It is currently Tue Jun 11, 2024 9:49 am

All times are UTC - 8 hours [ DST ]




Post new topic Reply to topic  [ 234 posts ]  Go to page Previous  1 ... 4, 5, 6, 7, 8, 9, 10 ... 12  Next
Author Message
Offline
 Post subject: Re: The future of KGS
Post #121 Posted: Sun May 05, 2013 12:30 pm 
Lives in gote
User avatar

Posts: 379
Liked others: 105
Was liked: 123
Just to clear the air IF needed.

Joaz and I view the world from very different (perhaps diametrically opposed) philosophical perspectives. I think we understand each other fairly well and I more than welcome his thoughts and comments in opposition to mine. I quite enjoy the jousting. And while hyperpape is correct on the misuse of "fallacy," I took Joaz's meaning within the context of his post and had some fun with it.

Anyway, the deeper we get into such perspectives the more likely we'll trespass on the rule against political discussion. So perhaps we'll have to carry on our discussion in code, which is sort of what I was already doing and Joaz called me on it in rather terse fashion - not a problem for me.

@Bonobo - if you're referring the word "shibboleth," it doesn't necessarily have a negative connotation. Nevertheless, I did intend for it to be understood as defined by Merriam-Webster's 1st entry:

"a word or saying used by adherents of a party, sect, or belief and usually regarded by others as empty of real meaning."

I stand by my intended use. ;-)

_________________
"This is a game that rewards patience and balance. You must think like a man of action and act like a man of thought."
-Jonas Skarssen


This post by deja was liked by 2 people: Bonobo, Joaz Banbeck
Top
 Profile  
 
Offline
 Post subject: Re: The future of KGS
Post #122 Posted: Sun May 05, 2013 12:34 pm 
Oza
User avatar

Posts: 2221
Location: Germany
Liked others: 8262
Was liked: 924
Rank: OGS 9k
OGS: trohde
Universal go server handle: trohde
I guess the difference is between “self-inflicted” obligations and those obligations the audience thinks a creator has.

For example: Do we think the Rolling Stones have any obligation to play “Satisfaction” on every gig? (Do they actually still give concerts?)



And this:
deja wrote:
[..]

@Bonobo - if you're referring the word "shibboleth," [..]
No, I meant JB’s use of “socialist fallacy”. The ToS says somewhere that it’s forbidden to post things that could trigger a political discussion here. Something like that.

_________________
“The only difference between me and a madman is that I’m not mad.” — Salvador Dali ★ Play a slooooow correspondence game with me on OGS? :)


This post by Bonobo was liked by: Bantari
Top
 Profile  
 
Offline
 Post subject: Re: The future of KGS
Post #123 Posted: Sun May 05, 2013 12:39 pm 
Tengen

Posts: 4382
Location: Caldas da Rainha, Portugal
Liked others: 499
Was liked: 733
Rank: AGA 3k
GD Posts: 65
OGS: Hyperpape 4k
Are you kidding? The Rolling Stones will still be giving concerts when they have to reanimate the bodies of the band... ;-)

_________________
Occupy Babel!


This post by hyperpape was liked by: Bonobo
Top
 Profile  
 
Offline
 Post subject: Re: The future of KGS
Post #124 Posted: Sun May 05, 2013 12:48 pm 
Lives in gote

Posts: 677
Liked others: 6
Was liked: 31
KGS: 2d
I wondering if the great dictator^^ gave any indication of when to expect the new coded KGS or at least its beta version.

Top
 Profile  
 
Offline
 Post subject: Re: The future of KGS
Post #125 Posted: Sun May 05, 2013 12:51 pm 
Gosei
User avatar

Posts: 1639
Location: Ponte Vedra
Liked others: 642
Was liked: 490
Universal go server handle: Bantari
Let me just quickly touch on few of the good points you are making.

billywoods wrote:
Perhaps I could have agreed with all this a few months ago, but I can't now. Stone sounds are one thing, but the lag is so bad nowadays that I barely use KGS any more, and when I do I lose my games on time!


Again - good arguments. I have no problem with that.
But all they say is that, maybe, KGS outlived its usefulness, or wms is tired, or working on something else, or whatever.

This says absolutely nothing to me about the fat that, in my opinion, wms does not have any obligation to cater to us forever and ever.

billywoods wrote:
I am a very strong proponent of open-source and/or free everything, which means not only that I realise the value of getting things for free, but also that I realise the power that creating things for free can have within a community.


Well, I am not.
Maybe I am old, but I think that each thing you get for free is a gift, not your right. And you don't get to *demand* that everything you get is free. Ultimately, if everything was free and open-source, we would either have nothing or we would be constantly bombarded with ads or whatnot. Just look at the way TV has gone - 5 min of stupid ads every 5 min - but that's the price for being able to watch 'quality' content for 'free' (or at least very cheap.) I can't even imagine the long term damage it does to society.

You think kibitz is bad on KGS now? Wait until they have popup-ads ever few sec... Because ultimately this is the price for getting things 'free'.

People need to make money, in the long run, and expecting everything you want to be given you for free is not realistic, I think. Even if I agree - it would be *very* nice.

But the only viable long-term model for offering free stuff that I can see if you charge for your main products and offer side-products for free as a marketing gimmick. Or you rely on constant donation - which sort-of makes things 'non-free' but only means that you are happy with somebody else paying for your stuff. But, as you say - this is a discussion for another thread.

So - Should wms open-source KGS? Yeah, would be great if he did!
Is he obliged to do so? I don't think so.
Is he a villain if he doesn't? I don't think so either.

billywoods wrote:
If only I was a better coder, I would very happily put time and effort into open-source projects like this myself (and those aren't entirely empty words - I'm actively working towards being a better coder in my limited spare time). But there's no point in talking about things that I haven't done, and this is a discussion for another thread anyway.


Well, I am a good enough coder to write a good go server, as are many others. Its not that hard, really. But will I do it? Seeing how I will then be expected to work as a slave for free for god knows how long, as long as the community's whim demands, I guess... getting nothing buy lip from a bunch of ungrateful users just because I am not fast enough to implement this or that 'special feature'... No, thanks! I will definitely not do that! And I am beginning to wonder about the sanity of those who do.

I also have the skill to run a core team of developers to work on open-source projects. This is an even harder and more demanding job than actually coding the thing yourself. But I will not do that either - for the same reasons. Ultimately, no matter how great a job you do, they want more until you can't give no more, and so you're left there standing like a fool with everyone pointing fingers and hating your guts. Just look what happens with KGS. Call me crazy but count me out.

Look... I understand the reasons for open-source and free stuff, and all that good things. But in many cases this is not very realistic, even if possible. This is one reason I was so hell-bent on asking about Kaya's business model, and why I was reluctant to lend a helping hand as long as they kept brushing this question aside and unimportant.

If you really expect people to work very hard *for your pleasure* for years or until you get bored with what they do, and then they should bend over backwards and give you all their work *for free* so you can try to find some other sucker to take over and keep forking hard *for your pleasure* - because this is what you are basically saying. And what else you are saying is that the person who worked hard for years *for your pleasure* does not even deserve a "thank you" but is somehow obliged to bend over backwards now... I just don't know, dude. I can't agree with that.

_________________
- Bantari
______________________________________________
WARNING: This post might contain Opinions!!


This post by Bantari was liked by: Mef
Top
 Profile  
 
Offline
 Post subject: Re: The future of KGS
Post #126 Posted: Sun May 05, 2013 1:05 pm 
Tengen

Posts: 4382
Location: Caldas da Rainha, Portugal
Liked others: 499
Was liked: 733
Rank: AGA 3k
GD Posts: 65
OGS: Hyperpape 4k
Pippen wrote:
I wondering if the great dictator^^ gave any indication of when to expect the new coded KGS or at least its beta version.
He said he was taking five weeks, and we're a week or two in, maybe? So I expect that it'll either drop in a few weeks, or it'll be very unclear when it will drop.

_________________
Occupy Babel!

Top
 Profile  
 
Offline
 Post subject: Re: The future of KGS
Post #127 Posted: Sun May 05, 2013 1:07 pm 
Gosei
User avatar

Posts: 1639
Location: Ponte Vedra
Liked others: 642
Was liked: 490
Universal go server handle: Bantari
billywoods wrote:
I wasn't around when he did, but he did, implicitly. As soon as you agreed with him that a good western go server was necessary and important, on whatever level, and whether that was before or after he had created KGS, you tacitly consented to the fact that he was the one fulfilling this necessary and important role.


Well, I *was* there at that time, and I don't think what you say is right.
We had at least two western Go servers back then, IGS and NNGS, both running well, one still active. You could argue that NNGS was created out of the need of the community of people disappointed at how IGS was run, but that's another story. There was certainly no pressing need for another western Go server that I could see. The IGS/NNGS combo looked well since you could use the same client for both, which was neat.

KGS came as a surprise to me, and I bet to many others as well. It was not successful because if was so badly needed - but because it was slightly better than NNGS. It was just a slightly more shiny toy on your shelf, gifted to you unexpectedly.

But - even if what you said was true, I still strongly disagree.
Are Tygem owners, for example, obliged to you to run Tygem for ever and ever as long as it pleases you? Are the IGS creators? Would Kaya owners have obligation to you? Is Jordus obliged to you to come and fix L19 lag issue? After all - it has been going for over 4 *months* now...

How about you? Would *you* have any obligations? Or its all one-sided?
Does the community has obligations to anybody? To all the creators and maintainers of all the wonderful toys the community uses? Or is all the obligation on the part of those who give you the toys you like so much?

You can see everything in the same light. Consider this:
I (Bantari) write posts on L19 that amuse you or educate you or just give you an outlet for discussion. You like it. Am I obliged to do that as long as it pleases you? By extension - this is what you are saying: I am giving you something for free, one could argue there is need for it in the community (without people like me who post here there would be no L19, for example) - so are we all obliged to post here? Are you? Should we be called some bad names if we stop posting?

I know its a weird way of looking at it, but at its core its the same thing - I do something which benefits (or not) the community, the community needs it, and I do it for free. So, according to what you say - I have obligations to you or to the community now. And I say - that's BS. I have no obligation to you, dude.

_________________
- Bantari
______________________________________________
WARNING: This post might contain Opinions!!


This post by Bantari was liked by 2 people: Bonobo, daal
Top
 Profile  
 
Offline
 Post subject: Re: The future of KGS
Post #128 Posted: Sun May 05, 2013 1:18 pm 
Gosei
User avatar

Posts: 2011
Location: Groningen, NL
Liked others: 202
Was liked: 1087
Rank: Dutch 4D
GD Posts: 645
Universal go server handle: herminator
hyperpape wrote:
He said he was taking five weeks, and we're a week or two in, maybe? So I expect that it'll either drop in a few weeks, or it'll be very unclear when it will drop.


There's regular updates on the progress here: https://plus.google.com/u/0/108736506961432085848/posts

Top
 Profile  
 
Offline
 Post subject: Re: The future of KGS
Post #129 Posted: Sun May 05, 2013 1:28 pm 
Lives in gote

Posts: 460
Liked others: 149
Was liked: 101
Rank: 3 kyu
Universal go server handle: billywoods
Bantari wrote:
This says absolutely nothing to me about the fat that, in my opinion, wms does not have any obligation to cater to us forever and ever.

I agree completely. However, at the point at which the developer of a project gets tired of running it, I believe that they should hand it over, if it's of any importance. Otherwise, did they really care about it?

Bantari wrote:
And you don't get to *demand* that everything you get is free. Ultimately, if everything was free and open-source, we would either have nothing or we would be constantly bombarded with ads or whatnot. Just look at the way TV has gone - 5 min of stupid ads every 5 min - but that's the price for being able to watch 'quality' content for 'free' (or at least very cheap.) I can't even imagine the long term damage it does to society.

I also agree that I don't get to demand anything. Indeed, I hope for communities in which everyone gives to everyone else for free and for the love of it, but they're rare.

With respect, TV is a terrible example, because it's nothing but a money-making scheme, which KGS really isn't; perhaps, in the interests of fairness, let's also compare things like Linux to Windows, or Open/LibreOffice to MS Office? How good are they? How much in the way of adverts do they have? Are they financially self-supporting? I'm sure you see what I'm getting at.

Bantari wrote:
I am a good enough coder to write a good go server, as are many others. Its not that hard, really. But will I do it? Seeing how I will then be expected to work as a slave for free for god knows how long, as long as the community's whim demands, I guess... getting nothing buy lip from a bunch of ungrateful users just because I am not fast enough to implement this or that 'special feature'... No, thanks!

Again, I completely agree.

Bantari wrote:
I also have the skill to run a core team of developers to work on open-source projects. This is an even harder and more demanding job than actually coding the thing yourself. But I will not do that either - for the same reasons. Ultimately, no matter how great a job you do, they want more until you can't give no more, and so you're left there standing like a fool with everyone pointing fingers and hating your guts.

This is where I think you're wrong. How much management do you really think an open source go server would need? How much maintenance and upkeep would you really need to bother with to make sure the stones kept clicking? A huge project might be very different, but there's only so much a go server can do, and its complexity is severely limited. An open source go server would need a huge initial push (for maybe a couple of weeks to a couple of months, depending on how many coders there were) until the foundations were coded, and trivial amounts of work from then on. Better yet, the community would have no one to complain to - if you want a feature, code it yourself.

Bantari wrote:
And what else you are saying is that the person who worked hard for years *for your pleasure* does not even deserve a "thank you"

I'm not saying that at all. I am thankful for every good game I've ever played, every bug that's ever been fixed, and so on. But that's all in the past. It's not particularly clear to me who I should be thanking and what for right now. Due to all the bugs I'm encountering lately, if KGS disappeared off the map today, I wouldn't notice for a month.

Top
 Profile  
 
Offline
 Post subject: Re: The future of KGS
Post #130 Posted: Sun May 05, 2013 1:34 pm 
Gosei
User avatar

Posts: 1639
Location: Ponte Vedra
Liked others: 642
Was liked: 490
Universal go server handle: Bantari
I dunno, but it looks to me as some people consider it their *right* rather than their *privilege* to have a functioning Go server to play on.

From what billywood says, it might be those people don't know the IGS wars we have been through in the past, and maybe this is what clouds their attitudes. All they know is KGS which has always been there, always free, always ready, and always with lots of players. So they started taking it for granted - until at some point they started to think about it as their *right* and the creators like wms as being *obliged* to them to keep things going in perpetuity.

To me, this is a very strange attitude.
But maybe I can understand how this overwhelming feeling of 'entitlement' appeared.

Or maybe I don't understand.
Is this a generation gap? Some new-age thing, when people expect it all, and free, and so they just take take take, and the whole world owes them big?

I am feeling old now... heh.
But I still disagree with such attitudes.
Oh - and get off my darned lawn, you young whippersnappers! ;)

_________________
- Bantari
______________________________________________
WARNING: This post might contain Opinions!!

Top
 Profile  
 
Offline
 Post subject: Re: The future of KGS
Post #131 Posted: Sun May 05, 2013 1:52 pm 
Gosei
User avatar

Posts: 1639
Location: Ponte Vedra
Liked others: 642
Was liked: 490
Universal go server handle: Bantari
billywoods wrote:
Bantari wrote:
I also have the skill to run a core team of developers to work on open-source projects. This is an even harder and more demanding job than actually coding the thing yourself. But I will not do that either - for the same reasons. Ultimately, no matter how great a job you do, they want more until you can't give no more, and so you're left there standing like a fool with everyone pointing fingers and hating your guts.

This is where I think you're wrong. How much management do you really think an open source go server would need? How much maintenance and upkeep would you really need to bother with to make sure the stones kept clicking?

A huge project might be very different, but there's only so much a go server can do, and its complexity is severely limited. An open source go server would need a huge initial push (for maybe a couple of weeks to a couple of months, depending on how many coders there were) until the foundations were coded, and trivial amounts of work from then on. Better yet, the community would have no one to complain to - if you want a feature, code it yourself.



Trust me - I have 3 projects running right now, each about the size of KGS (possibly slightly smaller, but not much) and each having only a handful of users to ask for new features and fixes. And each of the project is pretty mature now - running some 3 years or so. And there is sometimes not enough hours in a day for me to implement all that is asked for - often *demanded*. Maybe the problem is that I am the only one doing that job... but on the other hand I am well paid for that, so that evens out. Bottom line is - there is a *Lot* of work making sure complex projects run and are maintained and new features added. Even for a team of programmers it would not be an easy job - especially if they were all working for free, after hours and sharing the time with others stuff like families and life.

And what you don't understand that working in a team, especially on open-source project, opens its own *huge* can of worms. Its actually often much easier to have full control, even working alone, than maintaining a coherent open-source community-driven project. I bet this is why wms does what he does.

But feel free to start your own project. You do not need to be a great programmer to do that - its open-source, after all, so people will flock in droves to write good code for it, the whole community will contribute! You just need to guide. Maybe experience will open your eyes.

But sure, stone clicking sound should have been fixed. No argument here. And I hope it will be, eventually. Or maybe a new client will come. Or maybe a new server, who knows.

billywoods wrote:
Bantari wrote:
And what else you are saying is that the person who worked hard for years *for your pleasure* does not even deserve a "thank you"

I'm not saying that at all. I am thankful for every good game I've ever played, every bug that's ever been fixed, and so on. But that's all in the past. It's not particularly clear to me who I should be thanking and what for right now. Due to all the bugs I'm encountering lately, if KGS disappeared off the map today, I wouldn't notice for a month.


I would say - be thankful for all the hard work people are doing for years and years on your behalf for free, just so you can have fun - also for free. Right now KGS struggles, for whatever reasons. Maybe it will soon die, for whatever reason. And maybe you don't care... Well - I do. Even if I don't play on KGS much these days, it was a great ride and I will always remember fondly. And I will always be grateful for the years we had. And if KGS picks itself up and fixes its current issues, I will be very glad.

But ok... so as long as things go good, you are thankful. The moment something goes not to your liking you toss it out the window. I don't like such attitude, but I can accept that this is how you feel. Not sure what else to say...

_________________
- Bantari
______________________________________________
WARNING: This post might contain Opinions!!

Top
 Profile  
 
Offline
 Post subject: Re: The future of KGS
Post #132 Posted: Sun May 05, 2013 2:15 pm 
Lives in gote

Posts: 460
Liked others: 149
Was liked: 101
Rank: 3 kyu
Universal go server handle: billywoods
Bantari wrote:
Would *you* have any obligations? Or its all one-sided?

I'm not sure what you're saying here. If I created something awesome that other people grew to depend on, for good reasons or bad, and I got bored of it, I would offer it up to the crowd. In fact, I'd feel terrible if I didn't. If I created something, it's because I thought it was a great thing to create; if other people used it, it's because they agreed with me; why would I suddenly change my mind, abandon it, refuse to let anyone else pick it up, and let it go to waste? What kind of person gives something to a community, calling it a "gift", and then essentially takes it away again through negligence? That seems really counterintuitive and wasteful to me, and yes, I am bound by all of the same obligations.

I hope that this implicitly answers your examples, and shows why I think there's a difference between Tygem and your posts.

Bantari wrote:
Is this a generation gap? Some new-age thing, when people expect it all, and free, and so they just take take take, and the whole world owes them big?

It certainly seems to be a generation gap (you're not the first person I've had a conversation like this with), though I hope you'll appreciate I wouldn't put it quite as you have put it.

I certainly haven't done much in the go world, as I'm very new to it, and I shouldn't feel the need to justify my views by saying what I have given to the world, because I find doing that rather vulgar. But let it suffice to say that I believe I give as much as I take in life, even if (necessarily!) not always to the same people or in the same ways. Go is very much like that too: the strong teach the weak, expecting nothing in return except that they will pass the favour on. It is partly that attitude that attracted me to go. I certainly hope to grow up to be someone who can contribute to the go community in a substantial way. Meanwhile, though, I have no choice but to take other people's offerings or leave. And while I'm grateful for every game KGS has ever given me in the past (as I have made clear), it seems very strange to me to be asked to be grateful for the existence of KGS in the present, because I can't use it.

But I suspect we've said all we can to each other, and this is simply a difference of viewpoint. It's been interesting. :)

Top
 Profile  
 
Offline
 Post subject: Re: The future of KGS
Post #133 Posted: Sun May 05, 2013 2:46 pm 
Gosei
User avatar

Posts: 1639
Location: Ponte Vedra
Liked others: 642
Was liked: 490
Universal go server handle: Bantari
billywoods wrote:
Bantari wrote:
Would *you* have any obligations? Or its all one-sided?

I'm not sure what you're saying here.


What I mean is this:

I created something for you. You use it. So we have a creator/user relationship going, for a lack of better word.

Now - you are saying that I have now obligations to you to either keep the thing I created running for you and running well. Or else I have to give it way to you or somebody else so they in turn can run it for you and run it well. Or else you don't think much of me or them. I don't agree with that, but I can accept that this is how you think.

Now my question is - do you think you also have some obligation as the user to the creator? Or is all the obligation one-sided, all resting on the creator, and the users are just that - 'users' (in the bad sense of the word)?

Was just trying to understand you better, that's all.

PS>
Everybody you ever talked to thinks everything should be free and open-source?
I mean... free things are nice, but really... what a world... ;)

Reminds me of Star Trek universe where everybody works for free just for the sheer joy of helping others.
Unfortunately the translation to real world fails since we do not have robots to clean toilets and do stuff nobody else wants to do.

_________________
- Bantari
______________________________________________
WARNING: This post might contain Opinions!!

Top
 Profile  
 
Offline
 Post subject: Re: The future of KGS
Post #134 Posted: Sun May 05, 2013 3:19 pm 
Judan
User avatar

Posts: 5540
Location: Banbeck Vale
Liked others: 1104
Was liked: 1456
Rank: 1D AGA
GD Posts: 1512
Kaya handle: Test
deja wrote:
...
Joaz and I view the world from very different (perhaps diametrically opposed) philosophical perspectives. I think we understand each other fairly well and I more than welcome his thoughts and comments in opposition to mine...

Same here.

deja wrote:
...And while hyperpape is correct on the misuse of "fallacy," I took Joaz's meaning within the context of his post and had some fun with it.

I'll grant Hyperpape that he is right: I am misusing the word 'fallacy' a bit. I am using it for what I believe to be an ontological error, whereas a true fallacy is a logical error.

deja wrote:
...
Anyway, the deeper we get into such perspectives the more likely we'll trespass on the rule against political discussion. So perhaps we'll have to carry on our discussion in code, which is sort of what I was already doing and Joaz called me on it in rather terse fashion - not a problem for me.
...

The only reason we are tiptoeing on the edge of a political discussion is that the socialist fallacy is often misunderstood to be a political ideology. Whereas, if fact, it is primarily a social ideology. It only appears to be a political ideology because it has had its most significant effect in politics.

( By 'socialist fallacy', I mean the belief that a group of people has claims on the conduct of others that any single member of that group does not. In other words, it is the belief that person #2 might have no claim on person #1 as an individual, and also #3 might not have such a claim either, nor person #4, etc, BUT that the group of N persons does when N is large enough. )

In most instances when the socialist fallacy is invoked, the alleged miscreant can ignore it. ( If wms were to read this thread, he probably would ignore his alleged obligations and return to his coding. And that would be the end of it.) The socialist fallacy only becomes significant when some well-meaning politician fires up the power of the state and uses force to compel cooperation. Then, because it is a political event, we tend to erroneously consider it a political ideology instead of a social one.

=========================================================

Ultimately, Deja and I may end up advocating the same position. Neither of us likes the uncertainty of obligation.

deja wrote:
... I think everyone would be better off if KGS were a paid client/server in its entirety. At least if you require payment for your work, there's a transactional basis on which your users/customers can expect and demand support...


I'd be happier with KGS if there were a clearly stated obligation. I'd be happy to pay wms for membership and in receive a statement of what I could expect in return. I make monthly payments for multiple buildings, cable service, utilities, space on Amazon and other servers, etc, and in each instance I receive a written statement of what I get in return. Why not run a go server that way?

I'll make a capitalist out of Deja yet. :D

_________________
Help make L19 more organized. Make an index: https://lifein19x19.com/viewtopic.php?f=14&t=5207

Top
 Profile  
 
Offline
 Post subject: Re: The future of KGS
Post #135 Posted: Sun May 05, 2013 4:23 pm 
Lives in gote

Posts: 460
Liked others: 149
Was liked: 101
Rank: 3 kyu
Universal go server handle: billywoods
Bantari wrote:
Now my question is - do you think you also have some obligation as the user to the creator?

To be clear, I don't think I've ever said very much about obligation, because that's far stronger a word than I would like to use - wms is free to retract his own creation if he wants to. It's just a really strange, and somewhat scummy, thing to do. Here is something closer to what I actually believe: once a creation is out in the public domain, if it's good, it deserves to stay there and be improved upon. That's not a statement about users or creators so much as it's a statement about communities and their creations or tools. (I am heavily influenced by having been brought up under the internet, of course.)

But, as a direct answer: no. Users have no "obligation" to creators in any sense, and creators don't have much "obligation" to users either. But this question is also not especially meaningful. In my ideal world, the community has an "obligation" to respect and maintain the tool, and the tool has an "obligation" to serve the community - to whatever extent that makes sense. I don't think this is a very foreign concept. (Think of an important public space, such as a church or a library in a small town - they're definitely not yours, but they are so important to the community that there is a very strong sense in which they should not be taken away.) In my ideal world, everyone is a user and a creator - to the best of their abilities. Every go player starts a student and ends a teacher, and spends most of their time somewhere in the middle. And so on.

I'm very aware of how this all sounds to you. ;) But I really don't think it's pie-in-the-sky: I'd take Linux over Windows, or Wikipedia over Encyclopedia Britannica, any day. The internet has completely revolutionised the extent to which communities can interact with the tools that surround them. It's a mentality that runs right through small, self-sustaining villages, or universities, or most close-knit communities everywhere, and it's simply started applying on a global scale.

Bantari wrote:
Everybody you ever talked to thinks everything should be free and open-source?

Everybody of roughly my age who I ever talked to about software, yes. That makes it a fairly small and biased sample, of course! The main caveat is that some of these people work in software companies and have no particular pangs of conscience about selling their creations (which is fine with me of course).

Anyway, this is all very interesting, but nothing to do with the discussion at hand, so I might stop here. :)

Top
 Profile  
 
Offline
 Post subject: Re: The future of KGS
Post #136 Posted: Sun May 05, 2013 7:56 pm 
Dies with sente

Posts: 70
Liked others: 8
Was liked: 62
billywoods wrote:
Here is a list of just a few things that would have happened already if KGS was around specifically for our benefit.

1. There wouldn't be an intermittent ten-second lag which makes games at best annoying, and at worst unplayable. There has not been a ten-second lag on anything on the internet anywhere since dial-up.

2. A Java update wouldn't have broken CGoban and stopped me using it for a year.

3. Minor updates and fixes wouldn't have been untended to for years. They may not all have been implemented, but one or two might have. The community would not have to get together and discuss / create hacks to make stones click and add timestamps to chat - wms would just spend 10 minutes doing it and KGS would be awesome again.

4. Users of L19 wouldn't constantly complain about feeling unlistened to, and progress on KGS wouldn't be heading in directions that no one has asked for while the current KGS falls apart. This thread wouldn't exist. The admins wouldn't be the only people constantly in wms's defence.


I'm going to have to ask for your assistance. On the face of them, your arguments are so counter-intuitive that I'm having difficulty understanding the basis of them. Can you please provide a bit of information about your background in IT development? It would make it easier for me to understand your points if I know whether I'm talking with a high school student or someone with professional IT industry experience.

The last time that I'm aware of wide-spread 10-second lag periods on KGS was was a Unix leap year bug. I monitor KGS a fair bit and read the admin mailbox and am not aware of people complaining about such lag spikes. While you may certainly be experiencing these issues, it sounds like KGS is not the cause of them.

Regarding your comment about 10-second delays not being on the internet since dial-up, that's simply not the case. Many on-line applications have delays while they buffer data (e.g., starting a Netflix movie). I tried to order football tickets during a high-demand period a week ago and the delays were several minutes long (presumably due to processor load).

Timestamps in the chat have not been accepted as a feature. To say that the implementation of timestamps have been delayed simply isn't true. The idea has been considered and rejected. I think you're confusing what you want with what the wider KGS community wants. I'm not aware of any groundswell of support for this feature.

As far as KGS falling apart, there were thousands of games played yesterday. Is your definition of falling apart restricted primarily to the stone sounds issue?

I'm genuinely interested in your IT background. The statements which you make are delivered with moral authority, but the reasoning behind them appears to be quite less authoritative. Since you're not a developer and not a project manager, providing some information about your IT knowledge would help me to understand your comments.

Top
 Profile  
 
Offline
 Post subject: Re: The future of KGS
Post #137 Posted: Sun May 05, 2013 10:11 pm 
Honinbo

Posts: 9545
Liked others: 1600
Was liked: 1711
KGS: Kirby
Tygem: 커비라고해
BigDoug wrote:
...
...The idea has been considered and rejected. I think you're confusing what you want with what the wider KGS community wants. I'm not aware of any groundswell of support for this feature.
...


Striked out portion should be "wms wants". There's a KGS wishlist, but features are by no means implemented directly in relation to public consensus.

_________________
be immersed

Top
 Profile  
 
Offline
 Post subject: Re: The future of KGS
Post #138 Posted: Sun May 05, 2013 10:48 pm 
Gosei
User avatar

Posts: 1639
Location: Ponte Vedra
Liked others: 642
Was liked: 490
Universal go server handle: Bantari
billywoods wrote:
Think of an important public space, such as a church or a library in a small town - they're definitely not yours, but they are so important to the community that there is a very strong sense in which they should not be taken away.


Where these examples fall apart is that such functions (Church, Library, etc) are paid for by the community or they would not exist. So in such cases I do agree with you that there is a very strong obligation, and even more than obligation - the community actually have at least partial ownership.

billywoods wrote:
Every go player starts a student and ends a teacher, and spends most of their time somewhere in the middle. And so on.


This I also agree on - I have said many times that I would never charge or pay for learning or teaching Go - exactly because of the kind of 'obligation' you are talking about.

However - I paid a lot to learn programming, and paid even more to get really good at it. So if somebody wants my services, they better pay. And if I decide to offer my skills for free, I will expect at least a "Thank you." I guess this is where we differ.

_________________
- Bantari
______________________________________________
WARNING: This post might contain Opinions!!

Top
 Profile  
 
Offline
 Post subject: Re: The future of KGS
Post #139 Posted: Sun May 05, 2013 11:27 pm 
Lives with ko
User avatar

Posts: 292
Liked others: 92
Was liked: 80
Rank: 1 kyu
KGS: LocoRon
BigDoug wrote:
billywoods wrote:
Here is a list of just a few things that would have happened already if KGS was around specifically for our benefit. [...]

[...]
Can you please provide a bit of information about your background in IT development? It would make it easier for me to understand your points if I know whether I'm talking with a high school student or someone with professional IT industry experience. [...]


Speaking of fallacies....

Top
 Profile  
 
Offline
 Post subject: Re: The future of KGS
Post #140 Posted: Mon May 06, 2013 5:34 am 
Lives in sente

Posts: 800
Liked others: 141
Was liked: 123
Rank: AGA 2kyu
Universal go server handle: speedchase
Kirby wrote:
Striked out portion should be "wms wants". There's a KGS wishlist, but features are by no means implemented directly in relation to public consensus.


Sure, wms does most of the final decision making, but even if it is on a wishlist with like a hundred votes, that means only like 0.3% of the KGS population cares. I'm not saying he shouldn't try to do it if he gets around to it, but criticizing him for focusing on other things that are much more important like the HTML client just silly.

LocoRon wrote:
Speaking of fallacies....


It's not a fallacy because he wasn't implying that he was wrong because he is not a IT person, what he wanted to know because it would help him figure out how much detail to go into when discussing technical ideas. Non-techie people vastly underestimate the difficulty of explaining basic computer concepts to them.

Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 234 posts ]  Go to page Previous  1 ... 4, 5, 6, 7, 8, 9, 10 ... 12  Next

All times are UTC - 8 hours [ DST ]


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group