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Request to review a tight 17k?-14k game on IGS http://www.lifein19x19.com/viewtopic.php?f=4&t=11127 |
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Author: | mimano [ Fri Nov 28, 2014 4:50 am ] | ||
Post subject: | Request to review a tight 17k?-14k game on IGS | ||
Hello, I thought I would post the review requests here and link from my study journal, which is probably more appropriate to the way the forum is organized. I play black, I have put my own comments in the sgf, but I would be quite interested in your feedback, in particular about the fuseki, about moves 58, 104, 114, 181, and of course anything else you might have to say about the game.
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Author: | Dragon Pie [ Fri Nov 28, 2014 10:04 pm ] |
Post subject: | Re: Request to review a tight 17k?-14k game on IGS |
I hope it helps! Attachment: [admin] I made it a little easier to access. -JB [/admin] |
Author: | EdLee [ Sat Nov 29, 2014 1:13 am ] |
Post subject: | |
Hi mimano, ![]() ![]() ![]() B has no good reply, because W has miai of D3 and D5. If ![]() ![]() If ![]() ![]() B's shape crumbles here. You are happy to reply to ![]() ![]() this result is very good for B. ![]() ![]() It's not only about killing your B2 stones. It's also about your D4 group will become weak after B2 dies. ![]() |
Author: | mimano [ Sun Dec 21, 2014 3:03 pm ] |
Post subject: | Re: Request to review a tight 17k?-14k game on IGS |
Dragon Pie, Edlee, thanks for your comments. To be honest, I took time to respond simply because the questions you raise in your comments have gotten me scratching my head and I had no clue to answer them really. Now I hope I can think of them a bit more clearly. @Dragon Pie: ![]() ![]() ![]() ![]() ![]() ![]() @EdLee: ![]() ![]() ![]() For ![]() |
Author: | EdLee [ Sun Dec 21, 2014 10:33 pm ] |
Post subject: | |
Hi mimano, you have the right idea on your new ![]() ![]() ![]() |
Author: | Uberdude [ Mon Dec 22, 2014 3:11 am ] |
Post subject: | Re: Request to review a tight 17k?-14k game on IGS |
Directly double hane is usually better, but it does give white this choice: As the white corner is already rock solid the 2 stones aren't so big (and black's group is already strong), and getting a ponnuki in black's framework is quite nice. The bad things about the atari if white was not going to go for the above trade are: -it gives white more eyeshape -loses 2 points of endgame on the 1st line White's corner is super-alive so the eyeshape concern is not relevant, and losing 2 points to avoid giving your opponent an alive group in your moyo seems like a worthwhile trade to me. So although playing that atari instead of directly double hane is a very common beginner bad habit, I think this position could be one of the occurrences it is justified. Talking of bad habits, my bad habit in this shape is in fact to play the double hane and forget they can go for the outside ponnuki trade and being unpleasantly surprised when they do ![]() |
Author: | mimano [ Tue Dec 23, 2014 8:02 am ] |
Post subject: | Re: Request to review a tight 17k?-14k game on IGS |
@Edlee - you are right with regards to the bad habit: I would bet that if you take a look at all of my games so far, you will not find any of my play being a double hane. The truth is, I am very reluctant to play it, simply because in my short sighted view, it is too weak a shape and my be cut easily. But I trust your judgement, and will try to make it part of my collection of moves, and try to play it when appropriate. @Uberdude - thank you for the pointer - as Edlee likes to say, each move should be judged with respect to the particular board configuration, and apparently, my atari as ![]() ![]() |
Author: | EdLee [ Tue Dec 23, 2014 10:06 pm ] |
Post subject: | |
mimano wrote: it is too weak a shape and my be cut easily. Hi mimano, yes, this is quite common around your levels.I have another friend who has been struggling with the double hane, too. The strength v. weakness of this shape is not just local; we must look at the global context to decide if it's a good move. ![]() |
Author: | EdLee [ Thu Dec 25, 2014 12:53 am ] |
Post subject: | |
Hi mimano, please compare with this game thread, post 294. |
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