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BLOOMS It is Go, on a hexagonal board!
http://www.lifein19x19.com/viewtopic.php?f=18&t=19033
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Author:  And [ Mon Jan 09, 2023 6:02 pm ]
Post subject:  BLOOMS It is Go, on a hexagonal board!

https://en.boardgamearena.com/gamepanel?game=blooms
https://lifein19x19.com/viewtopic.php?p=260963#p260963
https://www.abstractgames.org/blooms.html
"It is Go, on a hexagonal board... where each player controls two different colours"
Attachment:
blooms.jpeg
blooms.jpeg [ 71.94 KiB | Viewed 12686 times ]

who wants to create something new and very interesting - make a program for this exciting game!!!

Author:  jeromie [ Tue Jan 10, 2023 9:13 am ]
Post subject:  Re: BLOOMS It is Go, on a hexagonal board!

There is a program for Blooms! You've already linked to one of the places you can play online, but if you're looking for an offline game that you can play against the computer you can use Ai Ai.

Author:  And [ Tue Jan 10, 2023 11:10 am ]
Post subject:  Re: BLOOMS It is Go, on a hexagonal board!

unfortunately, Ai Ai has a weak level, but thanks for the answer anyway! :)

Author:  And [ Wed Jan 11, 2023 5:10 am ]
Post subject:  Re: BLOOMS It is Go, on a hexagonal board!

milomilo122
"I'm the Designer. I go back and forth.

On the one hand:

I've been designing abstract games for about 20 years, and I don't think I've designed a game with more hidden-but-discoverable subtleties than Blooms. If I had to pick one of my games to be the only game I played for the rest of my life, it would be this one.

On the surface it's Go-like, but after you've developed some understanding, you see it's its own thing, with major strategies that don't overlap.

But that's not obvious at first.

On the other hand:

In an age where players don't have a lot of energy to uncover veiled things, most of the game remains hidden to all but a tiny few. Most of the people in the world who have the patience and dedication for a game like this already play Go or Chess.

As a result, most people, even abstract game enthusiasts, fail to grasp many elements of even basic strategy, without which the experience falls flat.

In addition, tiny differences in skill lead to large, lopsided differences in outcomes. There are a lot of skill levels for the game. That's great for competitive play, but not so great for casual play.

All this makes me feel schizophrenic in my judgement.

If I'm judging it according to my standards for combinatorial game design, I'd give it a 10. (I've only given a 10 to one other game in my whole life).

On the other hand, if I'm judging according to the standards of your average board game enthusiast, I'd give it a 5.

Since I'm a connoisseur of these games, I'll go with the 10, but if you're not a connoisseur, I think there's a good chance you won't like it." https://boardgamegeek.com/boardgame/249 ... ms/ratings

Author:  Dragon [ Sun Jan 15, 2023 8:24 pm ]
Post subject:  Re: BLOOMS It is Go, on a hexagonal board!

Ai Ai on a large board for 10 seconds /turn plays like a beginner :sad:

Author:  And [ Sun Jan 15, 2023 11:18 pm ]
Post subject:  Re: BLOOMS It is Go, on a hexagonal board!

Dragon
try board 4, 9 to win and time 15-30 sec

Author:  Elom0 [ Mon Jan 16, 2023 2:52 am ]
Post subject:  Re: BLOOMS It is Go, on a hexagonal board!

Hexagonal go is supposed to be played with three players. The supposed problems arise when people try incorrectly play it with only two players.

I really wouldn't consider blooms as go. It derives from go but it's's a smart idea that really deserves to be considered it's own invention.

Author:  And [ Wed Jan 18, 2023 11:42 am ]
Post subject:  Re: BLOOMS It is Go, on a hexagonal board!

has anyone seen the blooms problems?

Author:  And [ Thu Jan 26, 2023 6:24 am ]
Post subject:  Re: BLOOMS It is Go, on a hexagonal board!

there is a puzzle here
http://mrraow.com/uploads/AiAiReports/Blooms.html

Author:  And [ Thu Jan 26, 2023 11:26 am ]
Post subject:  Re: BLOOMS It is Go, on a hexagonal board!

https://github.com/dernatsch/blooms

Author:  And [ Thu Jan 26, 2023 11:33 am ]
Post subject:  Re: BLOOMS It is Go, on a hexagonal board!

https://github.com/vaziliybober/blooms

Author:  And [ Thu Jan 26, 2023 11:42 pm ]
Post subject:  Re: BLOOMS It is Go, on a hexagonal board!

Play on hexhex10 board size at The Garden Gate
https://skudpaisho.com/

Author:  And [ Thu Jan 26, 2023 11:53 pm ]
Post subject:  Re: BLOOMS It is Go, on a hexagonal board!

https://boardgamegeek.com/boardgame/249 ... /forums/65

Author:  And [ Fri Jan 27, 2023 5:49 pm ]
Post subject:  Re: BLOOMS It is Go, on a hexagonal board!

https://github.com/jrschmidt/go3

Author:  And [ Sun Jan 29, 2023 2:42 pm ]
Post subject:  Re: BLOOMS It is Go, on a hexagonal board!

Play on hexhex13 board size
https://boardgamearena.com/forum/viewto ... 36#p133436

Author:  And [ Tue Jan 31, 2023 6:21 am ]
Post subject:  Re: BLOOMS It is Go, on a hexagonal board!

I really liked the game! this is the best version of go on a hexagonal board! with an increase in the board - 8 or 9 is more like a classic go. you can increase the size in Ai Ai program. for example, up to 25 - path: ai ai\mgl\Combinatorial2018\Blooms.mgl.
Code:
"parameters":
   [
   
      {
         "default" : 4,
         "min" : 3,
         "max" : 25

set the time for the move to 0.5 - 1 minute or more. otherwise, the program plays very weak

Author:  And [ Wed Feb 22, 2023 3:57 am ]
Post subject:  Re: BLOOMS It is Go, on a hexagonal board!

https://forums.online-go.com/t/collecti ... s/43682/57

Author:  And [ Fri Feb 24, 2023 5:12 am ]
Post subject:  Re: BLOOMS It is Go, on a hexagonal board!

Blooms on a Hex10
https://boardgamegeek.com/thread/252597 ... x10/page/1

Author:  And [ Sat Mar 04, 2023 7:15 am ]
Post subject:  Re: BLOOMS It is Go, on a hexagonal board!

https://rpggeek.com/thread/3025108/sugg ... gger-games

Author:  And [ Thu May 18, 2023 8:17 am ]
Post subject:  Re: BLOOMS It is Go, on a hexagonal board!

2-player 4-color go
https://forums.online-go.com/t/2-player ... go/43128/3

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