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Review, please? http://www.lifein19x19.com/viewtopic.php?f=4&t=4163 |
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Author: | Inkwolf [ Sun Jul 03, 2011 4:11 pm ] | ||
Post subject: | Review, please? | ||
I waited till I had a game without too many utterly bone-headed moves before asking for another review. This may be that game. (Probably an illusion I am shortly to be disabused of.) Any comments, suggestions, advice, or whacks on the head gratefully accepted. I know I still play too fast, but I'm trying. I already know I badly underestimated the danger of that corner invasion in the endgame.
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Author: | Bill Spight [ Sun Jul 03, 2011 7:04 pm ] |
Post subject: | Re: Review, please? |
As you say, White's group in the top right became a problem. ![]() As should now be obvious, ![]() Where would be a good first move for Black? |
Author: | Inkwolf [ Sun Jul 03, 2011 8:10 pm ] |
Post subject: | Re: Review, please? |
Thanks, Bill. ![]() |
Author: | Numsgil [ Sun Jul 03, 2011 8:11 pm ] |
Post subject: | Re: Review, please? |
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Author: | Inkwolf [ Sun Jul 03, 2011 11:11 pm ] |
Post subject: | Re: Review, please? |
Numsgil wrote: :b13: - This looks like it protects the side, but it actually doesn't. Play on the 3rd line if you're trying to secure the territory. I've been told, though, that it's bad to have everything in a straight line because it's easier to cut. I suppose I could play lower, but it's hard to resist the desire to grab just a little more. Quote: O17 or O16 is actually better, though, as it's the natural continuation from the star stone once you have an extension to the middle of the other side. That is, you want to balance short extensions (knight jumps) and long extensions (5 space extensions). Since you're going for a moyo in the center, I think the short extension played high makes the most sense (O16), even though it leaves the corner unprotected. But either is playable I think. ![]() ![]() ![]() ![]() ![]() Thanks, I will bear your advice in mind next time I play. |
Author: | EdLee [ Mon Jul 04, 2011 3:23 am ] |
Post subject: | |
Inkwolf wrote: I've been told, though, that it's bad to have everything in a straight line because it's easier to cut. Yes, but it's a shape problem. Just for fun, here are the search resultsI suppose I could play lower, but it's hard to resist the desire to grab just a little more. from 50,000+ pro games for the local patterns -- guess the number of hits ![]() |
Author: | Inkwolf [ Mon Jul 04, 2011 7:40 am ] |
Post subject: | Re: Review, please? |
Thanks, Ed, those are some interesting statistics. It's probably safe to assume the more popular shapes are more popular because they're the most effective. |
Author: | Numsgil [ Tue Jul 05, 2011 10:16 am ] |
Post subject: | Re: Review, please? |
The problem is that the extra high stone doesn't protected the side territory at all. Well, maybe a teeny, tiny bit. It looks intimidating to invade, but any sort of skilled opponent should have little trouble invading that side effectively. If that stone is on the 3rd line, the side is almost guaranteed territory, because an invading stone doesn't have any room to make life (though it doesn't protect the corner at all, which is why the small knight's move is often preferred). |
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