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149. Uberdude vs Magicwand http://www.lifein19x19.com/viewtopic.php?f=37&t=5259 |
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Author: | jts [ Sun Oct 07, 2012 4:49 pm ] |
Post subject: | Re: 149. Uberdude vs Magicwand |
cyclops wrote: I am sure Überdude already moved. But then he travelled back from the future to cancel his move. To calculate better probably. You know, he has plenty of time to manage that. BTW I don't understand anything of the two previous posts and I doubt I want to. Google proslogion |
Author: | Kirby [ Sat Jan 12, 2013 9:52 pm ] |
Post subject: | Re: 149. Uberdude vs Magicwand |
The suspense of this game killed me some time ago. Then I was reborn, lived a full life of many years, and then the suspense killed me again. On round three, now, and the suspense is killing me... |
Author: | Uberdude [ Sun Feb 10, 2013 5:33 am ] |
Post subject: | Re: 149. Uberdude vs Magicwand |
Back by popular demand! |
Author: | Uberdude [ Sun Feb 10, 2013 5:40 am ] |
Post subject: | Re: 149. Uberdude vs Magicwand |
The Intrepid wrote: Tooveli, if you could, please, enlighten us a bit more: is Uberdude waiting to finish his game against Dinerchtein before resuming this one? If that's the case, the wait shouldn't last much longer because (with apologies to Uberdude) he seems to be getting torn apart out there, somewhat. http://www.online-go.com/games/board.php?boardID=348067 |
Author: | Uberdude [ Sun Feb 10, 2013 5:48 am ] |
Post subject: | Re: 149. Uberdude vs Magicwand |
The Intrepid wrote: I'm nowhere near Uberdude's strength, so I could be wrong, but the way I see it, Uberdude is already behind on points (not even counting the komi) and his bottom left group may soon have to run for it's life (and there aren't many places to run to). To me, the game seemed pretty even until White's invasion in the bottom right with O3 (move 52). Perhaps Uberdude did not see or adequately appreciate the followup of White R3--or perhaps he made a mistake later on. In any case, the way it turned out, Dinerchtein not only reduced Black's moyo in the lower right by half, but also secured territory on the bottom for himself, and even kept sente to invade the top. This simply cannot possibly be the outcome Uberdude had in mind when White played O3. Be as it may, I really hope the players review the game afterward and post comments. Probably at o3 I was a little bit behind. I did anticipate r3 and the game result was hard to judge as I said in my comments, the main downside was gote. White didn't make much additional territory (just l3) and created a heavy group. But with hindsight the o8 cut gave me a good rhythm for the middlegame and allowed me to play g7 in sente to naturally settle my bottom left group. |
Author: | Magicwand [ Sun Feb 10, 2013 5:54 am ] |
Post subject: | Re: 149. Uberdude vs Magicwand |
welcome back! |
Author: | Uberdude [ Sun Feb 10, 2013 5:57 am ] |
Post subject: | Re: 149. Uberdude vs Magicwand |
Author: | Kirby [ Sun Feb 10, 2013 10:27 am ] |
Post subject: | Re: 149. Uberdude vs Magicwand |
@Uberdude: |
Author: | Tooveli [ Sun Feb 10, 2013 10:35 am ] |
Post subject: | Re: 149. Uberdude vs Magicwand |
Kirby wrote: @Uberdude: |
Author: | Uberdude [ Sun Feb 10, 2013 10:39 am ] |
Post subject: | Re: 149. Uberdude vs Magicwand |
Author: | Magicwand [ Sun Feb 10, 2013 12:02 pm ] |
Post subject: | Re: 149. Uberdude vs Magicwand |
F16 |
Author: | The Intrepid [ Sun Feb 10, 2013 12:37 pm ] |
Post subject: | Re: 149. Uberdude vs Magicwand |
Uberdude wrote: Probably at o3 I was a little bit behind. I did anticipate r3 and the game result was hard to judge as I said in my comments, the main downside was gote. White didn't make much additional territory (just l3) and created a heavy group. But with hindsight the o8 cut gave me a good rhythm for the middlegame and allowed me to play g7 in sente to naturally settle my bottom left group. Yes, that was good the way you played there. I'm curious about Wg14 (move 110) though. I wonder if breakfast didn't simply misread. If I recall correctly, he was moving quite quickly beforehand, but then thought for a long time on how to proceed.
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Author: | Uberdude [ Sun Feb 10, 2013 3:30 pm ] |
Post subject: | Re: 149. Uberdude vs Magicwand |
Author: | Uberdude [ Sun Feb 10, 2013 4:04 pm ] |
Post subject: | Re: 149. Uberdude vs Magicwand |
The Intrepid wrote: I'm curious about Wg14 (move 110) though. I wonder if breakfast didn't simply misread. If I recall correctly, he was moving quite quickly beforehand, but then thought for a long time on how to proceed. I don't know, hopefully he will comment on the game but I wouldn't count on it. It does seem like that was an overplay from him. Maybe he thought it was the best move, or maybe he knew g12 punished it and hoped I was too weak to find it: it was not an easy move to find and required a lot of reading and guts for me to play it. I was actually surprised how easily it worked in the game, I expected a very complex fight but my reading was it worked for me. Of course maybe g12 was not so great and he actually had a better response that we both missed. |
Author: | Uberdude [ Sun Feb 10, 2013 4:22 pm ] |
Post subject: | Re: 149. Uberdude vs Magicwand |
A general comment on these Malkovich games. I find it quite isolated writing stuff but not being able to read the comments (except for those explicitly directed at me) until the game is over. Now I appreciate that I am rather a long way off the slow end of the playing speed scale but I think I would enjoy it more (as I do as an observer of other games) and thus keep interested in playing if I could read the comments at some point nearer to the time that bit of the board is happening. The idea is you are not supposed to read comments because they could help you play better, but, and I hope this doesn't sound arrogant, as one of the stronger players on this forum this is less of a problem for me than others. Also maybe most of the comments are "Lol, why is Uberdude so slow?" . Once one part of the board has died down (e.g. the lower left joseki in this game) I wonder if it would be acceptable for players to look at the kibitz about it. Obviously there can be a problem if people are talking about aji left in that position and future possibilities as that could influence the players, but how common is this sort of kibitz? The default is currently that kibitz is only to be read at game end, perhaps it would be better if the default were kibitz can be read once play has moved from that area of the board and comments about future possibilities are the ones that should be explicitly marked as "not until game over"? Thoughts? |
Author: | Magicwand [ Sun Feb 10, 2013 6:12 pm ] |
Post subject: | Re: 149. Uberdude vs Magicwand |
Author: | Loons [ Sun Feb 10, 2013 10:02 pm ] |
Post subject: | Re: 149. Uberdude vs Magicwand |
My comments thus far have been pretty banal, either play is welcome to read any of them. |
Author: | Uberdude [ Mon Feb 11, 2013 5:48 am ] |
Post subject: | Re: 149. Uberdude vs Magicwand |
Author: | Magicwand [ Mon Feb 11, 2013 1:13 pm ] |
Post subject: | Re: 149. Uberdude vs Magicwand |
Author: | emeraldemon [ Mon Feb 11, 2013 2:30 pm ] |
Post subject: | Re: 149. Uberdude vs Magicwand |
@Uberdude |
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