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KataGo self-play games + video reviews http://www.lifein19x19.com/viewtopic.php?f=18&t=17217 |
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Author: | Maharani [ Fri Sep 03, 2021 5:30 pm ] | ||
Post subject: | Re: My hand-crafted KataGo (+ AlphaGo Teach) self-play games | ||
Game 63 (7 komi, NZ rules) was a ridiculously complicated game that ended up with one of the most massive trades I've ever seen. https://online-go.com/review/734212 .sgf:
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Author: | Maharani [ Sun Sep 12, 2021 10:19 am ] | ||
Post subject: | Re: My hand-crafted KataGo (+ AlphaGo Teach) self-play games | ||
In game 64 (7 komi, NZ rules), black takes four corners. To this 13k human, throughout the game it looks like white can't possibly have enough, but of course it's a super-close game as always. By move 233, it's clear that black is ahead by two points. Move 242 is when white starts wasting ko threats. Eventually black wins by 14 or 16 points. https://online-go.com/demo/view/738197 Game 64 will be the last 19 x 19 game I've played for a while. Our tally at this point is 11 black wins, 24 draws and 29 white wins. .sgf:
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Author: | Maharani [ Sat Feb 26, 2022 3:07 pm ] | ||||
Post subject: | Re: My hand-crafted KataGo (+ AlphaGo Teach) self-play games | ||||
In game 65 (7 komi, NZ rules), white builds a single ginormous territory and loses by two points. https://online-go.com/review/743465 .sgf: Game 66 (NZ rules, 7 komi) is all about complicated mid-game fighting. https://online-go.com/review/746066 .sgf: Game 67 (NZ rules, 7 komi) looks "ordered" and almost human to me for the first 89 moves. Move 90 is when things start to get fancy. https://online-go.com/review/750467 .sgf:
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Author: | Maharani [ Fri May 13, 2022 10:41 pm ] | ||
Post subject: | Re: My hand-crafted KataGo (+ AlphaGo Teach) self-play games | ||
Game 68 (7 komi, NZ rules) features two kos fought around 1-1 points. The one in the lower left looks downright bizarre to this 10kyu. How cool is 202. C1?! https://online-go.com/review/753044 .sgf:
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Author: | Maharani [ Fri May 13, 2022 11:13 pm ] | ||
Post subject: | Re: My hand-crafted KataGo (+ AlphaGo Teach) self-play games | ||
In game 69 (7 komi, NZ rules), black builds a giant center moyo into which white jumps at move 34. By move 156, white is ahead by 2 points. Afterwards, black wastes ko threats and loses by at least 8 points. https://online-go.com/review/757663 .sgf: [/quote]
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Author: | Maharani [ Fri May 13, 2022 11:58 pm ] | |||
Post subject: | Re: My hand-crafted KataGo (+ AlphaGo Teach) self-play games | |||
Game 70 (7 komi, NZ rules) features an uncharacteristic large drop in winrate after move 159, and suddenly black is at least 8 points ahead. https://online-go.com/review/761790 .sgf: [/quote]
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Author: | Maharani [ Sat May 14, 2022 10:03 am ] | ||
Post subject: | Re: My hand-crafted KataGo (+ AlphaGo Teach) self-play games | ||
In game 71 (7 komi, NZ rules), after 151. T2, white is ahead by at least six points. Black ends up dying on a massive scale and loses by 80 points. https://online-go.com/review/762760 .sgf: [/quote]
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Author: | Maharani [ Sat May 14, 2022 10:19 am ] |
Post subject: | Re: My hand-crafted KataGo (+ AlphaGo Teach) self-play games |
Maharani wrote: Game 10 (NZ rules, 7 komi) was the first close game since the tie in game 3, white by 2 points it looks like. Peaceful game with huge territories on either side. Quite pleasing-looking to this 11k human https://online-go.com/demo/view/456362 .sgf: terrific, OGS 5d did a 125-minute YouTube review of this game! https://youtu.be/ZtGfqeBA-ko I’ve added all of his (commented) variations, plus more KataGo variations, to the OGS review as well. |
Author: | Maharani [ Sat May 14, 2022 10:43 am ] | ||
Post subject: | Re: My hand-crafted KataGo (+ AlphaGo Teach) self-play games | ||
In game 72 (7 komi, NZ rules) the entire sequence from move 46 - 82 felt like a giant "joseki on the side" (most of it playing out just the way Kata read it out at the beginning) with black getting a 36-point corner, whereas white makes a 12-point territory with thickness on the outside. https://online-go.com/review/764480 .sgf:
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Author: | Maharani [ Sat May 14, 2022 11:39 am ] | ||
Post subject: | Re: My hand-crafted KataGo (+ AlphaGo Teach) self-play games | ||
Non-19-x-19 square boards are finally accessible on https://www.baduk.com/next/. I've played a 9 x 9 game in one go (about three hours) and am happy enough for this to be my only 9 x 9 high playout game (100,000 - 1,400,000 per move). From move 0 - 38, there wasn't a single move at which KataGo's second-favourite choice was close enough to its favourite move to qualify for my branching criteria. At move 39, we're already in the endgame with everything settled. https://online-go.com/review/767012 .sgf:
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Author: | Maharani [ Sat May 14, 2022 11:56 am ] | ||
Post subject: | Re: My hand-crafted KataGo (+ AlphaGo Teach) self-play games | ||
I've played three 13 x 13 games (all in the same file). The second game turned out a bit more complicated and exciting than the first one (30 moves longer, too). For a while it looked like a white win was in the cards. Move 53 was the highlight for this 10 kyu In the end, all three games ended as draws. Shoutout to game 3, move 66 as well. https://online-go.com/review/767121 .sgf with all three games:
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Author: | Maharani [ Sat May 14, 2022 12:17 pm ] | ||
Post subject: | Re: My hand-crafted KataGo (+ AlphaGo Teach) self-play games | ||
In 19 x 19 game 73 (NZ rules, 7 komi), 10p AI shows that the best way to play go is to play tengen and build three B2 bombers. https://online-go.com/review/766997 terrific, OGS 5d has done a three-part YouTube review of this game! https://youtu.be/ocY3m8d3K04 https://youtu.be/4nJG3sqoe9M https://youtu.be/qAEMP4RSUJM I’ve included all of his (commented) variations, plus more KataGo variations, in the OGS review as well. .sgf:
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Author: | Maharani [ Sat May 14, 2022 12:31 pm ] | ||
Post subject: | Re: My hand-crafted KataGo (+ AlphaGo Teach) self-play games | ||
In our 11 x 11 game, KataGo plays four 4-4 points: https://online-go.com/review/772005 .sgf:
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Author: | Maharani [ Mon May 16, 2022 10:04 am ] | ||
Post subject: | Re: My hand-crafted KataGo (+ AlphaGo Teach) self-play games | ||
I asked high-playout KataGo to play two games from the Tibetan starting position on a 17 x 17 board. I still used NZ rules and 7 komi. White won the first game, but the second (bottom variation in the same file) was a breathtaking draw. Here is my 10 kyu interpretation: Moves 13 - 48 are an exciting early middle game. Moves 49 - 69 black builds a ko factory. Moves 70 - 90 white builds a ko factory of its own. Moves 145 - 247 is the ko fight. And Clydevil (~2d)'s interpretation: 49-69 for black is just a way to invade the white framework. You just have to see the whole maneuver as invading the whole top left. it's common when invading framework to play at several places and key points at the same time and deciding at some point what to sacrifice and what to make live. Here black discards the left and stabilizes the top part. 70-73 can be seen as probing exchanges, white makes black decide how he will kill it, thus deciding forcing moves in the vicinity. 74-75 can be seen as a first use of this white aji built in sente, white plays at the top 74, removing pbs in its shape and preparing an attack on the top group, black needs to answer to avoid things around K6 or H6 that could be large white reductions. So I guess here that white is just happy with 70-75 to play 74 in some kind of sente. 76-87 tries to recycle the white death into something useful, and it seems that what is mainly accomplished here is white huge yose at M2 followed by N2 (which is hard to see because in the game white changes it's mind and do not play N2, but locally white N2 instead of the game move 92 would be logical). https://online-go.com/review/769120 .sgf:
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Author: | Maharani [ Mon May 16, 2022 10:40 am ] | ||
Post subject: | Re: My hand-crafted KataGo (+ AlphaGo Teach) self-play games | ||
I also asked high-playout KataGo to play two games from the sunjang starting position (still with NZ rules and 7 komi). Black won the first game, the second (bottom variation in the same file) was a draw. Kata really likes the 6-2 point in these games. She played it once in the first game, twice in the second. https://online-go.com/review/818991 .sgf:
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Author: | Maharani [ Mon May 16, 2022 11:05 am ] | |||
Post subject: | Re: My hand-crafted KataGo (+ AlphaGo Teach) self-play games | |||
Black wins 19 x 19 game 74 (NZ rules, 7 komi) by at least 26 points - see fun score chart below. This is the thirteenth and last game continuing from black 17. C6. https://online-go.com/review/773159 .sgf:
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Author: | Maharani [ Fri May 20, 2022 12:31 pm ] | ||
Post subject: | Re: My hand-crafted KataGo (+ AlphaGo Teach) self-play games | ||
In game 75 (NZ rules, 7 komi), white doesn't play northwest of the tenth line until move 100: https://online-go.com/demo/view/865331 .sgf:
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Author: | Maharani [ Fri May 20, 2022 6:29 pm ] | ||
Post subject: | Re: My hand-crafted KataGo (+ AlphaGo Teach) self-play games | ||
In game 76 (NZ rules, 7 komi), by move 180, black is ahead by 4 points. Our current tally is 17 black wins, 27 draws and 32 white wins. https://online-go.com/review/877574 .sgf:
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Author: | Maharani [ Sat May 28, 2022 1:26 am ] | ||
Post subject: | Re: My hand-crafted KataGo (+ AlphaGo Teach) self-play games | ||
Game 77 (7 komi, NZ rules) sees some of the most bizarre endgame I've ever seen. White seems to play meaningless moves in black's territory from 154 - 175, then from 195 - 222 black seems to be returning the favour. After move 213, black is at least 2 points ahead. At move 248, white starts giving away points and ends up losing by 12. https://online-go.com/demo/view/880171 .sgf:
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Author: | Maharani [ Fri Jun 03, 2022 11:03 am ] | ||
Post subject: | Re: My hand-crafted KataGo (+ AlphaGo Teach) self-play games | ||
In game 78 (7 komi, NZ rules), black tries to build a center moyo. After move 43, white seems firmly ahead by 1 point and maintains a small lead throughout the game. There is a cool endgame trade in which white sacrifices its right-side group for a large bottom side. https://online-go.com/demo/view/884311 .sgf:
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