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 Post subject: The Worst Game Ever
Post #1 Posted: Wed Nov 03, 2010 1:47 pm 
Dies with sente
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Normally I play pretty strong for my level, however I have recently felt very inadequate even when playing similar ranked players. The following game is a great example of me playing at a very substandard level. While playing this way, I knew that it wasn't that great of play, but I couldn't seem to get myself out of the hole. Even though I won this game, it was only through my opponents ignorance. I would have preferred to never have gotten into the hole in the first place.

I'm pretty sure the trouble started with B10. But I cant be sure. I know this game is full of some ridiculous sequences, so please be kind. :)



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 Post subject: Re: The Worst Game Ever
Post #2 Posted: Wed Nov 03, 2010 1:53 pm 
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Can't be the worst game ever, I wasn't even playing. :)

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 Post subject: Re: The Worst Game Ever
Post #3 Posted: Wed Nov 03, 2010 2:27 pm 
Gosei
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Quote:
Normally I play pretty strong for my level


I have to say, that doesn't make any sense to me ^^

Short review (I don't know what you mean by B10, if you meant C10 it's probably not optimal (approach corner/make enclosure first) but is not a large mistake).

12: wrong way, extend up not down.

14: Don't push if you can't cut.

16: Your two stones in the lower left have no base. That is urgent.

17: Thank you!

26: Bad time for a coffee break.

36: I am not convinced this is the best direction to block. Hard decision.

41: Black should look up this joseki.

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 Post subject: Re: The Worst Game Ever
Post #4 Posted: Wed Nov 03, 2010 2:35 pm 
Oza
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daniel_the_smith wrote:
Quote:
Normally I play pretty strong for my level


I have to say, that doesn't make any sense to me ^^



I'm glad that I wasn't the only one confused by that statement. I suppose you could be an 8.1k vs 8.8k but that's still a very small difference.

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 Post subject: Re: The Worst Game Ever
Post #5 Posted: Wed Nov 03, 2010 4:27 pm 
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Move 8: You invaded. Maybe a bit bad, maybe a stylistic choice. There are still large neutral areas on the board. Black could ignore you and just continue to expand into a neutral area. That is, black's moyo can still "heal" itself by growing in other areas. So an invasion is premature. Moyo is like a disease: you need to quarantine it before going in to 'cure' it.

Move 16: You invade again. This is a bad move for two reasons: a) normally, you only want one weak group on the board at a time. Your first invasion is still weak and needs strengthening. In the hands of a skilled player, they would run your two groups towards each other with a splitting attack, and then separate them at the last minute, and you'd be scrambling to make life for one invasion while the other one probably dies. b) You're just forcing black's central stone to strengthen itself, which will end up attacking both invasions at the same time. That is, you're giving black good dual-purpose moves. Two weak groups sandwiching another weak group of the opposite color is good for the group being sandwiched, since any moves added to it will hurt the groups on either side of it simultaneously.

You can still invade with 16 if you fully intend to sacrifice 8, but I don't think that was the idea you had. And it seems silly to sacrifice 8 when black is still so sparse. Notice how weak your move #8 looks by move 34. You forced black to build up in the area, which threatens your original stone.

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