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Author: | mogosoup [ Sat Jun 02, 2012 2:25 pm ] |
Post subject: | Comments? |
Lost by 10 points with 0.5 komi as black Can someone give me some tips please? |
Author: | jts [ Sat Jun 02, 2012 3:02 pm ] |
Post subject: | Re: Comments? |
Some thoughts. Somehow I couldn't resist the details of the endgame. 81: R17 accomplishes your goal more efficiently and in better shape. 95: Seems too small. W can tenuki. How much territory could you make here, anyway? 125: Why not just double hane? 161: When you're ending in gote like this, you might as well reduce a little bit (i.e., E1 D1 F1 is one full point better than F1). 167: Compare what your bottom territory would be if you had just double haned or pulled back around 125. 191: Not connecting (tenuki, then fight ko) might be a fine strategy under different circumstances, but if you're going to connect, connect at A7, preventing the ko. Here, A7 is sente (W must connect), so it's clearly best. 197: E16 seems to work fine; it's 2pts better. 210: The J14 atari is better. 211: B should block at J14. (W J16 becomes self-atari.) 219: "Save the ko for last." W can't connect it yet until he plays Q19 anyway. Once you take it, all of his endgame moves become ko threats. 245: Loses a point. |
Author: | Joaz Banbeck [ Sat Jun 02, 2012 4:57 pm ] |
Post subject: | Re: Comments? |
Author: | EdLee [ Sun Jun 03, 2012 12:08 am ] |
Post subject: | |
Basics. |
Author: | bakekoq [ Sun Jun 10, 2012 9:02 am ] |
Post subject: | Re: Comments? |
23 & 25: both of this is for making center to be black's. I think,I'll prefer for side at first.or balancing them by play at 3line for one of them (23/25). 81: R18. can't black do this? for anothers, my knowledge is not enought for comment the game. have fun.. |
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