Distributed Training and new networks
Post #187 Posted: Wed Jan 19, 2022 10:55 am 
Gosei
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40 games KataGo (b60c320-s520 maxPlayouts 3, numSearchThreads 1, japanese) - gtp4zen (--jpn_rules -t4 -r20 -s100000 -n3 -o1.0 -p0.75) H4. KataGo won four games


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KataGo - Zen.sgf [2.19 KiB]
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 Post subject: Re: KataGo Distributed Training and new networks
Post #188 Posted: Thu Feb 17, 2022 7:06 am 
Gosei
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KataGo b60c320-s565 maxPlayouts 5, numSearchThreads 1 - CS Zero 9d H5


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 Post subject: Re: KataGo Distributed Training and new networks
Post #189 Posted: Sun Feb 20, 2022 5:18 am 
Gosei
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KataGo b60c320-s565 maxPlayouts 10, numSearchThreads 1 - CS Zero 9d H6


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CS Zero - KataGo.sgf [1.69 KiB]
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 Post subject: Re: KataGo Distributed Training and new networks
Post #190 Posted: Mon Feb 21, 2022 9:48 am 
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20 game test between katago(40b) and katago(60b) at time parity (2s/move, GTX 1080, twogtp 1.5.1, no error, no duplicate game)
40b wins 15-5
Details :
Attachment:
katago40_katago60.jpg
katago40_katago60.jpg [ 158.76 KiB | Viewed 6838 times ]



20 game test between katago(60b) and gnugo , 9x9 , H2, komi 0
(5 duplicate games, katago wins 13-2)
Details :
Attachment:
katago60b_gnu_h2_9x9.jpg
katago60b_gnu_h2_9x9.jpg [ 162.62 KiB | Viewed 6838 times ]


One game :


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essaic-13.sgf [843 Bytes]
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 Post subject: Re: KataGo Distributed Training and new networks
Post #191 Posted: Wed Feb 23, 2022 3:07 am 
Gosei
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BadukAI 40b optimized version 1.13.2 (maxPlayouts 300, numSearchThreads 2) - Sabaki 40b s1110 (maxPlayouts 300, numSearchThreads 2), BadukAI surrendered in both games




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opt s1110 - s1110.sgf [291 Bytes]
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s1110 - opt s1110.sgf [633 Bytes]
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 Post subject: Re: KataGo Distributed Training and new networks
Post #192 Posted: Wed Feb 23, 2022 5:35 am 
Gosei
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BadukAI 40b optimized version 1.13.2 (maxPlayouts 350, numSearchThreads 2) - Sabaki 40b s1110 (maxPlayouts 300, numSearchThreads 2), BadukAI surrendered in both games




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opt s1110 - s1110.sgf [291 Bytes]
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s1110 - opt s1110.sgf [513 Bytes]
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 Post subject: Re: KataGo Distributed Training and new networks
Post #193 Posted: Wed Feb 23, 2022 5:59 am 
Gosei
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I looked at the log BadukAI, there were 3 playouts, after that I found the reason - it turned out that although the clock was turned off, the time sec / move was valid! :)

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 Post subject: Re: KataGo Distributed Training and new networks
Post #194 Posted: Wed Feb 23, 2022 9:40 am 
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100 games between KG(40b) and KG(60b) at 1 sec/move (each 50 times B, 50 times W)
Result : 40b wins 77-23 (consistent with the 20 game test at 2sec/move)
Details :
Attachment:
40vs60.jpg
40vs60.jpg [ 446.46 KiB | Viewed 6689 times ]

12 games (9x9) between KG(60b) and gtp4zen (KG always W, komi 0)
Result KG wins 10-2 (with ~10 times less thinking time)
Details :
Attachment:
kg60_zen7_9d_9x9_komi0.jpg
kg60_zen7_9d_9x9_komi0.jpg [ 130.1 KiB | Viewed 6689 times ]

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 Post subject: Re: KataGo Distributed Training and new networks
Post #195 Posted: Wed Feb 23, 2022 2:33 pm 
Gosei
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BadukAI 40b optimized version 1.13.2 (maxPlayouts 10, numSearchThreads 2) - Sabaki 40b s1110 (maxPlayouts 10, numSearchThreads 2), BadukAI surrendered in both games




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opt s1110 - s1110.sgf [519 Bytes]
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s1110 - opt s1110.sgf [849 Bytes]
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 Post subject: Re: KataGo Distributed Training and new networks
Post #196 Posted: Wed Feb 23, 2022 5:37 pm 
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In my test matches I always use one search thread for the optimized network in BadukAI because:

1) Almost all calculations are done on the NPU which exists only once, so you don't gain significant speed with more threads, so why use them ?

2) Due to the above SW architecture, one thread may be blocked by the other for a lot of playouts, which can have very bad effects on the search process, so might lose significant strength.

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 Post subject: Re: KataGo Distributed Training and new networks
Post #197 Posted: Thu Feb 24, 2022 11:26 am 
Gosei
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BadukAI 40b optimized version 1.13.2 (maxPlayouts 15, numSearchThreads 2) - Sabaki 40b s1110 (maxPlayouts 10, numSearchThreads 2) 1:1




Attachments:
s1110 - opt s1110.sgf [1.61 KiB]
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opt s1110 - s1110.sgf [1.22 KiB]
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 Post subject: Re: KataGo Distributed Training and new networks
Post #198 Posted: Thu Feb 24, 2022 11:32 am 
Gosei
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akigo wrote:
In my test matches I always use one search thread for the optimized network in BadukAI because:

1) Almost all calculations are done on the NPU which exists only once, so you don't gain significant speed with more threads, so why use them ?

2) Due to the above SW architecture, one thread may be blocked by the other for a lot of playouts, which can have very bad effects on the search process, so might lose significant strength.

thanks! this is very useful information!

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 Post subject: Re: KataGo Distributed Training and new networks
Post #199 Posted: Thu Feb 24, 2022 11:46 am 
Gosei
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1 and 2 game BadukAI 40b optimized version 1.13.2 (maxPlayouts 15, numSearchThreads 1) - Sabaki 40b s1110 (maxPlayouts 10, numSearchThreads 1) 1:1




Attachments:
opt s1110 - s1110.sgf [1.76 KiB]
Downloaded 475 times
s1110 - opt s1110.sgf [1.08 KiB]
Downloaded 467 times


Last edited by And on Fri Feb 25, 2022 2:51 am, edited 1 time in total.
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 Post subject: Re: KataGo Distributed Training and new networks
Post #200 Posted: Thu Feb 24, 2022 12:02 pm 
Gosei
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if interested, I will upload BadukAI log files

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