tiger314 wrote:
If you had to choose a ruleset that would be used for all games of Go worldwide from today on, which one would you choose and why? (If you don't choose, Go will never be played again)
In real life, my preferred rules are AGA, but since the question is about a rule that would be the best regardless of the historical context, using pass stones to avoid chocking players that are used to territory counting makes no sense.
Therefore, among the ones that I know, I would choose the chinese rules, but with positional superko for every situation (not just sending two returning one).
And, I haven't studied them yet, but Harleqin's Simple Territory Go Rules seem really good.