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AI RYUSEI Tournament 2017, December 9-10 http://www.lifein19x19.com/viewtopic.php?f=18&t=15298 |
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Author: | pookpooi [ Fri Dec 08, 2017 2:14 am ] |
Post subject: | AI RYUSEI Tournament 2017, December 9-10 |
This tournament is the replacement of UEC Cup Japanese rule, 30 minutes main time per player, no byoyomi. 300,000, 150,000, 50,000 yen for 1st, 2nd, and 3rd place List of participant programs AQ / Yu Yamaguchi (Japan) Kifuwarabe / Satoshi Takahashi (Japan) MARU / Atsushi Takeda (Japan) Deep_ark / HEROZ IGO team (Japan) otabot / Team Data Kernel (German) akira / Junya Watanabe (Japan) Abacus / Tsinghua Univ. (China) DolBaram / Lim Jaebum (Korea) ballade / Ichiro Uziie (Japan) nlp / Kenji Iwai (Japan) QinoaIgo / Qinoa (Japan) Rayn / Rayn × Tripleize AI R & D Team (Japan) Mayoigo / Masaki Murayama (Japan) Fine Art / Tencent AI Lab (China) Tianrang / Tianrang (China) Kaminoitte / 神乎碁技 (USA) Kugutsu / Tokumoto (Japan) DeepZenGo / DeepZenGo Project (Japan) Aya / Hiroshi Yamashita (Japan) Katsunari / Shinichi Sei (Japan) DeepZenGo-centric live stream at http://live.nicovideo.jp/gate/lv308903880 Tournament format Schedule (in Japan Time Zone) More information (in English language) at http://www.igoshogi.net/ai_ryusei/01/en/ |
Author: | Uberdude [ Fri Dec 08, 2017 3:22 am ] |
Post subject: | Re: AI RYUSEI Tournament 2017, December 9-10 |
So for which bot was 'define' a test account? ![]() |
Author: | pookpooi [ Fri Dec 08, 2017 3:31 am ] |
Post subject: | Re: AI RYUSEI Tournament 2017, December 9-10 |
Uberdude wrote: So for which bot was 'define' a test account? ![]() My instinct says it's the latest FineArt version that beat 99-1 matches in Fox. DeepZenGo might send either 15.5 or 15.7 from its testing behavior in CGOS. |
Author: | Uberdude [ Fri Dec 08, 2017 4:07 am ] |
Post subject: | Re: AI RYUSEI Tournament 2017, December 9-10 |
pookpooi wrote: Uberdude wrote: So for which bot was 'define' a test account? ![]() My instinct says it's the latest FineArt version that beat 99-1 matches in Fox. DeepZenGo might send either 15.5 or 15.7 from its testing behavior in CGOS. Do you have any of those game records (other than Ke Jie win one)? Define has quite a distinctive style, e.g. early 3-3s, come into mini-Chinese immediately, always take corner after attach and hane against 4-4 approach and knight move. Did FineArt on Fox do this? Edit: found it myself in zip here viewtopic.php?p=225397#p225397 Edit 2: quickly looked at a few games of that FineArt, doesn't seem like define. |
Author: | Uberdude [ Sat Dec 09, 2017 12:30 am ] |
Post subject: | Re: AI RYUSEI Tournament 2017, December 9-10 |
Apparently FineArt lost a game to weak bot Maru because it kept filling in its territory at the end despite being Japanese rules. I do find it funny how it can play moves that spank top professionals but cannot pass as well as a 25 kyu. A nice example of so-called artificial intelligences doing absurdly dumb things when outside their expected parameters. |
Author: | Uberdude [ Sat Dec 09, 2017 1:07 am ] |
Post subject: | Re: AI RYUSEI Tournament 2017, December 9-10 |
Prelim results: FineArt beat DolBaram FA beat Abacus Abacus beat Rayn (funny damezumari ko threat in double ko) FA beat Rayn FA beat Tianrang FA beat Zen with big kill |
Author: | pookpooi [ Sat Dec 09, 2017 1:35 am ] |
Post subject: | Re: AI RYUSEI Tournament 2017, December 9-10 |
Uberdude wrote: FA vs Zen live And Art won easily with just 165 moves |
Author: | pookpooi [ Sat Dec 09, 2017 2:11 am ] |
Post subject: | Re: AI RYUSEI Tournament 2017, December 9-10 |
All game records on first day here http://52.198.104.180/firstday.html Look like DeepZenGo and FineArt will separate into different bracket, which is the good thing. We won't want them to fight earlier than Final. Update: full result in table format of the first day here http://www.igoshogi.net/ai_ryusei/01/result.html |
Author: | johnsmith [ Sat Dec 09, 2017 4:11 am ] | ||
Post subject: | Re: AI RYUSEI Tournament 2017, December 9-10 | ||
Good play by FineArt. At move 74, Zen had evaluated position at 56% in its favor, while Leela says it's even. But after some moves in the upper right corner, FineArt gained influence and skilfully attacked Zen's big group.
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Author: | Uberdude [ Sat Dec 09, 2017 4:24 am ] |
Post subject: | Re: AI RYUSEI Tournament 2017, December 9-10 |
I preferred black after the trade top side: FA's result is so clean (and top left corner to side became solid, I feel like white should have some skillful play to probe there are make some aji before black got so solid) whilst white's corner is full of bad aji. I wouldn't have found FA's sacrifice to get sente influence to support the attack, but that's exactly the kind of thing I thought black deserved out of the position. |
Author: | johnsmith [ Sat Dec 09, 2017 4:33 am ] |
Post subject: | Re: AI RYUSEI Tournament 2017, December 9-10 |
Uberdude wrote: I preferred black after the trade top side: FA's result is so clean (and top left corner to side became solid, I feel like white should have some skillful play to probe there are make some aji before black got so solid) whilst white's corner is full of bad aji. I wouldn't have found FA's sacrifice to get sente influence to support the attack, but that's exactly the kind of thing I thought black deserved out of the position. I like how B kept the territory under his large star shimari. It's ususally full of holes, but B made it solid. Perhaps that's where B got the lead, because those stones were so effective. And O14 looks so ugly having in mind weak W group on the left side.
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Author: | johnsmith [ Sat Dec 09, 2017 4:41 am ] | ||
Post subject: | Re: AI RYUSEI Tournament 2017, December 9-10 | ||
I let Zen analyze a bit longer and it found this move that would make it alive. Is it really working? Branch at move 100.
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Author: | Bohdan [ Sat Dec 09, 2017 3:39 pm ] |
Post subject: | Re: AI RYUSEI Tournament 2017, December 9-10 |
johnsmith wrote: Uberdude wrote: I preferred black after the trade top side: FA's result is so clean (and top left corner to side became solid, I feel like white should have some skillful play to probe there are make some aji before black got so solid) whilst white's corner is full of bad aji. I wouldn't have found FA's sacrifice to get sente influence to support the attack, but that's exactly the kind of thing I thought black deserved out of the position. I like how B kept the territory under his large star shimari. It's ususally full of holes, but B made it solid. Perhaps that's where B got the lead, because those stones were so effective. And O14 looks so ugly having in mind weak W group on the left side.As for me it was a clear gain for white. Just look at the beginning of the battle. White invaded and just killed black stones. Zen just lacking of computing power compared to FA and thats why it couldn't live. It definitely shouldn't be killed. |
Author: | johnsmith [ Sat Dec 09, 2017 4:32 pm ] |
Post subject: | Re: AI RYUSEI Tournament 2017, December 9-10 |
Bohdan wrote: johnsmith wrote: Uberdude wrote: I preferred black after the trade top side: FA's result is so clean (and top left corner to side became solid, I feel like white should have some skillful play to probe there are make some aji before black got so solid) whilst white's corner is full of bad aji. I wouldn't have found FA's sacrifice to get sente influence to support the attack, but that's exactly the kind of thing I thought black deserved out of the position. I like how B kept the territory under his large star shimari. It's ususally full of holes, but B made it solid. Perhaps that's where B got the lead, because those stones were so effective. And O14 looks so ugly having in mind weak W group on the left side.As for me it was a clear gain for white. Just look at the beginning of the battle. White invaded and just killed black stones. Zen just lacking of computing power compared to FA and thats why it couldn't live. It definitely shouldn't be killed. |
Author: | Bohdan [ Sat Dec 09, 2017 6:01 pm ] |
Post subject: | Re: AI RYUSEI Tournament 2017, December 9-10 |
I guess there are no restriction on hardware. At least it never was in past. And I doubt that DeepZen team can compete with Tencent company on this. FineArt never published the hardware they are using. |
Author: | pookpooi [ Sat Dec 09, 2017 7:03 pm ] |
Post subject: | Re: AI RYUSEI Tournament 2017, December 9-10 |
johnsmith wrote: Do you know what are time settings http://www.igoshogi.net/ai_ryusei/01/en/rules.html |
Author: | pookpooi [ Sat Dec 09, 2017 10:27 pm ] |
Post subject: | Re: AI RYUSEI Tournament 2017, December 9-10 |
As expected (no pun intended), DeepZen meet FineArt in the final. This is basically Alien vs. Predator scenario because they demolish other programs with ease. Good thing FineArt blundered yesterday (Tianrang also) so the programmer can fix, today there's no room for any error anymore. FineArt is the favorite to win but can DeepZen pull an upset just like it won at World AI Go Championship in China? Update: FineArt has very high chance to win, according to DeepZenGo. But no matter who wins, we lose ![]() |
Author: | pookpooi [ Sun Dec 10, 2017 12:25 am ] |
Post subject: | Re: AI RYUSEI Tournament 2017, December 9-10 |
All second game records are here http://52.198.104.180/secondday.html |
Author: | EdLee [ Sun Dec 10, 2017 2:01 am ] |
Post subject: | |
Does anyone happen to know how the developers in Japan (e.g. DeepZen) and outside of Japan (e.g. AlphaZero, FineArt, etc.) feel about implementing area scoring (e.g. AGA's) versus territory scoring ? ( How does Leela do scoring? ) |
Author: | Waylon [ Sun Dec 10, 2017 8:54 am ] | ||||
Post subject: | Re: | ||||
EdLee wrote: Does anyone happen to know how the developers in Japan (e.g. DeepZen) and outside of Japan (e.g. AlphaZero, FineArt, etc.) feel about implementing area scoring (e.g. AGA's) versus territory scoring ? ( How does Leela do scoring? ) It seems that Leela uses area scoring. I used SmartGo to create the four attached game files. One uses Japanese rules and komi 6.5, the other three are with 7.5 komi and Chinese, AGA territory and AGA area rules. SmartGo's scoring function gives the expected results: Jap = B+0.5, Chi = B+1.5, AGAter = B+1.5, AGAarea = B+1.5 Leela scores differently only with Japanese rules: Jap = B+2.5, Chi = B+1.5, AGAter = B+1.5, AGAarea = B+1.5 Zenith Go 7 seems to use always territory scoring, regardless of the RU parameter in the sgf file: Jap = B+0.5, Chi = W+0.5, AGAter = W+0.5, AGAarea = W+0.5 Crazy Stone Deep Learning gives the correct score for Japanese and Chinese rules, but seems to be wrong with AGA rules: Jap = B+0.5, Chi = B+1.5, AGAter = W+0.5, AGAarea = W+0.5 (It seems I can only attach three files. You can edit the RU parameter in the sgf file with a text editor)
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